Player Matchup

Loki
Loki
BS-FearDeathuns
Loki
Level 15
God Stats
12W - 22L
1,282 SR
Queue Stats
23W - 39L
1,238 Elo+
Solo
Nemesis
Nemesis
BlexiKC
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,185 Elo+
Solo
Chaac
Chaac
Faze KID1567
Chaac
Level 18
God Stats
2W - 3L
1,313 SR
Queue Stats
15W - 20L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HoverEGG22
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,219 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Stichey
Yemoja
Level 7
God Stats
2W - 0L
1,734 SR
Queue Stats
4W - 5L
1,266 Elo+
Solo
Team Averages
Level 13
1,410 SR
1,336 Elo+

VS

Team Averages
Level 9
1,420 SR
1,376 Elo+
Neith
Neith
Buttas420
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Crius594
Artemis
Level 14
God Stats
1W - 1L
1,681 SR
Queue Stats
8W - 11L
1,263 Elo+
Solo
Zeus
Zeus
ElSnipezPr
Zeus
Level 16
God Stats
6W - 8L
1,204 SR
Queue Stats
17W - 22L
1,367 Elo+
Solo
The Morrigan
The Morrigan
Joji-Miller--
The Morrigan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,406 Elo+
Solo
Da Ji
Da Ji
bandaid420
Da Ji
Level 8
God Stats
0W - 3L
1,214 SR
Queue Stats
10W - 13L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 16
13,284
1,022
9,866
10,950
4,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
BlexiKC
Nemesis
20
1 / 5 / 23
12,441
957
5,572
12,483
6,237
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
20 / 1 / 17
16,300
1,254
36,842
19,392
13,154
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
HoverEGG22
Morgan Le Fay
20
13 / 2 / 17
14,776
1,137
21,521
11,318
4,447
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Stichey
Yemoja
18
1 / 1 / 8
11,466
882
1,186
5,673
3,779
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Buttas420
Neith
16
0 / 0 / 0
8,160
628
0
0
0
Artemis
Crius594
Artemis
19
1 / 10 / 9
12,602
969
12,102
22,221
7,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 3 / 3
13,776
1,060
18,596
17,839
4,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
Joji-Miller--
The Morrigan
19
4 / 11 / 6
13,073
1,006
10,391
15,782
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
17
0 / 19 / 4
11,094
853
7,379
26,463
9,374
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
33
43
Kills
11
11
Deaths
43
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
2
16
8
W
Nemesis
BlexiKC
Nemesis
1
5
23
2.5
L
Neith
Buttas420
Neith
0
0
0
0
L
Artemis
Crius594
Artemis
1
10
9
0.55
L
6
3
3
2.5
W
20
1
17
28.5
W
Morgan Le Fay
HoverEGG22
Morgan Le Fay
13
2
17
10.75
L
The Morrigan
Joji-Miller--
The Morrigan
4
11
6
0.64
W
Yemoja
Stichey
Yemoja
1
1
8
5
L
Da Ji
0
19
4
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,987
Damage
48,468
59,816
Taken
82,305
31,904
Mitigated
27,116
15,470
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,866
1,320
0
314
10,950
4,287
0
4,525
6,245
0
22,319
W
Nemesis
BlexiKC
Nemesis
5,572
2,671
0
2,830
12,483
6,237
0
6,140
6,287
0
20,758
L
Neith
Buttas420
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Crius594
Artemis
12,102
3,867
0
296
22,221
7,763
0
3,721
18,500
0
38,217
L
18,596
4,716
0
2,047
17,839
4,961
0
4,494
13,345
62,052
0
W
36,842
11,720
8
8,413
19,392
13,154
0
7,624
11,720
0
60,901
W
Morgan Le Fay
HoverEGG22
Morgan Le Fay
21,521
4,180
552
1,810
11,318
4,447
0
5,578
5,633
65,112
0
L
The Morrigan
Joji-Miller--
The Morrigan
10,391
3,362
23
937
15,782
5,018
0
4,139
11,628
22,139
1,186
W
Yemoja
Stichey
Yemoja
1,186
603
856
687
5,673
3,779
0
3,384
2,130
7,867
0
L
Da Ji
7,379
1,261
0
1,218
26,463
9,374
0
10,353
16,110
0
23,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,267
Gold Earned
58,705
215
Minions Killed
195
5
Camps Cleared
2
1,075,941
Distance Traveled
745,907
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,284
1,022
16
1
0
272,527
0
W
Nemesis
12,441
957
30
2
0
184,270
1
L
Neith
8,160
628
0
0
0
0
0
L
Artemis
12,602
969
57
4
2
190,364
1
L
Zeus
13,776
1,060
85
7
0
221,331
2
W
Chaac
16,300
1,254
54
4
5
277,517
1
W
Morgan Le Fay
14,776
1,137
99
8
0
243,463
0
L
The Morrigan
13,073
1,006
22
2
0
174,059
0
W
Yemoja
11,466
882
16
1
0
98,164
0
L
Da Ji
11,094
853
31
2
0
160,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role