Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BastoSanti
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,381 Elo+
Party 2
Discordia
Discordia
FilipMits
Discordia
Level 37
God Stats
5W - 9L
1,346 SR
Queue Stats
118W - 139L
1,327 Elo+
Solo
He Bo
He Bo
JounasRTX
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,354 Elo+
Party 1
Anhur
Anhur
drassosa
Anhur
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,339 Elo+
Party 2
Team Averages
Level 49
1,469 SR
1,380 Elo+

VS

Team Averages
Level 76
1,525 SR
1,496 Elo+
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Aidenk369
Aphrodite
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 49L
1,383 Elo+
Solo
Bacchus
Bacchus
Ninsaya
Bacchus
Level 43
God Stats
9W - 10L
1,669 SR
Queue Stats
110W - 124L
1,543 Elo+
Party 3
Poseidon
Poseidon
PancitoGuy
Poseidon
Level 83
God Stats
5W - 4L
1,312 SR
Queue Stats
458W - 475L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
UnLucky120
Gilgamesh
Level 122
God Stats
100W - 69L
1,645 SR
Queue Stats
1,192W - 1,294L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 2 / 0
6,058
551
1,827
8,627
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
BastoSanti
Yemoja
8
0 / 1 / 1
5,170
470
1,378
5,133
2,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
FilipMits
Discordia
8
0 / 5 / 1
5,408
492
4,255
5,941
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
JounasRTX
He Bo
10
3 / 4 / 0
6,476
589
6,023
5,944
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
drassosa
Anhur
9
1 / 3 / 0
5,318
483
2,221
7,143
1,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 1 / 4
6,657
605
3,862
4,478
1,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Aidenk369
Aphrodite
11
0 / 0 / 2
6,470
588
2,720
4,374
2,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Ninsaya
Bacchus
9
0 / 1 / 8
5,889
535
2,611
8,027
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
PancitoGuy
Poseidon
12
5 / 1 / 4
7,212
656
4,487
4,979
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
UnLucky120
Gilgamesh
12
9 / 1 / 3
7,384
671
7,116
7,097
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
15
15
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Anhur
 
Anhur
1
1
4
3
W
Aphrodite
Aidenk369
Aphrodite
0
0
2
1
L
Yemoja
BastoSanti
Yemoja
0
1
1
0.5
L
Discordia
FilipMits
Discordia
0
5
1
0.1
L
He Bo
JounasRTX
He Bo
3
4
0
0.75
W
Bacchus
Ninsaya
Bacchus
0
1
8
4
W
Poseidon
PancitoGuy
Poseidon
5
1
4
7
W
Gilgamesh
UnLucky120
Gilgamesh
9
1
3
10.5
L
Anhur
drassosa
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
20,796
32,788
Taken
28,955
10,160
Mitigated
15,450
11,246
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,827
315
0
4,868
8,627
4,029
0
3,104
5,523
0
31,023
W
Anhur
 
Anhur
3,862
1,990
0
1,263
4,478
1,192
0
1,422
3,056
0
38,474
W
Aphrodite
Aidenk369
Aphrodite
2,720
1,406
382
3,524
4,374
2,462
33
304
3,785
32,580
0
L
Yemoja
BastoSanti
Yemoja
1,378
481
559
789
5,133
2,351
150
1,056
4,077
13,339
0
L
Discordia
FilipMits
Discordia
4,255
358
0
650
5,941
1,105
0
1,744
4,197
25,536
0
L
He Bo
JounasRTX
He Bo
6,023
170
0
1,792
5,944
1,229
0
1,920
4,024
29,484
0
W
Bacchus
Ninsaya
Bacchus
2,611
278
190
2,076
8,027
7,596
0
4,174
3,853
15,838
0
W
Poseidon
PancitoGuy
Poseidon
4,487
461
0
1,660
4,979
1,546
365
2,757
2,222
40,960
0
W
Gilgamesh
UnLucky120
Gilgamesh
7,116
2,475
0
2,452
7,097
2,654
0
2,999
4,056
0
37,112
L
Anhur
drassosa
Anhur
2,221
644
94
2,494
7,143
1,446
287
1,994
5,149
0
21,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,430
Gold Earned
33,612
256
Minions Killed
346
0
Camps Cleared
0
1,034,637
Distance Traveled
1,139,152
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,058
551
80
7
0
236,198
1
W
Anhur
6,657
605
83
8
0
211,051
1
W
Aphrodite
6,470
588
68
6
0
192,230
3
L
Yemoja
5,170
470
26
2
0
186,932
0
L
Discordia
5,408
492
44
4
0
207,418
4
L
He Bo
6,476
589
62
6
0
201,741
1
W
Bacchus
5,889
535
21
2
0
212,147
0
W
Poseidon
7,212
656
94
9
0
257,310
4
W
Gilgamesh
7,384
671
80
7
0
266,414
2
L
Anhur
5,318
483
44
4
0
202,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role