Player Matchup

Charybdis
Charybdis
DaRK_SAitAmA_7
Charybdis
Level 62
God Stats
1W - 1L
1,450 SR
Queue Stats
12W - 16L
1,350 Elo+
Solo
Cerberus
Cerberus
RomanToaster653
Cerberus
Level 39
God Stats
3W - 3L
1,381 SR
Queue Stats
161W - 203L
1,249 Elo+
Solo
Cliodhna
Cliodhna
croftanthotmail
Cliodhna
Level 107
God Stats
2W - 1L
1,714 SR
Queue Stats
10W - 9L
1,430 Elo+
Solo
Team Averages
Level 69
1,515 SR
1,343 Elo+

VS

Team Averages
Level 33
1,419 SR
1,246 Elo+
Ares
Ares
ShiftyGorilla97
Ares
Level 29
God Stats
1W - 2L
1,474 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 1
Nike
Nike
scrubby67
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Loki
Loki
theboss_guy2
Loki
Level 65
God Stats
4W - 15L
1,284 SR
Queue Stats
99W - 144L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaRK_SAitAmA_7
Charybdis
16
8 / 3 / 13
12,178
761
15,664
9,485
3,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
14
6 / 8 / 15
11,629
727
10,029
16,096
24,369
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
17
13 / 0 / 14
12,686
793
26,930
11,294
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
10,200
638
9,799
24,585
27,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
12
3 / 12 / 7
10,295
643
10,238
25,237
23,593
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
5 / 10 / 2
10,653
666
7,427
16,856
6,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
27
Kills
11
11
Deaths
27
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DaRK_SAitAmA_7
Charybdis
8
3
13
4.83
W
Cerberus
6
8
15
1.69
L
3
5
5
1.1
W
Cliodhna
13
0
14
20
L
Nike
3
12
7
0.54
L
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,623
Damage
27,464
36,875
Taken
66,678
32,536
Mitigated
58,111
14,609
Healing
3,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DaRK_SAitAmA_7
Charybdis
15,664
8,542
0
3,507
9,485
3,397
1,247
3,443
5,950
0
53,001
W
Cerberus
10,029
1,457
0
2,156
16,096
24,369
922
5,208
10,654
20,373
0
L
9,799
661
0
592
24,585
27,931
287
2,913
21,672
15,556
0
W
Cliodhna
26,930
2,849
0
8,946
11,294
4,770
0
2,071
9,177
0
56,160
L
Nike
10,238
2,508
0
233
25,237
23,593
1,169
4,432
20,805
0
27,077
L
7,427
1,522
1,427
1,257
16,856
6,587
0
2,747
14,109
0
24,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
31,148
163
Minions Killed
97
7
Camps Cleared
2
876,501
Distance Traveled
803,777
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,178
761
66
4
4
247,980
0
W
Cerberus
11,629
727
39
2
0
272,865
4
L
Ares
10,200
638
17
1
0
264,618
1
W
Cliodhna
12,686
793
58
4
3
355,656
2
L
Nike
10,295
643
34
2
1
267,536
2
L
Loki
10,653
666
46
3
1
271,623
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role