Player Matchup

Ares
Ares
BigGreezy
Ares
Level 16
God Stats
5W - 2L
1,869 SR
Queue Stats
9W - 11L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
FatherOoga
Sun Wukong
Level 17
God Stats
6W - 7L
1,472 SR
Queue Stats
9W - 12L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
Lusifuer
Cthulhu
Level 18
God Stats
9W - 5L
1,638 SR
Queue Stats
11W - 13L
1,434 Elo+
Party 1
Ullr
Ullr
Mopfilless
Ullr
Level 29
God Stats
2W - 3L
1,285 SR
Queue Stats
12W - 12L
1,427 Elo+
Solo
Bakasura
Bakasura
SupahNovah
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 77L
1,415 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,418 Elo+

VS

Team Averages
Level 11
1,457 SR
1,392 Elo+
The Morrigan
The Morrigan
Craftgamer239
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,360 Elo+
Party 2
Hun Batz
Hun Batz
CrimsonHarley2
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Solo
Nemesis
Nemesis
Raitonwey
Nemesis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Suseiseki
Cthulhu
Level 17
God Stats
1W - 3L
1,287 SR
Queue Stats
10W - 18L
1,452 Elo+
Party 3
Tiamat
Tiamat
wxrten
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 1 / 23
10,800
1,080
12,952
18,664
17,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
FatherOoga
Sun Wukong
18
3 / 1 / 23
10,749
1,075
14,136
14,359
13,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Lusifuer
Cthulhu
19
11 / 1 / 24
12,646
1,265
22,996
21,033
20,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
17 / 1 / 21
14,126
1,413
29,215
9,880
4,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SupahNovah
Bakasura
17
7 / 2 / 13
10,651
1,065
9,325
9,879
3,454
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Craftgamer239
The Morrigan
15
1 / 6 / 4
9,495
950
18,200
16,327
6,054
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
14
0 / 6 / 0
8,218
822
2,002
7,297
2,045
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Nemesis
Raitonwey
Nemesis
15
0 / 12 / 5
9,331
933
7,998
24,541
9,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Suseiseki
Cthulhu
16
2 / 7 / 4
10,156
1,016
17,498
28,532
24,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
wxrten
Tiamat
15
3 / 9 / 0
10,354
1,035
16,065
19,227
13,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
19
40
Kills
6
6
Deaths
40
104
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
2
1
23
13.5
L
The Morrigan
Craftgamer239
The Morrigan
1
6
4
0.5
L
Hun Batz
0
6
0
0
W
Sun Wukong
FatherOoga
Sun Wukong
3
1
23
14.5
W
Cthulhu
Lusifuer
Cthulhu
11
1
24
23
W
17
1
21
27.5
L
Nemesis
Raitonwey
Nemesis
0
12
5
0.21
W
Bakasura
SupahNovah
Bakasura
7
2
13
6.75
L
Cthulhu
Suseiseki
Cthulhu
2
7
4
0.57
L
Tiamat
wxrten
Tiamat
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,624
Damage
61,763
73,815
Taken
95,924
59,030
Mitigated
55,355
17,292
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,952
1,774
0
976
18,664
17,137
0
14,295
3,708
27,227
0
L
The Morrigan
Craftgamer239
The Morrigan
18,200
5,322
366
750
16,327
6,054
0
5,335
10,089
34,539
967
L
Hun Batz
2,002
789
0
0
7,297
2,045
0
1,348
5,499
0
3,687
W
Sun Wukong
FatherOoga
Sun Wukong
14,136
2,429
0
1,126
14,359
13,211
0
9,021
4,872
233
30,304
W
Cthulhu
Lusifuer
Cthulhu
22,996
1,709
2,343
7,679
21,033
20,471
0
14,177
5,982
38,432
0
W
29,215
19,184
0
3,857
9,880
4,757
0
5,831
3,808
0
49,971
L
Nemesis
Raitonwey
Nemesis
7,998
4,005
774
6,078
24,541
9,794
0
8,153
15,557
0
24,752
W
Bakasura
SupahNovah
Bakasura
9,325
5,736
0
1,311
9,879
3,454
0
5,877
3,816
0
14,261
L
Cthulhu
Suseiseki
Cthulhu
17,498
1,022
506
1,569
28,532
24,270
0
13,999
13,055
30,657
0
L
Tiamat
wxrten
Tiamat
16,065
1,931
210
1,801
19,227
13,192
0
5,676
13,167
27,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,972
Gold Earned
47,554
198
Minions Killed
115
7
Camps Cleared
0
1,101,733
Distance Traveled
834,845
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,800
1,080
20
2
2
208,538
1
L
The Morrigan
9,495
950
25
3
0
179,650
0
L
Hun Batz
8,218
822
1
0
0
77,822
0
W
Sun Wukong
10,749
1,075
43
4
2
237,342
1
W
Cthulhu
12,646
1,265
54
5
1
235,635
2
W
Ullr
14,126
1,413
57
6
0
197,310
2
L
Nemesis
9,331
933
34
3
0
167,781
3
W
Bakasura
10,651
1,065
24
2
2
222,908
0
L
Cthulhu
10,156
1,016
36
4
0
217,243
1
L
Tiamat
10,354
1,035
19
2
0
192,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role