Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kiwipur1
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,311 SR
Queue Stats
28W - 27L
1,501 Elo+
Party 4
He Bo
He Bo
TheAnkessBoss
He Bo
Level 37
God Stats
4W - 5L
1,500 SR
Queue Stats
140W - 145L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
Wofih
Sun Wukong
Level 26
God Stats
12W - 22L
1,386 SR
Queue Stats
96W - 129L
1,321 Elo+
Party 3
Sylvanus
Sylvanus
Zabraxis1202
Sylvanus
Level 88
God Stats
6W - 4L
1,690 SR
Queue Stats
280W - 272L
1,475 Elo+
Party 3
Loki
Loki
anas3408
Loki
Level 68
God Stats
8W - 9L
1,549 SR
Queue Stats
382W - 403L
1,396 Elo+
Party 4
Team Averages
Level 48
1,487 SR
1,414 Elo+

VS

Team Averages
Level 44
1,556 SR
1,450 Elo+
Khepri
Khepri
MonteMango
Khepri
Level 48
God Stats
7W - 2L
1,679 SR
Queue Stats
87W - 121L
1,393 Elo+
Solo
King Arthur
King Arthur
Palpatus
King Arthur
Level 27
God Stats
14W - 12L
1,468 SR
Queue Stats
122W - 122L
1,487 Elo+
Party 1
Izanami
Izanami
RobinBuys
Izanami
Level 24
God Stats
3W - 3L
1,631 SR
Queue Stats
36W - 37L
1,489 Elo+
Party 2
Awilix
Awilix
SoppyBoss
Awilix
Level 63
God Stats
4W - 7L
1,394 SR
Queue Stats
85W - 77L
1,418 Elo+
Party 2
Chang'e
Chang'e
XpRaygon
Chang'e
Level 59
God Stats
18W - 13L
1,609 SR
Queue Stats
128W - 149L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kiwipur1
Ah Muzen Cab
20
3 / 7 / 2
14,501
500
26,320
22,310
10,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 8 / 3
12,401
428
17,176
19,126
7,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Wofih
Sun Wukong
16
1 / 7 / 2
10,960
378
6,278
17,577
18,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Zabraxis1202
Sylvanus
18
1 / 6 / 3
11,368
392
13,856
27,409
34,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
20
2 / 10 / 2
13,318
459
12,993
26,557
13,184
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MonteMango
Khepri
18
2 / 2 / 15
14,464
499
8,322
27,186
42,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Palpatus
King Arthur
20
8 / 1 / 12
15,707
542
10,861
19,289
21,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
RobinBuys
Izanami
20
17 / 3 / 6
17,067
589
30,049
24,666
10,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
SoppyBoss
Awilix
20
8 / 3 / 11
15,939
550
12,069
21,459
9,784
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
XpRaygon
Chang'e
19
3 / 5 / 17
14,809
511
19,382
31,203
13,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
12
Kills
38
38
Deaths
14
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Kiwipur1
Ah Muzen Cab
3
7
2
0.57
W
Khepri
MonteMango
Khepri
2
2
15
4.75
W
King Arthur
Palpatus
King Arthur
8
1
12
14
W
Izanami
RobinBuys
Izanami
17
3
6
6.67
W
Awilix
SoppyBoss
Awilix
8
3
11
4.5
L
5
8
3
0.81
L
Sun Wukong
Wofih
Sun Wukong
1
7
2
0.29
W
Chang'e
XpRaygon
Chang'e
3
5
17
2.3
L
Sylvanus
Zabraxis1202
Sylvanus
1
6
3
0.42
L
Loki
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,623
Damage
80,683
112,979
Taken
123,803
83,728
Mitigated
98,161
22,981
Healing
53,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Kiwipur1
Ah Muzen Cab
26,320
8,895
0
6,273
22,310
10,083
3,918
4,342
17,968
0
137,872
W
Khepri
MonteMango
Khepri
8,322
313
1,687
7,672
27,186
42,727
1,310
9,235
17,225
36,921
0
W
King Arthur
Palpatus
King Arthur
10,861
629
0
4,688
19,289
21,200
1,126
7,151
11,924
15,876
55,645
W
Izanami
RobinBuys
Izanami
30,049
22,589
0
7,508
24,666
10,780
8,737
6,882
17,514
0
141,567
W
Awilix
SoppyBoss
Awilix
12,069
5,088
0
5,809
21,459
9,784
5,808
6,236
14,904
0
105,354
L
17,176
562
424
2,953
19,126
7,123
0
6,435
12,691
60,916
0
L
Sun Wukong
Wofih
Sun Wukong
6,278
767
0
1,425
17,577
18,531
0
4,197
13,380
11,058
37,198
W
Chang'e
XpRaygon
Chang'e
19,382
1,850
11,240
15,069
31,203
13,670
2,638
11,703
18,887
97,421
0
L
Sylvanus
Zabraxis1202
Sylvanus
13,856
2,274
1,929
6,284
27,409
34,807
0
9,487
17,922
50,891
14,566
L
Loki
12,993
1,773
0
3,693
26,557
13,184
0
6,401
20,156
0
136,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,548
Gold Earned
77,986
660
Minions Killed
645
0
Camps Cleared
0
2,441,150
Distance Traveled
2,901,601
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,501
500
209
7
0
530,095
2
W
Khepri
14,464
499
62
2
0
604,671
13
W
King Arthur
15,707
542
133
5
0
591,817
8
W
Izanami
17,067
589
197
7
0
541,912
2
W
Awilix
15,939
550
120
4
0
579,837
0
L
He Bo
12,401
428
99
3
0
485,711
4
L
Sun Wukong
10,960
378
90
3
0
433,131
6
W
Chang'e
14,809
511
133
5
0
583,364
7
L
Sylvanus
11,368
392
89
3
0
461,676
6
L
Loki
13,318
459
173
6
0
530,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role