Player Matchup

Tiamat
Tiamat
TTV_HUNTER0
Tiamat
Level 64
God Stats
1W - 1L
1,719 SR
Queue Stats
17W - 18L
1,241 Elo+
Party 2
Medusa
Medusa
X1Sk1lcrusher1X
Medusa
Level 89
God Stats
6W - 2L
1,555 SR
Queue Stats
27W - 24L
1,478 Elo+
Party 2
Susano
Susano
difam0
Susano
Level 29
God Stats
0W - 1L
1,719 SR
Queue Stats
25W - 19L
1,491 Elo+
Party 2
Team Averages
Level 61
1,664 SR
1,403 Elo+

VS

Team Averages
Level 37
1,462 SR
1,435 Elo+
Medusa
Medusa
Crezzzz
Medusa
Level 27
God Stats
2W - 2L
1,313 SR
Queue Stats
33W - 44L
1,375 Elo+
Solo
Hera
Hera
Komowa
Hera
Level 65
God Stats
71W - 67L
1,519 SR
Queue Stats
311W - 384L
1,489 Elo+
Party 1
Artio
Artio
Sinisterllly
Artio
Level 18
God Stats
4W - 1L
1,556 SR
Queue Stats
27W - 25L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
7 / 3 / 6
12,289
683
13,064
16,789
27,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 8 / 6
11,320
629
8,169
15,755
5,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
difam0
Susano
16
5 / 4 / 7
11,562
642
14,519
15,540
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crezzzz
Medusa
17
7 / 5 / 6
13,042
725
14,609
14,900
8,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Komowa
Hera
16
6 / 5 / 8
12,656
703
19,558
9,198
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 11
11,468
637
7,203
18,659
23,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
14
Kills
15
15
Deaths
14
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
Crezzzz
Medusa
7
5
6
2
W
Hera
Komowa
Hera
6
5
8
2
W
2
4
11
1.88
L
Tiamat
7
3
6
3.33
L
2
8
6
0.63
L
Susano
difam0
Susano
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,752
Damage
41,370
48,084
Taken
42,757
40,938
Mitigated
35,725
14,145
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Crezzzz
Medusa
14,609
6,835
832
5,157
14,900
8,550
1,239
3,781
10,704
0
49,265
W
Hera
Komowa
Hera
19,558
6,464
0
370
9,198
3,519
1,150
2,778
6,163
53,970
0
W
7,203
1,402
1,228
2,367
18,659
23,656
486
5,073
11,816
13,156
0
L
Tiamat
13,064
1,001
926
7,462
16,789
27,914
586
10,212
6,577
36,176
0
L
8,169
4,073
0
1,971
15,755
5,913
504
8,108
7,647
0
55,785
L
Susano
difam0
Susano
14,519
2,894
1,187
2,599
15,540
7,111
0
9,157
6,383
0
44,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,171
Gold Earned
37,166
201
Minions Killed
171
11
Camps Cleared
6
944,138
Distance Traveled
946,790
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,042
725
74
4
4
334,156
3
W
Hera
12,656
703
80
4
2
310,740
8
W
Artio
11,468
637
17
1
0
301,894
1
L
Tiamat
12,289
683
40
2
3
294,569
3
L
Medusa
11,320
629
112
6
1
300,592
5
L
Susano
11,562
642
49
3
7
348,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role