Player Matchup

Chang'e
Chang'e
Anyloi65
Chang'e
Level 16
God Stats
1W - 2L
1,532 SR
Queue Stats
16W - 29L
1,238 Elo+
Party 2
Agni
Agni
DADRIV
Agni
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Serqet
Serqet
Zyraquenn
Serqet
Level 16
God Stats
1W - 2L
1,435 SR
Queue Stats
16W - 30L
1,234 Elo+
Party 2
Hercules
Hercules
cristian_sciacca
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
ronnay7YT
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,493 SR
1,394 Elo+

VS

Team Averages
Level 19
1,364 SR
1,266 Elo+
Kali
Kali
Beanbot56232
Kali
Level 20
God Stats
1W - 5L
1,242 SR
Queue Stats
24W - 55L
1,236 Elo+
Party 1
Heimdallr
Heimdallr
Cocogut_-
Heimdallr
Level 14
God Stats
1W - 1L
1,213 SR
Queue Stats
15W - 33L
1,080 Elo+
Party 1
Bellona
Bellona
MajesticWeedSmok
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
war214rior
Tiamat
Level 13
God Stats
4W - 12L
1,354 SR
Queue Stats
20W - 48L
1,254 Elo+
Party 1
Guan Yu
Guan Yu
yort_naimad
Guan Yu
Level 21
God Stats
8W - 8L
1,511 SR
Queue Stats
53W - 93L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anyloi65
Chang'e
12
1 / 6 / 3
7,577
361
7,099
11,009
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
DADRIV
Agni
12
2 / 12 / 1
7,939
378
9,434
15,529
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Zyraquenn
Serqet
12
3 / 5 / 4
8,075
385
6,152
15,371
4,499
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
2 / 6 / 0
6,833
325
1,185
6,278
4,001
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
12
1 / 10 / 2
7,563
360
4,208
18,912
14,070
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
9,814
467
6,703
16,144
8,115
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
Cocogut_-
Heimdallr
14
6 / 2 / 4
10,015
477
11,037
6,234
2,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
10 / 2 / 4
12,609
600
8,323
15,569
17,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
war214rior
Tiamat
15
7 / 3 / 4
10,913
520
9,660
16,784
8,884
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
yort_naimad
Guan Yu
16
11 / 1 / 0
11,379
542
11,270
12,576
15,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
38
39
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Anyloi65
Chang'e
1
6
3
0.42
W
4
4
6
1.75
W
Heimdallr
Cocogut_-
Heimdallr
6
2
4
4
L
Agni
DADRIV
Agni
2
12
1
0.21
W
10
2
4
6
L
Serqet
Zyraquenn
Serqet
3
5
4
1
L
2
6
0
0.33
L
Ares
1
10
2
0.2
W
Tiamat
war214rior
Tiamat
7
3
4
3
W
Guan Yu
yort_naimad
Guan Yu
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,078
Damage
46,993
67,099
Taken
67,307
29,173
Mitigated
52,405
8,054
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Anyloi65
Chang'e
7,099
1,287
1,039
2,007
11,009
2,100
0
508
10,501
19,489
0
W
6,703
4,024
0
5,080
16,144
8,115
769
5,565
10,158
0
31,646
W
Heimdallr
Cocogut_-
Heimdallr
11,037
5,387
0
1,224
6,234
2,295
2,827
2,249
3,557
0
42,055
L
Agni
DADRIV
Agni
9,434
944
0
1,632
15,529
4,503
185
2,266
13,263
33,798
0
W
8,323
2,374
0
4,580
15,569
17,666
2,832
1,461
13,872
20,115
83,067
L
Serqet
Zyraquenn
Serqet
6,152
2,978
0
2,638
15,371
4,499
0
1,005
14,366
0
28,092
L
1,185
652
0
738
6,278
4,001
0
920
5,358
0
8,469
L
Ares
4,208
783
0
0
18,912
14,070
0
6,120
12,792
22,426
0
W
Tiamat
war214rior
Tiamat
9,660
2,792
0
7,500
16,784
8,884
4,794
6,318
9,899
58,592
0
W
Guan Yu
yort_naimad
Guan Yu
11,270
2,744
284
4,530
12,576
15,445
2,284
3,223
8,085
0
47,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
54,730
177
Minions Killed
469
0
Camps Cleared
0
1,564,040
Distance Traveled
1,780,840
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,577
361
29
1
0
323,962
0
W
Kali
9,814
467
50
2
0
342,111
1
W
Heimdallr
10,015
477
73
3
0
324,766
1
L
Agni
7,939
378
54
3
0
327,201
0
W
Bellona
12,609
600
167
8
0
341,646
1
L
Serqet
8,075
385
49
2
0
391,302
0
L
Hercules
6,833
325
21
1
0
205,129
0
L
Ares
7,563
360
24
1
0
316,446
0
W
Tiamat
10,913
520
99
5
0
323,613
0
W
Guan Yu
11,379
542
80
4
0
448,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role