Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Bakemonocha
Cupid
Level 88
God Stats
12W - 10L
1,516 SR
Queue Stats
251W - 279L
1,413 Elo+
Party 3
Kuzenbo
Kuzenbo
Darushgamer
Kuzenbo
Level 28
God Stats
14W - 23L
1,358 SR
Queue Stats
43W - 55L
1,308 Elo+
Party 3
He Bo
He Bo
NOLAKKIN KJ
He Bo
Level 50
God Stats
4W - 7L
1,264 SR
Queue Stats
317W - 343L
1,274 Elo+
Party 2
Hercules
Hercules
lafamiliaremseck
Hercules
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
156W - 206L
1,367 Elo+
Party 3
Team Averages
Level 63
1,428 SR
1,372 Elo+

VS

Team Averages
Level 60
1,328 SR
1,288 Elo+
Izanami
Izanami
BolasSM
Izanami
Level 43
God Stats
32W - 51L
1,377 SR
Queue Stats
122W - 230L
1,214 Elo+
Party 1
Agni
Agni
Bombklack
Agni
Level 78
God Stats
2W - 8L
1,163 SR
Queue Stats
372W - 628L
1,290 Elo+
Party 1
Cliodhna
Cliodhna
Genesis337
Cliodhna
Level 61
God Stats
102W - 118L
1,470 SR
Queue Stats
245W - 420L
1,264 Elo+
Party 1
Artio
Artio
SlimBonsai54165
Artio
Level 45
God Stats
1W - 2L
1,181 SR
Queue Stats
22W - 23L
1,447 Elo+
Solo
Geb
Geb
edgarramalho_82
Geb
Level 75
God Stats
97W - 117L
1,450 SR
Queue Stats
378W - 636L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
4 / 2 / 2
6,956
535
6,256
10,119
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 0 / 2
6,605
508
4,238
4,033
1,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Darushgamer
Kuzenbo
11
1 / 1 / 2
6,586
507
3,517
9,268
5,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
1 / 4 / 2
5,582
429
961
3,459
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
5,705
439
2,434
11,622
4,507
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BolasSM
Izanami
12
1 / 1 / 0
7,110
547
3,811
5,410
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
1 / 2 / 2
7,500
577
3,803
5,091
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Genesis337
Cliodhna
12
4 / 5 / 4
7,601
585
5,062
10,189
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 0 / 0
8,553
658
10,702
8,816
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 2
6,559
505
2,296
6,288
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
11
11
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
2
2
2.5
L
2
0
2
3
W
Izanami
BolasSM
Izanami
1
1
0
1
W
Agni
1
2
2
1
L
Kuzenbo
Darushgamer
Kuzenbo
1
1
2
2
W
Cliodhna
Genesis337
Cliodhna
4
5
4
1.2
L
1
4
2
0.5
W
5
0
0
5
W
0
0
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,406
Damage
25,674
38,501
Taken
35,794
16,619
Mitigated
19,351
13,956
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,256
1,045
389
3,654
10,119
4,680
0
4,221
5,762
0
33,146
L
4,238
1,261
1,296
1,190
4,033
1,098
0
1,142
2,891
0
41,011
W
Izanami
BolasSM
Izanami
3,811
3,004
0
2,786
5,410
1,750
0
2,107
3,303
0
52,850
W
Agni
3,803
233
0
1,470
5,091
1,752
937
652
4,375
42,376
0
L
Kuzenbo
Darushgamer
Kuzenbo
3,517
1,497
1,642
2,600
9,268
5,499
120
1,767
7,501
19,355
0
W
Cliodhna
Genesis337
Cliodhna
5,062
592
0
3,000
10,189
2,940
949
574
9,605
0
41,825
L
961
222
0
336
3,459
835
0
1,306
2,153
13,341
0
W
10,702
756
0
4,924
8,816
8,873
0
0
8,816
52,784
0
W
2,296
414
0
2,312
6,288
4,036
336
1,071
5,217
11,090
0
L
2,434
586
0
2,849
11,622
4,507
0
7,189
3,393
0
25,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
37,323
266
Minions Killed
415
0
Camps Cleared
0
1,132,780
Distance Traveled
1,318,834
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,956
535
52
4
0
284,387
3
L
Cupid
6,605
508
87
7
0
243,248
5
W
Izanami
7,110
547
117
9
0
217,261
5
W
Agni
7,500
577
87
7
0
273,684
4
L
Kuzenbo
6,586
507
35
3
0
260,399
5
W
Cliodhna
7,601
585
80
6
0
292,372
3
L
He Bo
5,582
429
30
2
0
118,491
1
W
Artio
8,553
658
115
9
0
256,056
6
W
Geb
6,559
505
16
1
0
279,461
6
L
Hercules
5,705
439
62
5
0
226,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role