Player Matchup

Olorun
Olorun
Mekxytv
Olorun
Level 9
God Stats
11W - 11L
1,760 SR
Queue Stats
20W - 35L
1,396 Elo+
Solo
Loki
Loki
Pipboyfallout
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,157 Elo+
Party 1
Baron Samedi
Baron Samedi
alastor52043
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
severe-chalk7
Chiron
Level 44
God Stats
3W - 9L
1,248 SR
Queue Stats
81W - 149L
1,178 Elo+
Party 1
Chaac
Chaac
yolomasterimp
Chaac
Level 29
God Stats
0W - 1L
1,352 SR
Queue Stats
43W - 56L
1,259 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,298 Elo+

VS

Team Averages
Level 13
1,385 SR
1,297 Elo+
Bellona
Bellona
Blade_Dark698
Bellona
Level 26
God Stats
1W - 0L
1,116 SR
Queue Stats
56W - 59L
1,325 Elo+
Solo
King Arthur
King Arthur
BluexDreams710
King Arthur
Level 14
God Stats
1W - 1L
1,262 SR
Queue Stats
14W - 21L
1,242 Elo+
Solo
Ymir
Ymir
DepressedSupp
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 85L
1,500 Elo+
Solo
Jormungandr
Jormungandr
d33rp4rk6273
Jormungandr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,156 Elo+
Solo
Charybdis
Charybdis
xkbrownx
Charybdis
Level 18
God Stats
10W - 3L
1,547 SR
Queue Stats
74W - 71L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mekxytv
Olorun
11
2 / 5 / 2
7,522
396
4,353
10,902
6,430
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 7 / 4
9,055
477
8,596
12,673
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
alastor52043
Baron Samedi
8
3 / 15 / 2
6,840
360
2,816
11,524
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 4
9,579
504
6,136
9,431
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
1 / 3 / 0
6,348
334
1,403
4,221
1,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
9 / 0 / 3
9,943
523
5,240
9,393
8,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
BluexDreams710
King Arthur
10
1 / 5 / 4
7,408
390
1,311
7,869
4,063
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 0 / 6
9,077
478
6,446
11,303
11,475
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
d33rp4rk6273
Jormungandr
11
0 / 7 / 7
7,546
397
1,850
11,487
7,789
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
xkbrownx
Charybdis
16
18 / 3 / 1
11,318
596
15,581
11,306
4,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
13
Kills
31
32
Deaths
15
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
9
0
3
10.5
W
King Arthur
BluexDreams710
King Arthur
1
5
4
0.6
W
3
0
6
6
L
Olorun
Mekxytv
Olorun
2
5
2
0.6
L
3
7
4
0.71
L
Baron Samedi
alastor52043
Baron Samedi
3
15
2
0.27
W
Jormungandr
d33rp4rk6273
Jormungandr
0
7
7
0.5
L
4
2
4
3
W
Charybdis
xkbrownx
Charybdis
18
3
1
6.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
30,428
48,751
Taken
51,358
19,489
Mitigated
35,808
10,055
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
5,240
1,102
0
1,787
9,393
8,402
1,467
2,156
7,075
13,122
38,337
W
King Arthur
BluexDreams710
King Arthur
1,311
421
0
0
7,869
4,063
122
733
7,074
961
14,639
W
6,446
1,807
0
190
11,303
11,475
0
1,069
10,198
56,180
0
L
Olorun
Mekxytv
Olorun
4,353
2,021
147
2,181
10,902
6,430
0
1,669
9,233
26,796
0
L
8,596
3,195
0
2,532
12,673
4,157
551
2,282
10,391
0
44,893
L
Baron Samedi
alastor52043
Baron Samedi
2,816
541
12
399
11,524
4,297
0
2,965
8,559
9,167
0
W
Jormungandr
d33rp4rk6273
Jormungandr
1,850
459
0
940
11,487
7,789
603
1,116
10,349
19,215
0
L
6,136
3,081
150
3,309
9,431
2,973
1,631
2,200
7,231
0
52,828
W
Charybdis
xkbrownx
Charybdis
15,581
11,298
0
4,532
11,306
4,079
2,641
2,111
9,109
0
66,402
L
1,403
421
426
899
4,221
1,632
0
226
3,995
0
10,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
45,292
272
Minions Killed
336
0
Camps Cleared
0
1,288,073
Distance Traveled
1,562,670
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,943
523
85
4
0
330,739
0
W
King Arthur
7,408
390
35
2
0
250,550
0
W
Ymir
9,077
478
74
4
0
339,772
0
L
Olorun
7,522
396
47
2
0
309,738
0
L
Loki
9,055
477
84
4
0
314,731
1
L
Baron Samedi
6,840
360
11
1
0
226,317
1
W
Jormungandr
7,546
397
26
1
0
272,870
0
L
Chiron
9,579
504
108
6
0
324,776
0
W
Charybdis
11,318
596
116
6
0
368,739
0
L
Chaac
6,348
334
22
1
0
112,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role