Player Matchup

Medusa
Medusa
ChømpKiňg
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 238L
1,462 Elo+
Party 1
Chaac
Chaac
Koroyue
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,206 Elo+
Party 1
Bakasura
Bakasura
SNSG D Ace
Bakasura
Level 29
God Stats
12W - 8L
1,540 SR
Queue Stats
38W - 33L
1,467 Elo+
Solo
Merlin
Merlin
oseong
Merlin
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 22L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
x_Pazzo_King_x
Gilgamesh
Level 24
God Stats
1W - 4L
1,474 SR
Queue Stats
1W - 4L
1,335 Elo+
Solo
Team Averages
Level 27
1,503 SR
1,403 Elo+

VS

Team Averages
Level 23
1,548 SR
1,443 Elo+
Bellona
Bellona
DR OUT
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Solo
Aphrodite
Aphrodite
JamarcusJr
Aphrodite
Level 28
God Stats
11W - 8L
1,656 SR
Queue Stats
35W - 53L
1,441 Elo+
Solo
Poseidon
Poseidon
JokiLoki69
Poseidon
Level 26
God Stats
11W - 7L
1,756 SR
Queue Stats
57W - 28L
1,682 Elo+
Solo
Heimdallr
Heimdallr
StellarGalaxy94
Heimdallr
Level 29
God Stats
9W - 19L
1,344 SR
Queue Stats
46W - 56L
1,337 Elo+
Solo
Awilix
Awilix
mangokat323
Awilix
Level 29
God Stats
9W - 11L
1,481 SR
Queue Stats
125W - 150L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
10 / 5 / 15
10,682
593
11,762
11,447
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Koroyue
Chaac
12
4 / 2 / 17
9,071
504
10,269
9,204
4,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
SNSG D Ace
Bakasura
19
11 / 0 / 9
12,537
697
14,171
14,950
7,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
oseong
Merlin
15
6 / 4 / 10
10,372
576
13,846
10,158
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
x_Pazzo_King_x
Gilgamesh
12
3 / 5 / 8
8,789
488
3,972
10,409
5,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DR OUT
Bellona
10
1 / 12 / 4
7,138
397
3,920
15,327
9,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
JamarcusJr
Aphrodite
11
0 / 8 / 9
8,124
451
4,564
15,384
15,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
JokiLoki69
Poseidon
6
0 / 3 / 0
5,840
324
220
2,694
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
StellarGalaxy94
Heimdallr
12
8 / 8 / 4
9,194
511
14,431
16,083
6,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
14
4 / 5 / 1
8,712
484
5,637
16,759
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
34
Kills
13
16
Deaths
36
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
5
15
3.5
L
Bellona
DR OUT
Bellona
1
12
4
0.25
L
Aphrodite
JamarcusJr
Aphrodite
0
8
9
0.56
L
Poseidon
JokiLoki69
Poseidon
0
3
0
0
W
Chaac
Koroyue
Chaac
4
2
17
6.25
W
Bakasura
SNSG D Ace
Bakasura
11
0
9
15.5
L
Heimdallr
StellarGalaxy94
Heimdallr
8
8
4
1.25
L
Awilix
4
5
1
0.9
W
Merlin
oseong
Merlin
6
4
10
2.75
W
Gilgamesh
x_Pazzo_King_x
Gilgamesh
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,020
Damage
28,772
56,168
Taken
66,247
25,440
Mitigated
39,099
17,099
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,762
4,355
521
2,395
11,447
4,822
1,478
1,097
10,350
0
51,325
L
Bellona
DR OUT
Bellona
3,920
612
0
92
15,327
9,428
104
2,244
12,460
0
15,692
L
Aphrodite
JamarcusJr
Aphrodite
4,564
645
2,146
4,104
15,384
15,652
0
4,433
9,784
14,457
0
L
Poseidon
JokiLoki69
Poseidon
220
38
0
371
2,694
603
33
676
1,960
10,596
0
W
Chaac
Koroyue
Chaac
10,269
255
0
3,209
9,204
4,707
186
1,477
7,727
1,405
22,032
W
Bakasura
SNSG D Ace
Bakasura
14,171
8,895
0
6,831
14,950
7,046
9,642
985
13,557
0
85,644
L
Heimdallr
StellarGalaxy94
Heimdallr
14,431
5,768
0
2,235
16,083
6,733
58
3,427
11,866
0
57,766
L
Awilix
5,637
1,694
0
2,143
16,759
6,683
598
2,469
13,478
0
56,910
W
Merlin
oseong
Merlin
13,846
678
154
2,666
10,158
3,644
1,123
449
9,709
61,007
0
W
Gilgamesh
x_Pazzo_King_x
Gilgamesh
3,972
1,171
0
1,323
10,409
5,221
1,455
835
9,574
0
29,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,451
Gold Earned
39,008
421
Minions Killed
247
0
Camps Cleared
0
1,927,733
Distance Traveled
1,379,181
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,682
593
65
4
0
332,393
2
L
Bellona
7,138
397
27
2
0
299,383
0
L
Aphrodite
8,124
451
16
1
0
338,150
3
L
Poseidon
5,840
324
21
1
0
63,472
0
W
Chaac
9,071
504
29
2
0
399,069
2
W
Bakasura
12,537
697
171
10
0
469,769
3
L
Heimdallr
9,194
511
89
5
0
288,187
2
L
Awilix
8,712
484
94
5
0
389,989
0
W
Merlin
10,372
576
106
6
0
357,293
4
W
Gilgamesh
8,789
488
50
3
0
369,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role