Player Matchup

Izanami
Izanami
MacenKrace
Izanami
Level 12
God Stats
4W - 4L
1,411 SR
Queue Stats
19W - 38L
1,173 Elo+
Party 1
Zeus
Zeus
Sunas99
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,312 Elo+
Party 1
Bellona
Bellona
WhiteWolfM
Bellona
Level 13
God Stats
10W - 14L
1,314 SR
Queue Stats
31W - 55L
1,173 Elo+
Party 1
Team Averages
Level 28
1,408 SR
1,219 Elo+

VS

Team Averages
Level 98
1,429 SR
1,392 Elo+
Zhong Kui
Zhong Kui
LuisPapo88
Zhong Kui
Level 114
God Stats
7W - 10L
1,445 SR
Queue Stats
47W - 70L
1,409 Elo+
Solo
Hercules
Hercules
RubalNandal
Hercules
Level 157
God Stats
40W - 63L
1,379 SR
Queue Stats
315W - 353L
1,469 Elo+
Solo
Chaac
Chaac
grabmann
Chaac
Level 24
God Stats
12W - 10L
1,462 SR
Queue Stats
22W - 27L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MacenKrace
Izanami
13
1 / 9 / 1
9,737
609
10,137
17,241
6,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Zeus
Sunas99
Zeus
14
3 / 12 / 1
10,576
661
19,734
13,689
4,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
WhiteWolfM
Bellona
11
0 / 14 / 2
8,727
545
10,007
23,874
25,952
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LuisPapo88
Zhong Kui
17
12 / 0 / 20
12,960
810
14,417
18,421
22,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
RubalNandal
Hercules
15
10 / 3 / 19
12,315
770
19,423
21,486
19,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
grabmann
Chaac
17
13 / 1 / 16
13,453
841
13,756
24,103
38,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
90
4
Kills
35
35
Deaths
4
4
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
LuisPapo88
Zhong Kui
12
0
20
22
L
Izanami
MacenKrace
Izanami
1
9
1
0.17
W
Hercules
RubalNandal
Hercules
10
3
19
6.5
L
Zeus
Sunas99
Zeus
3
12
1
0.29
L
Bellona
WhiteWolfM
Bellona
0
14
2
0.07
W
Chaac
grabmann
Chaac
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,878
Damage
47,596
54,804
Taken
64,010
37,591
Mitigated
80,258
3,145
Healing
26,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
LuisPapo88
Zhong Kui
14,417
1,189
0
8,881
18,421
22,359
1,136
6,045
12,205
43,952
0
L
Izanami
MacenKrace
Izanami
10,137
5,305
0
821
17,241
6,648
0
4,744
12,497
0
35,832
W
Hercules
RubalNandal
Hercules
19,423
6,426
0
5,621
21,486
19,065
1,115
8,218
12,888
557
34,900
L
Zeus
Sunas99
Zeus
19,734
3,765
0
0
13,689
4,991
0
5,215
8,474
39,778
0
L
Bellona
WhiteWolfM
Bellona
10,007
2,829
0
2,324
23,874
25,952
0
5,044
18,830
0
21,199
W
Chaac
grabmann
Chaac
13,756
3,338
1,347
11,069
24,103
38,834
1,043
6,999
17,104
0
50,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,040
Gold Earned
38,728
133
Minions Killed
174
2
Camps Cleared
10
655,709
Distance Traveled
935,492
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,960
810
54
3
5
303,600
4
L
Izanami
9,737
609
60
4
1
215,167
2
W
Hercules
12,315
770
35
2
4
316,340
0
L
Zeus
10,576
661
51
3
1
207,716
5
L
Bellona
8,727
545
22
1
0
232,826
1
W
Chaac
13,453
841
85
5
1
315,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role