Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ForsakenWorld
Medusa
Level 95
God Stats
5W - 4L
1,617 SR
Queue Stats
25W - 14L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sandluna
Morgan Le Fay
Level 135
God Stats
7W - 2L
1,615 SR
Queue Stats
43W - 17L
1,754 Elo+
Party 1
Team Averages
Level 126
1,577 SR
1,605 Elo+

VS

Team Averages
Level 102
1,487 SR
1,496 Elo+
Bakasura
Bakasura
FlyNdie
Bakasura
Level 83
God Stats
1W - 1L
1,781 SR
Queue Stats
56W - 52L
1,525 Elo+
Party 2
Mercury
Mercury
Makten
Mercury
Level 160
God Stats
7W - 10L
1,527 SR
Queue Stats
324W - 356L
1,438 Elo+
Solo
He Bo
He Bo
NomNam
He Bo
Level 63
God Stats
2W - 2L
1,153 SR
Queue Stats
33W - 24L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
7 / 1 / 7
9,008
901
6,104
9,461
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 4 / 9
8,196
820
7,563
9,365
3,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Sandluna
Morgan Le Fay
12
4 / 2 / 10
8,388
839
7,358
5,497
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FlyNdie
Bakasura
10
1 / 8 / 3
6,564
656
4,509
12,556
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
Makten
Mercury
11
2 / 3 / 5
7,184
718
4,165
8,268
2,677
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
NomNam
He Bo
11
3 / 5 / 2
7,213
721
6,547
6,493
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
6
7
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
7
1
7
10.5
L
Bakasura
FlyNdie
Bakasura
1
8
3
0.31
W
5
4
9
2.38
L
Mercury
Makten
Mercury
2
3
5
1.5
L
He Bo
NomNam
He Bo
3
5
2
0.8
W
Morgan Le Fay
Sandluna
Morgan Le Fay
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
15,221
24,323
Taken
27,317
13,887
Mitigated
9,045
3,298
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,104
533
0
1,264
9,461
8,550
357
1,622
7,451
18,286
0
L
Bakasura
FlyNdie
Bakasura
4,509
2,912
0
2,280
12,556
4,271
0
5,672
6,676
0
16,530
W
7,563
3,960
0
1,182
9,365
3,236
1,596
2,976
5,733
0
24,847
L
Mercury
Makten
Mercury
4,165
862
0
1,534
8,268
2,677
0
3,790
4,246
0
20,401
L
He Bo
NomNam
He Bo
6,547
155
0
4
6,493
2,097
0
4,069
2,274
16,663
0
W
Morgan Le Fay
Sandluna
Morgan Le Fay
7,358
566
0
852
5,497
2,101
325
2,047
3,395
25,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,592
Gold Earned
20,961
129
Minions Killed
101
3
Camps Cleared
6
634,884
Distance Traveled
610,036
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,008
901
31
3
0
217,126
5
L
Bakasura
6,564
656
36
4
4
177,158
2
W
Medusa
8,196
820
50
5
0
207,735
5
L
Mercury
7,184
718
38
4
1
245,704
3
L
He Bo
7,213
721
27
3
1
187,174
0
W
Morgan Le Fay
8,388
839
48
5
3
210,023
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role