Player Matchup

Zhong Kui
Zhong Kui
Douty
Zhong Kui
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 14L
1,501 Elo+
Party 1
Ra
Ra
GMªkitten
Ra
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,541 Elo+
Party 1
Ratatoskr
Ratatoskr
MaCkDuck
Ratatoskr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,599 Elo+
Party 1
Tiamat
Tiamat
NehalemEX
Tiamat
Level 156
God Stats
7W - 5L
1,734 SR
Queue Stats
158W - 148L
1,554 Elo+
Party 1
Geb
Geb
xMankiTx
Geb
Level 126
God Stats
2W - 2L
1,428 SR
Queue Stats
165W - 157L
1,552 Elo+
Party 1
Team Averages
Level 81
1,533 SR
1,549 Elo+

VS

Team Averages
Level 55
1,505 SR
1,374 Elo+
Set
Set
Bayatino
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,060 Elo+
Solo
Vulcan
Vulcan
KkillerR
Vulcan
Level 65
God Stats
0W - 6L
1,043 SR
Queue Stats
154W - 150L
1,467 Elo+
Party 3
Tyr
Tyr
Sthef123
Tyr
Level 21
God Stats
1W - 1L
1,714 SR
Queue Stats
31W - 49L
1,414 Elo+
Party 2
Cerberus
Cerberus
WelcomeToLobby
Cerberus
Level 19
God Stats
1W - 2L
1,560 SR
Queue Stats
9W - 10L
1,487 Elo+
Party 3
Ra
Ra
smokymartini
Ra
Level 145
God Stats
1W - 1L
1,710 SR
Queue Stats
22W - 36L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Douty
Zhong Kui
17
6 / 5 / 15
11,098
854
18,464
16,139
12,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 15
10,976
844
13,533
16,366
8,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
MaCkDuck
Ratatoskr
15
4 / 5 / 12
10,199
785
9,909
14,869
10,469
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
NehalemEX
Tiamat
19
11 / 2 / 14
11,511
885
21,598
10,825
9,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 21
11,038
849
15,520
28,231
21,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 8
9,022
694
8,756
13,591
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
KkillerR
Vulcan
18
8 / 5 / 6
10,068
774
25,907
13,768
6,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 7
8,472
652
4,435
17,295
18,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
16
4 / 4 / 10
9,496
730
11,733
32,217
37,376
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 5 / 8
9,202
708
13,338
13,244
6,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
55
30
Kills
16
17
Deaths
30
77
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
Zhong Kui
Douty
Zhong Kui
6
5
15
2.7
W
4
3
15
3.83
L
Vulcan
KkillerR
Vulcan
8
5
6
2.2
W
Ratatoskr
MaCkDuck
Ratatoskr
4
5
12
2
W
Tiamat
NehalemEX
Tiamat
11
2
14
9
L
1
8
7
0.56
L
Cerberus
4
4
10
2.25
L
1
5
8
1
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,024
Damage
64,169
86,430
Taken
90,115
61,447
Mitigated
74,772
48,394
Healing
36,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,756
2,661
0
1,425
13,591
5,739
132
10,667
2,624
0
20,071
W
Zhong Kui
Douty
Zhong Kui
18,464
3,345
0
4,398
16,139
12,068
1,260
9,805
6,208
27,915
0
W
13,533
1,477
12,510
8,927
16,366
8,053
1,456
12,140
4,076
39,084
0
L
Vulcan
KkillerR
Vulcan
25,907
5,312
1,690
2,616
13,768
6,459
0
10,979
2,556
39,484
0
W
Ratatoskr
MaCkDuck
Ratatoskr
9,909
3,095
868
2,020
14,869
10,469
63
9,113
5,652
0
14,021
W
Tiamat
NehalemEX
Tiamat
21,598
1,286
2,929
4,325
10,825
9,459
1,051
4,918
5,851
43,796
0
L
4,435
617
517
1,850
17,295
18,726
286
13,637
3,151
0
10,433
L
Cerberus
11,733
861
608
14,670
32,217
37,376
33
20,460
10,731
29,048
0
L
13,338
804
8,753
4,527
13,244
6,472
740
11,877
1,178
25,707
0
W
15,520
1,228
1,927
10,490
28,231
21,398
398
14,422
13,665
28,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,822
Gold Earned
46,260
164
Minions Killed
146
0
Camps Cleared
0
1,280,280
Distance Traveled
1,069,394
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,022
694
21
2
0
209,567
1
W
Zhong Kui
11,098
854
20
2
0
230,084
0
W
Ra
10,976
844
66
5
0
240,643
2
L
Vulcan
10,068
774
38
3
0
212,252
1
W
Ratatoskr
10,199
785
4
0
0
257,728
0
W
Tiamat
11,511
885
47
4
0
276,356
3
L
Tyr
8,472
652
19
1
0
225,600
0
L
Cerberus
9,496
730
42
3
0
222,721
0
L
Ra
9,202
708
26
2
0
199,254
1
W
Geb
11,038
849
27
2
0
275,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role