Player Matchup

Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Juanma-Sant-
Hades
Level 26
God Stats
19W - 13L
1,505 SR
Queue Stats
51W - 56L
1,363 Elo+
Party 1
Hachiman
Hachiman
Long7shot28
Hachiman
Level 21
God Stats
7W - 9L
1,346 SR
Queue Stats
37W - 46L
1,303 Elo+
Party 1
Cliodhna
Cliodhna
lichi05mena
Cliodhna
Level 24
God Stats
4W - 4L
1,506 SR
Queue Stats
48W - 59L
1,337 Elo+
Party 1
Jormungandr
Jormungandr
salt369handsome
Jormungandr
Level 24
God Stats
1W - 1L
1,326 SR
Queue Stats
25W - 28L
1,414 Elo+
Solo
Team Averages
Level 24
1,437 SR
1,383 Elo+

VS

Team Averages
Level 20
1,468 SR
1,358 Elo+
Sun Wukong
Sun Wukong
No Tyr7033
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
NutGod_x
Hel
Level 43
God Stats
30W - 29L
1,492 SR
Queue Stats
188W - 246L
1,350 Elo+
Party 2
Chang'e
Chang'e
V1sc4si11as
Chang'e
Level 26
God Stats
3W - 4L
1,393 SR
Queue Stats
46W - 39L
1,326 Elo+
Solo
Nemesis
Nemesis
ZeQLoKo77
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,228 Elo+
Solo
Jing Wei
Jing Wei
rmp_pirry
Jing Wei
Level 19
God Stats
10W - 19L
1,455 SR
Queue Stats
86W - 115L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 0 / 9
8,315
462
2,371
7,482
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
8 / 1 / 6
10,276
571
13,454
14,091
6,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Long7shot28
Hachiman
13
6 / 3 / 4
8,169
454
8,565
9,583
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
lichi05mena
Cliodhna
14
7 / 5 / 2
9,102
506
6,308
12,443
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
salt369handsome
Jormungandr
15
6 / 0 / 0
9,422
523
5,861
8,265
6,496
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
No Tyr7033
Sun Wukong
12
1 / 5 / 0
7,602
422
3,568
11,759
7,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 8 / 0
8,253
459
7,095
11,889
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
V1sc4si11as
Chang'e
14
6 / 7 / 1
8,892
494
14,043
12,929
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ZeQLoKo77
Nemesis
13
0 / 4 / 3
7,858
437
4,650
13,961
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
rmp_pirry
Jing Wei
14
0 / 3 / 3
8,375
465
3,705
8,573
2,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
27
Kills
9
9
Deaths
27
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
9
4.5
W
8
1
6
11
W
Hachiman
Long7shot28
Hachiman
6
3
4
2.67
L
Sun Wukong
No Tyr7033
Sun Wukong
1
5
0
0.2
L
2
8
0
0.25
L
Chang'e
V1sc4si11as
Chang'e
6
7
1
0.93
L
Nemesis
ZeQLoKo77
Nemesis
0
4
3
0.38
W
Cliodhna
lichi05mena
Cliodhna
7
5
2
1.6
L
Jing Wei
rmp_pirry
Jing Wei
0
3
3
0.5
W
Jormungandr
salt369handsome
Jormungandr
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,559
Damage
33,061
51,864
Taken
59,111
25,974
Mitigated
21,529
18,051
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,371
156
0
881
7,482
5,828
252
2,658
4,651
21,623
0
W
13,454
1,916
500
9,366
14,091
6,459
771
7,410
6,492
62,075
0
W
Hachiman
Long7shot28
Hachiman
8,565
4,397
0
1,901
9,583
2,810
2,819
6,644
2,576
0
33,528
L
Sun Wukong
No Tyr7033
Sun Wukong
3,568
940
0
2,596
11,759
7,645
770
4,946
6,813
0
36,520
L
7,095
366
808
2,991
11,889
3,418
390
6,009
5,880
42,332
0
L
Chang'e
V1sc4si11as
Chang'e
14,043
277
0
2,324
12,929
3,642
0
4,664
8,265
35,948
0
L
Nemesis
ZeQLoKo77
Nemesis
4,650
1,698
0
4,632
13,961
4,294
0
3,113
10,848
0
53,786
W
Cliodhna
lichi05mena
Cliodhna
6,308
1,001
0
3,827
12,443
4,381
0
2,386
9,959
0
56,632
L
Jing Wei
rmp_pirry
Jing Wei
3,705
2,180
0
1,059
8,573
2,530
1,552
2,954
5,619
0
51,403
W
Jormungandr
salt369handsome
Jormungandr
5,861
1,261
0
1,576
8,265
6,496
1,280
1,309
6,830
48,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,284
Gold Earned
40,980
388
Minions Killed
415
0
Camps Cleared
0
1,585,460
Distance Traveled
1,619,702
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,315
462
26
1
0
324,578
5
W
Hades
10,276
571
113
6
0
291,437
0
W
Hachiman
8,169
454
57
3
0
303,727
0
L
Sun Wukong
7,602
422
65
4
0
356,509
1
L
Hel
8,253
459
83
5
0
304,315
3
L
Chang'e
8,892
494
73
4
0
327,433
0
L
Nemesis
7,858
437
94
5
0
339,194
3
W
Cliodhna
9,102
506
98
5
0
339,019
0
L
Jing Wei
8,375
465
100
6
0
292,251
0
W
Jormungandr
9,422
523
94
5
0
326,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role