Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
RangerReal
Olorun
Level 7
God Stats
48W - 16L
1,683 SR
Queue Stats
72W - 35L
1,575 Elo+
Solo
Hun Batz
Hun Batz
Winterboi
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,263 Elo+
Party 1
Team Averages
Level 26
1,561 SR
1,446 Elo+

VS

Team Averages
Level 56
1,459 SR
1,589 Elo+
Awilix
Awilix
Lusteria225
Awilix
Level 17
God Stats
1W - 1L
1,202 SR
Queue Stats
48W - 61L
1,393 Elo+
Solo
He Bo
He Bo
The Yozzer
He Bo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 31L
1,679 Elo+
Party 2
Kuzenbo
Kuzenbo
XToxicDragon420
Kuzenbo
Level 129
God Stats
23W - 16L
1,674 SR
Queue Stats
228W - 127L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 6 / 5
7,138
649
7,525
9,855
3,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
RangerReal
Olorun
11
4 / 3 / 3
7,980
725
7,530
9,528
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Winterboi
Hun Batz
9
2 / 5 / 4
6,953
632
7,004
8,511
3,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
5 / 6 / 5
7,942
722
4,367
9,125
2,685
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
14
6 / 0 / 8
8,764
797
13,184
8,848
2,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 2 / 10
8,550
777
5,875
9,060
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
14
14
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
6
5
0.75
W
Awilix
5
6
5
1.25
L
Olorun
RangerReal
Olorun
4
3
3
1.83
W
He Bo
6
0
8
10
L
Hun Batz
Winterboi
Hun Batz
2
5
4
0.8
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,059
Damage
23,426
27,894
Taken
27,033
10,830
Mitigated
14,138
4,372
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,525
2,484
0
284
9,855
3,219
0
7,899
1,956
19,976
0
W
Awilix
4,367
1,232
107
1,236
9,125
2,685
0
5,769
3,096
0
11,450
L
Olorun
RangerReal
Olorun
7,530
2,270
269
3,272
9,528
4,605
0
6,953
2,575
29,590
0
W
He Bo
13,184
723
0
5,452
8,848
2,649
0
4,962
3,588
46,527
0
L
Hun Batz
Winterboi
Hun Batz
7,004
1,248
247
300
8,511
3,006
0
4,643
3,868
0
14,701
W
5,875
1,885
0
1,808
9,060
8,804
39
3,726
5,009
12,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,071
Gold Earned
25,256
106
Minions Killed
109
4
Camps Cleared
5
556,121
Distance Traveled
626,024
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,138
649
24
2
1
192,113
3
W
Awilix
7,942
722
15
1
0
209,805
2
L
Olorun
7,980
725
62
6
3
185,895
1
W
He Bo
8,764
797
82
7
5
209,230
5
L
Hun Batz
6,953
632
20
2
0
178,113
1
W
Kuzenbo
8,550
777
12
1
0
206,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role