Player Matchup

Cerberus
Cerberus
C_DINERO-YT
Cerberus
Level 47
God Stats
11W - 13L
1,494 SR
Queue Stats
214W - 219L
1,441 Elo+
Solo
Cernunnos
Cernunnos
ItBryan02
Cernunnos
Level 92
God Stats
3W - 1L
1,826 SR
Queue Stats
75W - 49L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
ItsPaulboy
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,525 Elo+
Party 2
Hel
Hel
LoganZed8640
Hel
Level 107
God Stats
0W - 1L
1,537 SR
Queue Stats
134W - 117L
1,528 Elo+
Solo
Olorun
Olorun
Thisguyroyce
Olorun
Level 66
God Stats
2W - 5L
1,468 SR
Queue Stats
205W - 274L
1,415 Elo+
Solo
Team Averages
Level 65
1,565 SR
1,496 Elo+

VS

Team Averages
Level 94
1,611 SR
1,520 Elo+
Sun Wukong
Sun Wukong
BONECRUSHERXT
Sun Wukong
Level 14
God Stats
1W - 1L
1,755 SR
Queue Stats
5W - 6L
1,460 Elo+
Party 1
Geb
Geb
ElChakasGiovanni
Geb
Level 56
God Stats
27W - 14L
1,574 SR
Queue Stats
37W - 32L
1,442 Elo+
Solo
Kali
Kali
Ghostwarriorx25
Kali
Level 149
God Stats
1W - 1L
1,742 SR
Queue Stats
38W - 28L
1,606 Elo+
Party 1
Apollo
Apollo
Swain999
Apollo
Level 145
God Stats
1W - 1L
1,544 SR
Queue Stats
25W - 24L
1,545 Elo+
Party 1
He Bo
He Bo
WaRp x PoLar
He Bo
Level 108
God Stats
2W - 0L
1,441 SR
Queue Stats
46W - 42L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C_DINERO-YT
Cerberus
9
0 / 0 / 1
4,732
946
733
3,739
1,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ItBryan02
Cernunnos
10
3 / 5 / 0
6,103
1,221
5,832
7,053
2,320
Cthulhu
ItsPaulboy
Cthulhu
10
0 / 3 / 2
5,224
1,045
3,488
7,037
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 2
5,503
1,101
2,910
7,042
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Olorun
9
0 / 3 / 0
4,853
971
1,842
4,637
1,514
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

288

VS

Team 2 Tickets

431

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BONECRUSHERXT
Sun Wukong
11
3 / 1 / 7
5,810
1,162
2,654
3,110
1,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 1 / 7
5,783
1,157
2,788
4,863
1,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 1 / 7
6,770
1,354
5,817
5,139
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Swain999
Apollo
12
2 / 0 / 10
6,397
1,279
6,912
1,733
546
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 10
6,681
1,336
6,567
4,171
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
14
14
Deaths
3
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BONECRUSHERXT
Sun Wukong
3
1
7
6.5
L
Cerberus
C_DINERO-YT
Cerberus
0
0
1
0.5
W
1
1
7
4.5
W
5
1
7
8.5
L
Cernunnos
ItBryan02
Cernunnos
3
5
0
0.6
L
Cthulhu
ItsPaulboy
Cthulhu
0
3
2
0.33
L
0
3
2
0.33
W
Apollo
Swain999
Apollo
2
0
10
7
L
Olorun
0
3
0
0
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,805
Damage
24,738
29,508
Taken
19,016
11,201
Mitigated
7,457
4,693
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BONECRUSHERXT
Sun Wukong
2,654
566
0
518
3,110
1,990
0
1,061
2,049
0
5,218
L
Cerberus
C_DINERO-YT
Cerberus
733
44
0
263
3,739
1,524
0
1,714
1,920
833
0
W
2,788
236
698
1,047
4,863
1,602
0
2,473
2,227
8,186
0
W
5,817
2,519
0
1,423
5,139
2,067
0
2,157
2,798
0
9,452
L
Cernunnos
ItBryan02
Cernunnos
5,832
2,631
0
207
7,053
2,320
0
2,530
4,281
0
10,865
L
Cthulhu
ItsPaulboy
Cthulhu
3,488
436
0
411
7,037
3,495
0
2,341
4,376
8,084
0
L
2,910
41
1,698
1,125
7,042
2,348
0
1,940
4,988
13,012
0
W
Apollo
Swain999
Apollo
6,912
4,703
0
0
1,733
546
0
624
1,067
0
23,009
L
Olorun
1,842
349
307
682
4,637
1,514
0
378
4,211
4,061
0
W
6,567
198
0
100
4,171
1,252
0
2,279
1,718
15,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
31,441
43
Minions Killed
86
3
Camps Cleared
7
347,404
Distance Traveled
477,883
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,810
1,162
4
1
0
98,082
0
L
Cerberus
4,732
946
1
0
0
24,154
0
W
Geb
5,783
1,157
15
3
0
96,926
1
W
Kali
6,770
1,354
11
2
2
95,691
0
L
Cernunnos
6,103
1,221
9
2
0
73,359
0
L
Cthulhu
5,224
1,045
8
2
2
91,859
2
L
Hel
5,503
1,101
18
4
0
83,128
0
W
Apollo
6,397
1,279
26
5
4
88,402
0
L
Olorun
4,853
971
7
1
1
74,904
0
W
He Bo
6,681
1,336
30
6
1
98,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role