Player Matchup

Nemesis
Nemesis
ABN-FE9N
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,413 Elo+
Solo
Sol
Sol
BLACKTIGER1289
Sol
Level 107
God Stats
5W - 9L
1,325 SR
Queue Stats
264W - 242L
1,436 Elo+
Party 1
Yemoja
Yemoja
NearCarnival895
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Trpxal_Beast
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
WombedTester706
Hercules
Level 15
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 27
1,511 SR
1,470 Elo+

VS

Team Averages
Level 22
1,492 SR
1,330 Elo+
Ares
Ares
BertoRvll247
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 79L
1,052 Elo+
Solo
Neith
Neith
CuteMercy-XLVII
Neith
Level 16
God Stats
4W - 2L
1,494 SR
Queue Stats
27W - 17L
1,529 Elo+
Solo
Zeus
Zeus
Mortal_DevilX98
Zeus
Level 28
God Stats
71W - 69L
1,408 SR
Queue Stats
81W - 88L
1,278 Elo+
Solo
Charybdis
Charybdis
Owlboy89
Charybdis
Level 28
God Stats
15W - 10L
1,704 SR
Queue Stats
102W - 91L
1,450 Elo+
Solo
Vulcan
Vulcan
jonasjohnsen
Vulcan
Level 28
God Stats
5W - 5L
1,355 SR
Queue Stats
18W - 24L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABN-FE9N
Nemesis
6
1 / 7 / 0
4,867
406
2,754
7,334
1,472
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 3 / 1
7,478
623
8,041
10,522
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 5 / 0
5,400
450
1,858
9,550
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 6 / 3
6,519
543
4,539
11,807
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
2
0 / 1 / 0
4,046
337
0
717
213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,968
497
632
7,503
2,879
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 1 / 3
7,955
663
9,112
7,521
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 3 / 2
6,478
540
3,456
5,747
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Owlboy89
Charybdis
12
6 / 0 / 9
7,965
664
12,659
9,059
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
10
3 / 2 / 4
6,446
537
1,864
6,646
1,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
10
Kills
21
22
Deaths
10
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ABN-FE9N
Nemesis
1
7
0
0.14
L
5
3
1
1.83
W
2
4
0
0.5
W
8
1
3
9.5
W
2
3
2
1
L
1
5
0
0.2
W
Charybdis
Owlboy89
Charybdis
6
0
9
10.5
L
3
6
3
0.75
L
Hercules
0
1
0
0
W
Vulcan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,192
Damage
27,723
39,930
Taken
36,476
11,105
Mitigated
12,251
7,459
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ABN-FE9N
Nemesis
2,754
1,281
0
200
7,334
1,472
0
1,505
5,753
0
14,428
L
8,041
4,223
0
4,493
10,522
2,512
1,428
1,075
9,407
53,990
0
W
632
75
0
649
7,503
2,879
446
1,647
5,856
13,774
0
W
9,112
3,932
0
3,966
7,521
2,726
924
3,683
3,838
0
52,655
W
3,456
907
0
150
5,747
1,632
78
1,217
4,530
38,507
0
L
1,858
939
114
375
9,550
4,049
168
2,559
6,813
11,496
0
W
Charybdis
Owlboy89
Charybdis
12,659
6,145
0
5,496
9,059
3,059
919
2,117
6,942
0
50,099
L
4,539
855
0
2,217
11,807
2,859
0
519
11,288
0
30,391
L
Hercules
0
0
0
60
717
213
0
0
717
0
1,254
W
Vulcan
1,864
1,025
34
1,737
6,646
1,955
334
1,298
5,348
22,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
34,812
206
Minions Killed
328
0
Camps Cleared
0
880,051
Distance Traveled
1,078,131
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,867
406
24
2
0
219,026
0
L
Sol
7,478
623
100
8
0
221,805
4
W
Ares
5,968
497
21
2
0
227,841
0
W
Neith
7,955
663
93
8
0
215,588
4
W
Zeus
6,478
540
77
6
0
216,580
0
L
Yemoja
5,400
450
24
2
0
201,155
1
W
Charybdis
7,965
664
90
8
0
224,202
0
L
Thor
6,519
543
55
5
0
217,904
1
L
Hercules
4,046
337
3
0
0
20,161
0
W
Vulcan
6,446
537
47
4
0
193,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role