Player Matchup

Loki
Loki
EsoTiilin
Loki
Level 6
God Stats
16W - 6L
1,500 SR
Queue Stats
141W - 61L
1,500 Elo+
Party 1
Neith
Neith
Paltin
Neith
Level 24
God Stats
7W - 2L
1,673 SR
Queue Stats
47W - 25L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
VayaTiilin
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 1
Eset
Eset
ZhiendC
Eset
Level 28
God Stats
1W - 4L
1,090 SR
Queue Stats
113W - 103L
1,505 Elo+
Solo
King Arthur
King Arthur
jhonjhon666
King Arthur
Level 9
God Stats
10W - 11L
1,412 SR
Queue Stats
32W - 30L
1,519 Elo+
Solo
Team Averages
Level 14
1,435 SR
1,521 Elo+

VS

Team Averages
Level 20
1,431 SR
1,423 Elo+
Neith
Neith
SERCONE
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo
King Arthur
King Arthur
Torasde
King Arthur
Level 17
God Stats
9W - 12L
1,404 SR
Queue Stats
24W - 21L
1,498 Elo+
Solo
Chang'e
Chang'e
V1sc4si11as
Chang'e
Level 26
God Stats
3W - 4L
1,294 SR
Queue Stats
46W - 39L
1,313 Elo+
Solo
Hun Batz
Hun Batz
pinchadito1
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 40L
1,620 Elo+
Solo
Poseidon
Poseidon
salt369handsome
Poseidon
Level 24
God Stats
0W - 2L
1,459 SR
Queue Stats
25W - 28L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
8 / 1 / 6
7,582
689
7,758
7,792
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Paltin
Neith
11
3 / 2 / 4
6,464
588
4,658
6,085
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
VayaTiilin
Guan Yu
11
3 / 1 / 12
6,934
630
5,315
8,527
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
ZhiendC
Eset
12
8 / 2 / 7
7,544
686
8,196
5,740
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
jhonjhon666
King Arthur
10
1 / 3 / 0
5,734
521
1,371
5,416
2,694
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SERCONE
Neith
8
2 / 4 / 0
5,294
481
3,251
6,007
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Torasde
King Arthur
12
4 / 2 / 3
7,169
652
7,294
7,438
4,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
V1sc4si11as
Chang'e
8
1 / 5 / 2
5,257
478
2,723
6,318
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
pinchadito1
Hun Batz
10
1 / 4 / 1
5,749
523
6,241
8,382
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
8
1 / 8 / 2
5,767
524
1,728
7,662
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
23
Kills
9
9
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
8
1
6
11
W
Neith
Paltin
Neith
3
2
4
2.5
L
Neith
SERCONE
Neith
2
4
0
0.5
L
King Arthur
Torasde
King Arthur
4
2
3
2.75
L
Chang'e
V1sc4si11as
Chang'e
1
5
2
0.4
W
Guan Yu
VayaTiilin
Guan Yu
3
1
12
9
W
Eset
ZhiendC
Eset
8
2
7
5.75
W
King Arthur
jhonjhon666
King Arthur
1
3
0
0.33
L
Hun Batz
pinchadito1
Hun Batz
1
4
1
0.38
L
Poseidon
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,298
Damage
21,237
33,560
Taken
35,807
16,076
Mitigated
10,388
9,209
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,758
2,682
0
356
7,792
2,266
0
769
7,008
0
42,952
W
Neith
Paltin
Neith
4,658
1,591
0
1,306
6,085
2,339
0
1,147
4,814
0
40,500
L
Neith
SERCONE
Neith
3,251
1,453
0
469
6,007
1,977
480
986
4,943
0
16,024
L
King Arthur
Torasde
King Arthur
7,294
1,295
0
1,990
7,438
4,089
476
1,040
6,323
5,061
36,399
L
Chang'e
V1sc4si11as
Chang'e
2,723
137
500
1,224
6,318
987
0
1,486
4,782
13,146
0
W
Guan Yu
VayaTiilin
Guan Yu
5,315
585
1,440
4,354
8,527
6,989
0
2,149
6,117
1,150
22,699
W
Eset
ZhiendC
Eset
8,196
525
588
913
5,740
1,788
0
750
4,874
38,106
0
W
King Arthur
jhonjhon666
King Arthur
1,371
266
31
221
5,416
2,694
635
428
4,949
0
23,004
L
Hun Batz
pinchadito1
Hun Batz
6,241
1,242
0
2,107
8,382
1,746
0
1,040
7,312
0
32,909
L
Poseidon
1,728
421
0
583
7,662
1,589
252
3,494
3,845
15,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,258
Gold Earned
29,236
323
Minions Killed
256
0
Camps Cleared
0
1,110,423
Distance Traveled
992,976
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,582
689
63
6
0
258,043
7
W
Neith
6,464
588
71
6
0
201,163
3
L
Neith
5,294
481
40
4
0
174,205
2
L
King Arthur
7,169
652
84
8
0
228,275
4
L
Chang'e
5,257
478
24
2
0
190,314
0
W
Guan Yu
6,934
630
42
4
0
245,471
3
W
Eset
7,544
686
89
8
0
204,001
0
W
King Arthur
5,734
521
58
5
0
201,745
1
L
Hun Batz
5,749
523
68
6
0
218,195
1
L
Poseidon
5,767
524
40
4
0
181,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role