Player Matchup

Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BeastMode21004
Zeus
Level 66
God Stats
1W - 2L
1,403 SR
Queue Stats
5W - 11L
1,328 Elo+
Solo
Neith
Neith
Borriqua
Neith
Level 137
God Stats
8W - 8L
1,450 SR
Queue Stats
467W - 457L
1,454 Elo+
Solo
Ares
Ares
Sawkuma
Ares
Level 127
God Stats
6W - 3L
1,755 SR
Queue Stats
342W - 277L
1,575 Elo+
Solo
Hercules
Hercules
TonyTime805
Hercules
Level 68
God Stats
2W - 5L
1,480 SR
Queue Stats
91W - 125L
1,420 Elo+
Solo
Team Averages
Level 109
1,518 SR
1,455 Elo+

VS

Team Averages
Level 113
1,540 SR
1,432 Elo+
Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Asmec
Bacchus
Level 119
God Stats
12W - 12L
1,598 SR
Queue Stats
68W - 67L
1,416 Elo+
Solo
Hel
Hel
BillyMays_Here_
Hel
Level 138
God Stats
2W - 2L
1,464 SR
Queue Stats
2W - 2L
1,354 Elo+
Solo
Chaac
Chaac
Kag4mineRin
Chaac
Level 146
God Stats
8W - 4L
1,605 SR
Queue Stats
240W - 250L
1,456 Elo+
Solo
The Morrigan
The Morrigan
santysemo
The Morrigan
Level 87
God Stats
1W - 1L
1,533 SR
Queue Stats
153W - 206L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
0 / 3 / 1
6,367
637
3,942
8,888
3,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
5 / 8 / 1
8,620
862
10,000
9,571
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Borriqua
Neith
14
1 / 3 / 3
7,581
758
2,762
7,203
3,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Sawkuma
Ares
13
1 / 5 / 4
6,936
694
6,404
9,895
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
TonyTime805
Hercules
13
0 / 1 / 6
6,818
682
5,300
12,413
8,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 2 / 6
7,225
723
4,440
5,525
2,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Asmec
Bacchus
14
0 / 1 / 13
8,225
823
5,507
11,364
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 2 / 6
10,372
1,037
10,829
11,514
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 9
9,567
957
10,106
9,828
10,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
santysemo
The Morrigan
15
6 / 0 / 7
9,133
913
8,324
4,983
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
7
Kills
20
20
Deaths
7
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
1
0.17
W
Neith
 
Neith
1
2
6
2
W
Bacchus
Asmec
Bacchus
0
1
13
6.5
L
5
8
1
0.69
W
9
2
6
6
L
Neith
Borriqua
Neith
1
3
3
0.83
W
4
2
9
4.25
L
Ares
Sawkuma
Ares
1
5
4
0.6
L
Hercules
TonyTime805
Hercules
0
1
6
3
W
The Morrigan
santysemo
The Morrigan
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
39,206
47,970
Taken
43,214
30,234
Mitigated
31,691
7,112
Healing
19,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,942
661
0
1,363
8,888
3,339
0
4,754
4,041
0
15,856
W
Neith
 
Neith
4,440
1,382
415
1,715
5,525
2,021
984
2,550
2,805
0
14,298
W
Bacchus
Asmec
Bacchus
5,507
421
0
3,581
11,364
10,688
218
4,459
6,281
12,723
0
L
10,000
1,605
0
459
9,571
5,716
0
4,708
4,763
29,607
0
W
10,829
158
4,510
6,741
11,514
5,355
96
2,950
7,924
36,490
0
L
Neith
Borriqua
Neith
2,762
840
0
803
7,203
3,006
0
3,803
3,275
0
29,413
W
10,106
1,730
0
2,536
9,828
10,629
555
2,930
6,467
3,072
32,930
L
Ares
Sawkuma
Ares
6,404
89
0
635
9,895
9,513
0
5,108
4,508
15,911
0
L
Hercules
TonyTime805
Hercules
5,300
1,130
244
3,608
12,413
8,660
0
6,939
5,332
0
16,119
W
The Morrigan
santysemo
The Morrigan
8,324
789
0
415
4,983
2,998
677
2,206
2,688
26,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
44,522
215
Minions Killed
259
6
Camps Cleared
7
855,308
Distance Traveled
1,008,390
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,367
637
36
4
1
200,056
4
W
Neith
7,225
723
29
3
1
191,336
0
W
Bacchus
8,225
823
16
2
0
210,860
0
L
Zeus
8,620
862
52
5
2
138,918
1
W
Hel
10,372
1,037
81
8
2
206,050
0
L
Neith
7,581
758
77
8
3
144,742
0
W
Chaac
9,567
957
59
6
3
202,949
1
L
Ares
6,936
694
19
2
0
150,111
4
L
Hercules
6,818
682
31
3
0
221,481
2
W
The Morrigan
9,133
913
74
7
1
197,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role