Player Matchup

Neith
Neith
Bc-1504
Neith
Level 29
God Stats
1W - 2L
1,190 SR
Queue Stats
99W - 136L
1,321 Elo+
Solo
The Morrigan
The Morrigan
GambitPlays
The Morrigan
Level 29
God Stats
18W - 19L
1,616 SR
Queue Stats
147W - 163L
1,571 Elo+
Solo
Amaterasu
Amaterasu
SiriiusJKotSM
Amaterasu
Level 17
God Stats
10W - 13L
1,473 SR
Queue Stats
27W - 39L
1,323 Elo+
Solo
Baron Samedi
Baron Samedi
StrayKetchup385
Baron Samedi
Level 15
God Stats
1W - 1L
1,340 SR
Queue Stats
29W - 13L
1,677 Elo+
Solo
Geb
Geb
thunderuxx
Geb
Level 24
God Stats
8W - 4L
1,512 SR
Queue Stats
108W - 142L
1,284 Elo+
Solo
Team Averages
Level 23
1,426 SR
1,435 Elo+

VS

Team Averages
Level 18
1,457 SR
1,457 Elo+
Sol
Sol
AshKaliMain
Sol
Level 30
God Stats
0W - 2L
1,314 SR
Queue Stats
127W - 118L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
JT_BLCK1D_23
Tsukuyomi
Level 25
God Stats
0W - 2L
1,121 SR
Queue Stats
10W - 13L
1,408 Elo+
Solo
Ares
Ares
Jtejeda21
Ares
Level 14
God Stats
0W - 1L
1,712 SR
Queue Stats
13W - 12L
1,381 Elo+
Solo
Anubis
Anubis
dani_the_red
Anubis
Level 11
God Stats
19W - 32L
1,641 SR
Queue Stats
44W - 68L
1,385 Elo+
Solo
Kukulkan
Kukulkan
eric-on-clouds
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bc-1504
Neith
10
1 / 5 / 4
6,743
450
3,751
7,974
2,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
GambitPlays
The Morrigan
17
11 / 1 / 4
9,928
662
10,187
6,626
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SiriiusJKotSM
Amaterasu
10
0 / 3 / 0
6,256
417
286
9,312
3,528
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
StrayKetchup385
Baron Samedi
16
15 / 0 / 6
10,133
676
11,834
10,027
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 3 / 5
6,530
435
3,541
7,905
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
7,546
503
6,862
9,495
3,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
JT_BLCK1D_23
Tsukuyomi
11
2 / 4 / 2
6,861
457
1,614
9,272
3,235
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
10
4 / 5 / 2
6,984
466
4,121
12,372
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
12
1 / 5 / 1
7,347
490
3,148
11,201
4,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
6
0 / 10 / 1
5,360
357
740
10,422
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
27
Kills
9
12
Deaths
30
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Neith
Bc-1504
Neith
1
5
4
0.6
W
The Morrigan
GambitPlays
The Morrigan
11
1
4
13
L
Tsukuyomi
JT_BLCK1D_23
Tsukuyomi
2
4
2
0.75
L
Ares
4
5
2
1
W
Amaterasu
SiriiusJKotSM
Amaterasu
0
3
0
0
W
Baron Samedi
StrayKetchup385
Baron Samedi
15
0
6
18
L
Anubis
1
5
1
0.3
L
Kukulkan
0
10
1
0.05
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
16,485
41,844
Taken
52,762
16,264
Mitigated
24,831
14,238
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,862
1,592
0
1,934
9,495
3,121
0
5,020
4,106
52,177
0
W
Neith
Bc-1504
Neith
3,751
1,725
0
1,947
7,974
2,986
142
2,677
5,207
0
33,602
W
The Morrigan
GambitPlays
The Morrigan
10,187
689
0
3,009
6,626
2,756
455
2,533
3,997
60,595
7,116
L
Tsukuyomi
JT_BLCK1D_23
Tsukuyomi
1,614
128
0
2,913
9,272
3,235
0
2,116
7,016
0
38,668
L
Ares
4,121
545
0
1,200
12,372
10,382
0
5,209
7,037
21,487
0
W
Amaterasu
SiriiusJKotSM
Amaterasu
286
0
227
1,248
9,312
3,528
0
1,709
7,523
0
30,758
W
Baron Samedi
StrayKetchup385
Baron Samedi
11,834
1,334
766
5,960
10,027
4,373
814
4,272
5,553
62,026
0
L
Anubis
3,148
281
0
3,720
11,201
4,923
652
7,033
4,072
40,801
0
L
Kukulkan
740
523
0
550
10,422
3,170
0
5,191
5,121
14,535
0
W
3,541
864
0
1,081
7,905
2,621
606
3,164
4,693
19,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
34,098
387
Minions Killed
284
0
Camps Cleared
0
1,468,819
Distance Traveled
1,343,184
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,546
503
106
7
0
267,304
3
W
Neith
6,743
450
60
4
0
246,812
0
W
The Morrigan
9,928
662
123
8
0
293,756
2
L
Tsukuyomi
6,861
457
61
4
0
319,982
0
L
Ares
6,984
466
23
2
0
246,150
2
W
Amaterasu
6,256
417
51
3
0
299,541
0
W
Baron Samedi
10,133
676
122
8
0
304,262
1
L
Anubis
7,347
490
80
5
0
239,576
2
L
Kukulkan
5,360
357
14
1
0
270,172
3
W
Geb
6,530
435
31
2
0
324,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role