Player Matchup

Tiamat
Tiamat
FlyNdie
Tiamat
Level 83
God Stats
9W - 7L
1,617 SR
Queue Stats
56W - 52L
1,517 Elo+
Party 2
Freya
Freya
NomNam
Freya
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 24L
1,515 Elo+
Party 2
Hercules
Hercules
Pablereitor
Hercules
Level 157
God Stats
19W - 32L
1,291 SR
Queue Stats
168W - 232L
1,434 Elo+
Solo
Team Averages
Level 101
1,470 SR
1,489 Elo+

VS

Team Averages
Level 104
1,481 SR
1,455 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
JonasLiserk
Persephone
Level 109
God Stats
23W - 23L
1,443 SR
Queue Stats
383W - 486L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FlyNdie
Tiamat
14
2 / 3 / 6
8,645
720
8,689
11,779
7,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
NomNam
Freya
14
6 / 3 / 5
9,635
803
10,499
7,620
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Pablereitor
Hercules
12
3 / 6 / 5
8,760
730
6,353
17,223
9,360
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
7 / 3 / 4
9,236
770
11,805
10,312
3,897
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
 
Chaac
11
3 / 5 / 3
8,005
667
6,434
12,244
6,563
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
JonasLiserk
Persephone
13
2 / 3 / 9
9,382
782
10,601
7,435
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
11
Kills
12
12
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
7
3
4
3
L
Chaac
 
Chaac
3
5
3
0.9
W
Tiamat
FlyNdie
Tiamat
2
3
6
1.67
L
Persephone
JonasLiserk
Persephone
2
3
9
2.17
W
Freya
NomNam
Freya
6
3
5
2.83
W
Hercules
Pablereitor
Hercules
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,541
Damage
28,840
36,622
Taken
29,991
19,014
Mitigated
13,025
7,868
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,805
4,570
288
2,220
10,312
3,897
530
7,010
3,302
0
23,784
L
Chaac
 
Chaac
6,434
1,001
0
3,778
12,244
6,563
77
8,449
3,795
0
22,696
W
Tiamat
FlyNdie
Tiamat
8,689
1,181
116
3,550
11,779
7,202
165
3,143
8,636
37,138
0
L
Persephone
JonasLiserk
Persephone
10,601
640
734
1,418
7,435
2,565
294
3,964
3,468
32,428
0
W
Freya
NomNam
Freya
10,499
3,030
0
1,842
7,620
2,452
840
3,516
4,104
28,261
0
W
Hercules
Pablereitor
Hercules
6,353
2,007
0
2,360
17,223
9,360
247
4,310
12,913
0
11,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
26,623
142
Minions Killed
130
8
Camps Cleared
3
706,609
Distance Traveled
664,567
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,236
770
33
3
2
230,431
2
L
Chaac
8,005
667
40
3
1
216,427
2
W
Tiamat
8,645
720
78
7
6
241,222
0
L
Persephone
9,382
782
57
5
0
217,709
2
W
Freya
9,635
803
45
4
2
226,937
0
W
Hercules
8,760
730
19
2
0
238,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role