Player Matchup

Nemesis
Nemesis
GuavaStrafe
Nemesis
Level 17
God Stats
1W - 6L
1,149 SR
Queue Stats
13W - 27L
1,204 Elo+
Solo
Nox
Nox
Jyoppi
Nox
Level 27
God Stats
5W - 4L
1,499 SR
Queue Stats
18W - 23L
1,366 Elo+
Solo
Hel
Hel
Razake1
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
juanex13
Anhur
Level 25
God Stats
0W - 2L
1,317 SR
Queue Stats
16W - 23L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
theasianmsy
Sun Wukong
Level 25
God Stats
2W - 1L
1,668 SR
Queue Stats
82W - 85L
1,440 Elo+
Solo
Team Averages
Level 19
1,427 SR
1,384 Elo+

VS

Team Averages
Level 26
1,432 SR
1,419 Elo+
Athena
Athena
Arrudabaga67
Athena
Level 87
God Stats
1W - 2L
1,303 SR
Queue Stats
76W - 82L
996 Elo+
Party 1
Amaterasu
Amaterasu
Azkryus
Amaterasu
Level 26
God Stats
4W - 3L
1,498 SR
Queue Stats
152W - 174L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HowlingPhoenix24
Kukulkan
Level 12
God Stats
6W - 5L
1,305 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Artemis
Artemis
chorizard089
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ichusky
Fenrir
Level 5
God Stats
4W - 1L
1,551 SR
Queue Stats
6W - 3L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GuavaStrafe
Nemesis
10
4 / 5 / 1
7,359
491
4,404
9,757
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
Jyoppi
Nox
11
0 / 2 / 1
6,117
408
680
5,381
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
11
2 / 3 / 4
7,155
477
6,673
8,004
7,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
juanex13
Anhur
11
4 / 3 / 2
6,721
448
5,814
8,155
2,798
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
theasianmsy
Sun Wukong
13
4 / 3 / 2
8,100
540
5,897
11,265
5,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 3 / 3
6,387
426
1,877
11,935
10,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Azkryus
Amaterasu
12
5 / 3 / 0
7,825
522
5,656
8,760
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 3 / 1
8,229
549
8,272
5,987
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Artemis
chorizard089
Artemis
11
1 / 3 / 4
6,557
437
7,286
9,159
3,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
ichusky
Fenrir
13
5 / 4 / 3
7,771
518
5,947
12,130
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
14
Kills
16
16
Deaths
16
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
2
3
3
1.17
W
Amaterasu
Azkryus
Amaterasu
5
3
0
1.67
L
Nemesis
GuavaStrafe
Nemesis
4
5
1
0.9
W
3
3
1
1.17
L
Nox
Jyoppi
Nox
0
2
1
0.25
L
Hel
2
3
4
1.33
W
Artemis
chorizard089
Artemis
1
3
4
1
W
Fenrir
ichusky
Fenrir
5
4
3
1.63
L
Anhur
juanex13
Anhur
4
3
2
1.67
L
Sun Wukong
theasianmsy
Sun Wukong
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,468
Damage
29,038
42,562
Taken
47,971
20,988
Mitigated
24,992
12,195
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
1,877
665
362
637
11,935
10,107
568
2,571
9,364
15,170
0
W
Amaterasu
Azkryus
Amaterasu
5,656
1,676
0
2,887
8,760
5,529
211
0
8,760
0
34,532
L
Nemesis
GuavaStrafe
Nemesis
4,404
2,073
0
2,142
9,757
2,900
0
1,816
7,941
0
24,899
W
8,272
531
0
973
5,987
2,201
471
580
5,307
58,111
0
L
Nox
Jyoppi
Nox
680
35
0
445
5,381
3,158
266
4,918
463
18,765
0
L
Hel
6,673
1,150
1,442
3,344
8,004
7,029
382
1,258
6,746
20,273
0
W
Artemis
chorizard089
Artemis
7,286
4,682
0
1,538
9,159
3,188
1,188
3,533
5,626
0
26,947
W
Fenrir
ichusky
Fenrir
5,947
1,540
0
4,602
12,130
3,967
0
569
11,561
0
53,573
L
Anhur
juanex13
Anhur
5,814
3,066
0
1,039
8,155
2,798
536
619
7,536
0
30,284
L
Sun Wukong
theasianmsy
Sun Wukong
5,897
1,499
0
3,783
11,265
5,103
298
1,538
9,727
0
40,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,452
Gold Earned
36,769
233
Minions Killed
330
0
Camps Cleared
0
1,274,419
Distance Traveled
1,298,272
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,387
426
28
2
0
253,103
2
W
Amaterasu
7,825
522
66
4
0
275,569
1
L
Nemesis
7,359
491
46
3
0
251,080
1
W
Kukulkan
8,229
549
112
7
0
254,115
0
L
Nox
6,117
408
32
2
0
234,136
0
L
Hel
7,155
477
36
2
0
258,075
0
W
Artemis
6,557
437
45
3
0
217,873
1
W
Fenrir
7,771
518
79
5
0
297,612
0
L
Anhur
6,721
448
44
3
0
252,557
3
L
Sun Wukong
8,100
540
75
5
0
278,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role