Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ODILaydeez69
Jing Wei
Level 18
God Stats
31W - 27L
1,498 SR
Queue Stats
54W - 57L
1,414 Elo+
Party 1
Geb
Geb
Shront Master
Geb
Level 18
God Stats
4W - 3L
1,537 SR
Queue Stats
12W - 12L
1,411 Elo+
Party 1
Hun Batz
Hun Batz
Zodiac Frank
Hun Batz
Level 25
God Stats
6W - 5L
1,457 SR
Queue Stats
65W - 63L
1,401 Elo+
Solo
Charybdis
Charybdis
isleep2late
Charybdis
Level 5
God Stats
13W - 6L
1,657 SR
Queue Stats
32W - 14L
1,422 Elo+
Solo
Team Averages
Level 18
1,530 SR
1,429 Elo+

VS

Team Averages
Level 17
1,572 SR
1,301 Elo+
Bacchus
Bacchus
Bardiche95
Bacchus
Level 7
God Stats
2W - 3L
1,697 SR
Queue Stats
15W - 17L
1,197 Elo+
Solo
Tsukuyomi
Tsukuyomi
Drshroomies
Tsukuyomi
Level 26
God Stats
24W - 20L
1,567 SR
Queue Stats
96W - 130L
1,306 Elo+
Solo
Neith
Neith
jmljnq
Neith
Level 26
God Stats
2W - 13L
1,391 SR
Queue Stats
6W - 21L
1,187 Elo+
Solo
Bellona
Bellona
tasossoaanine
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
xosabaox
The Morrigan
Level 24
God Stats
3W - 6L
1,704 SR
Queue Stats
40W - 66L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 1 / 1
7,788
556
5,420
9,395
5,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ODILaydeez69
Jing Wei
12
5 / 4 / 1
8,033
574
9,465
11,489
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 4
6,569
469
2,209
8,795
3,784
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Zodiac Frank
Hun Batz
11
1 / 4 / 2
7,032
502
4,207
8,952
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
isleep2late
Charybdis
16
9 / 3 / 0
9,640
689
12,490
12,469
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bardiche95
Bacchus
9
2 / 5 / 2
6,102
436
3,077
13,613
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Drshroomies
Tsukuyomi
13
5 / 5 / 2
7,738
553
7,634
12,103
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
jmljnq
Neith
11
3 / 3 / 2
6,876
491
4,722
7,258
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
12
4 / 3 / 1
7,680
549
8,976
13,217
12,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
xosabaox
The Morrigan
2
0 / 1 / 1
2,988
213
0
475
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
17
Kills
14
16
Deaths
17
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
1
2.5
L
Bacchus
Bardiche95
Bacchus
2
5
2
0.6
L
Tsukuyomi
Drshroomies
Tsukuyomi
5
5
2
1.2
W
Jing Wei
ODILaydeez69
Jing Wei
5
4
1
1.38
W
0
4
4
0.5
W
Hun Batz
Zodiac Frank
Hun Batz
1
4
2
0.5
W
Charybdis
isleep2late
Charybdis
9
3
0
3
L
Neith
jmljnq
Neith
3
3
2
1.33
L
Bellona
4
3
1
1.5
L
The Morrigan
xosabaox
The Morrigan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,791
Damage
24,409
51,100
Taken
46,666
19,728
Mitigated
26,046
16,877
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,420
1,591
0
2,500
9,395
5,328
394
1,116
8,279
0
34,602
L
Bacchus
Bardiche95
Bacchus
3,077
598
0
3,945
13,613
9,326
0
1,739
11,874
12,692
0
L
Tsukuyomi
Drshroomies
Tsukuyomi
7,634
2,502
0
3,610
12,103
3,113
110
73
12,030
0
36,764
W
Jing Wei
ODILaydeez69
Jing Wei
9,465
8,611
0
4,557
11,489
3,299
968
1,990
9,499
0
48,503
W
2,209
784
229
910
8,795
3,784
210
1,083
7,712
17,776
0
W
Hun Batz
Zodiac Frank
Hun Batz
4,207
1,738
0
3,330
8,952
2,856
0
1,087
7,865
0
35,237
W
Charybdis
isleep2late
Charybdis
12,490
7,863
0
5,351
12,469
4,461
1,578
733
11,736
0
76,280
L
Neith
jmljnq
Neith
4,722
2,356
0
927
7,258
1,573
324
397
6,861
0
32,777
L
Bellona
8,976
1,660
0
3,972
13,217
12,034
192
0
13,217
8,400
23,740
L
The Morrigan
xosabaox
The Morrigan
0
0
0
0
475
0
0
0
475
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,062
Gold Earned
31,384
397
Minions Killed
187
0
Camps Cleared
0
1,256,011
Distance Traveled
1,052,758
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,788
556
69
5
0
249,760
0
L
Bacchus
6,102
436
12
1
0
281,882
3
L
Tsukuyomi
7,738
553
61
4
0
274,729
0
W
Jing Wei
8,033
574
93
7
0
244,756
0
W
Geb
6,569
469
21
2
0
271,723
0
W
Hun Batz
7,032
502
67
5
0
262,788
2
W
Charybdis
9,640
689
147
11
0
226,984
0
L
Neith
6,876
491
55
4
0
234,589
0
L
Bellona
7,680
549
59
4
0
261,558
0
L
The Morrigan
2,988
213
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role