Player Matchup

Bacchus
Bacchus
Fiachsticks
Bacchus
Level 13
God Stats
5W - 7L
1,450 SR
Queue Stats
23W - 27L
1,455 Elo+
Solo
Fenrir
Fenrir
God-Haiden
Fenrir
Level 119
God Stats
5W - 2L
1,609 SR
Queue Stats
113W - 105L
1,537 Elo+
Party 2
Baba Yaga
Baba Yaga
Kingangell
Baba Yaga
Level 147
God Stats
1W - 0L
1,499 SR
Queue Stats
132W - 130L
1,521 Elo+
Party 2
Team Averages
Level 93
1,519 SR
1,504 Elo+

VS

Team Averages
Level 32
1,605 SR
1,529 Elo+
Zeus
Zeus
Anthony0336
Zeus
Level 21
God Stats
19W - 29L
1,374 SR
Queue Stats
47W - 56L
1,437 Elo+
Solo
Mulan
Mulan
CuriousDumbAzz
Mulan
Level 46
God Stats
21W - 6L
1,754 SR
Queue Stats
164W - 195L
1,509 Elo+
Party 1
Cliodhna
Cliodhna
StoneWolf239968
Cliodhna
Level 29
God Stats
101W - 60L
1,686 SR
Queue Stats
208W - 147L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fiachsticks
Bacchus
15
4 / 1 / 9
11,842
697
8,095
15,549
21,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
God-Haiden
Fenrir
15
7 / 3 / 5
11,477
675
7,368
16,512
9,170
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Kingangell
Baba Yaga
16
3 / 1 / 11
11,195
659
19,738
11,265
6,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
9,825
578
7,900
12,147
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 3
11,047
650
7,902
17,632
19,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
14
3 / 6 / 2
10,651
627
15,206
10,939
3,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
5
5
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
2
2
3
1.75
W
Bacchus
Fiachsticks
Bacchus
4
1
9
8.5
W
Fenrir
God-Haiden
Fenrir
7
3
5
3.17
W
Baba Yaga
Kingangell
Baba Yaga
3
1
11
8.5
L
Cliodhna
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,201
Damage
31,008
43,326
Taken
40,718
37,681
Mitigated
26,169
10,680
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,900
1,487
0
1,882
12,147
3,271
198
7,888
3,695
28,459
0
L
7,902
803
0
5,010
17,632
19,147
0
10,819
5,928
0
19,981
W
Bacchus
Fiachsticks
Bacchus
8,095
1,865
805
3,775
15,549
21,822
176
4,460
11,089
14,587
0
W
Fenrir
God-Haiden
Fenrir
7,368
1,467
0
1,477
16,512
9,170
752
3,702
12,810
0
48,679
W
Baba Yaga
Kingangell
Baba Yaga
19,738
1,668
63
4,560
11,265
6,689
743
1,817
9,448
66,162
0
L
Cliodhna
15,206
995
79
2,300
10,939
3,751
0
7,501
2,956
0
48,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,514
Gold Earned
31,523
192
Minions Killed
170
9
Camps Cleared
6
970,211
Distance Traveled
894,301
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,825
578
55
3
1
249,905
2
L
Mulan
11,047
650
29
2
1
333,869
2
W
Bacchus
11,842
697
17
1
0
329,303
7
W
Fenrir
11,477
675
68
4
6
295,035
4
W
Baba Yaga
11,195
659
107
6
3
345,873
3
L
Cliodhna
10,651
627
86
5
4
310,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role