Player Matchup

Ares
Ares
Notthisagain861
Ares
Level 57
God Stats
63W - 68L
1,459 SR
Queue Stats
278W - 347L
1,371 Elo+
Party 2
Hel
Hel
Xi Milkzy
Hel
Level 16
God Stats
7W - 30L
1,074 SR
Queue Stats
34W - 53L
1,397 Elo+
Party 2
Geb
Geb
dariuszchelminia
Geb
Level 33
God Stats
6W - 8L
1,601 SR
Queue Stats
191W - 245L
1,412 Elo+
Solo
Awilix
Awilix
gears gizmo
Awilix
Level 49
God Stats
9W - 38L
1,216 SR
Queue Stats
260W - 378L
1,315 Elo+
Party 2
Sol
Sol
hedset
Sol
Level 39
God Stats
6W - 11L
1,307 SR
Queue Stats
158W - 269L
1,274 Elo+
Party 2
Team Averages
Level 39
1,332 SR
1,354 Elo+

VS

Team Averages
Level 87
1,506 SR
1,598 Elo+
Bastet
Bastet
Cheav259
Bastet
Level 131
God Stats
6W - 0L
1,503 SR
Queue Stats
37W - 17L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
Hackus12
Ne Zha
Level 28
God Stats
2W - 2L
1,354 SR
Queue Stats
31W - 20L
1,603 Elo+
Party 1
Loki
Loki
Kollonsen
Loki
Level 101
God Stats
3W - 0L
1,676 SR
Queue Stats
56W - 34L
1,604 Elo+
Party 1
Da Ji
Da Ji
Paewsen
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 31L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sippi-Seppi
Tsukuyomi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,944
994
8,351
16,547
20,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 16 / 5
10,077
1,008
7,912
24,062
9,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 2 / 4
9,612
961
6,174
12,049
17,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
16
7 / 14 / 2
11,820
1,182
15,710
22,639
7,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
hedset
Sol
15
0 / 10 / 2
8,341
834
3,059
12,343
3,047
Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cheav259
Bastet
19
11 / 2 / 21
11,870
1,187
23,618
9,314
3,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
Hackus12
Ne Zha
18
4 / 3 / 24
10,903
1,090
10,771
11,376
4,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
18
16 / 3 / 15
12,222
1,222
17,733
7,354
2,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Paewsen
Da Ji
18
8 / 3 / 23
11,807
1,181
13,769
10,109
4,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Sippi-Seppi
Tsukuyomi
18
6 / 0 / 28
12,375
1,238
14,260
9,465
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
156
11
Kills
45
45
Deaths
11
16
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Bastet
Cheav259
Bastet
11
2
21
10.75
W
Ne Zha
Hackus12
Ne Zha
4
3
24
5.33
W
Loki
16
3
15
7.83
L
1
3
3
0.83
W
Da Ji
Paewsen
Da Ji
8
3
23
6.5
W
Tsukuyomi
Sippi-Seppi
Tsukuyomi
6
0
28
20
L
2
16
5
0.28
L
1
2
4
1.5
L
Awilix
7
14
2
0.57
L
Sol
hedset
Sol
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,206
Damage
80,151
87,640
Taken
47,618
57,902
Mitigated
24,653
10,099
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Cheav259
Bastet
23,618
6,793
0
3,119
9,314
3,468
0
2,790
6,408
0
30,360
W
Ne Zha
Hackus12
Ne Zha
10,771
2,946
0
1,099
11,376
4,605
0
5,899
5,477
0
30,060
W
Loki
17,733
5,227
0
190
7,354
2,921
0
2,988
4,366
0
41,288
L
8,351
316
0
2,308
16,547
20,012
0
0
16,547
14,073
0
W
Da Ji
Paewsen
Da Ji
13,769
3,398
0
0
10,109
4,462
0
6,642
3,467
0
23,166
W
Tsukuyomi
Sippi-Seppi
Tsukuyomi
14,260
3,316
252
1,753
9,465
9,197
0
7,061
2,404
0
33,174
L
7,912
236
3,073
3,711
24,062
9,453
0
0
24,062
34,791
0
L
6,174
272
315
256
12,049
17,753
0
0
12,049
16,809
0
L
Awilix
15,710
7,015
0
180
22,639
7,637
0
0
22,639
0
22,715
L
Sol
hedset
Sol
3,059
319
0
256
12,343
3,047
0
0
12,343
11,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,794
Gold Earned
59,177
130
Minions Killed
173
4
Camps Cleared
7
827,251
Distance Traveled
915,666
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,870
1,187
19
2
2
199,178
0
W
Ne Zha
10,903
1,090
44
4
1
161,680
0
W
Loki
12,222
1,222
42
4
2
170,015
0
L
Ares
9,944
994
8
1
1
181,366
0
W
Da Ji
11,807
1,181
23
2
1
179,065
0
W
Tsukuyomi
12,375
1,238
45
5
1
205,728
0
L
Hel
10,077
1,008
71
7
0
167,647
3
L
Geb
9,612
961
16
2
0
180,203
0
L
Awilix
11,820
1,182
20
2
0
176,361
2
L
Sol
8,341
834
15
2
3
121,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role