Player Matchup

Thor
Thor
Destiny136
Thor
Level 2
God Stats
5W - 7L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
Panssar1Nyrkk1
Fenrir
Level 25
God Stats
5W - 9L
1,459 SR
Queue Stats
119W - 150L
1,320 Elo+
Solo
Sobek
Sobek
comradenaaier
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,011 Elo+
Solo
Erlang Shen
Erlang Shen
iPJK-_-
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,281 Elo+
Solo
Ne Zha
Ne Zha
popivitch01
Ne Zha
Level 29
God Stats
5W - 5L
1,808 SR
Queue Stats
41W - 31L
1,490 Elo+
Solo
Team Averages
Level 16
1,553 SR
1,320 Elo+

VS

Team Averages
Level 19
1,442 SR
1,162 Elo+
Anhur
Anhur
LUCIANO_GERARDO
Anhur
Level 15
God Stats
5W - 9L
1,382 SR
Queue Stats
9W - 30L
1,086 Elo+
Party 1
Izanami
Izanami
Sk8-Xety
Izanami
Level 35
God Stats
5W - 2L
1,553 SR
Queue Stats
86W - 142L
1,222 Elo+
Party 1
Bastet
Bastet
Tinki_Vinki64rus
Bastet
Level 17
God Stats
4W - 5L
1,518 SR
Queue Stats
26W - 35L
1,326 Elo+
Solo
Cthulhu
Cthulhu
chevere93
Cthulhu
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 28L
1,062 Elo+
Party 1
Hachiman
Hachiman
felixlorente23
Hachiman
Level 13
God Stats
6W - 14L
1,257 SR
Queue Stats
7W - 21L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,471
347
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 5 / 2
4,971
497
3,284
7,602
1,587
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 2
4,616
462
1,570
6,480
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
iPJK-_-
Erlang Shen
8
2 / 2 / 2
4,956
496
2,702
7,691
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
9
4 / 3 / 0
5,613
561
4,652
7,115
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
5,403
540
1,866
4,968
1,174
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Sk8-Xety
Izanami
10
3 / 2 / 3
6,053
605
6,124
4,659
1,325
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 3 / 4
5,935
594
4,889
6,903
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
chevere93
Cthulhu
8
3 / 2 / 3
5,535
554
3,005
4,585
3,729
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
9
4 / 1 / 3
6,174
617
3,983
4,802
1,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
14
14
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
2
4
1.5
L
2
5
2
0.6
W
Izanami
Sk8-Xety
Izanami
3
2
3
2.25
W
3
3
4
1.67
W
Cthulhu
chevere93
Cthulhu
3
2
3
2.25
L
0
4
2
0.25
W
Hachiman
4
1
3
5.5
L
Erlang Shen
iPJK-_-
Erlang Shen
2
2
2
1.5
L
Ne Zha
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,208
Damage
19,867
28,888
Taken
25,917
8,575
Mitigated
9,345
6,628
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
1,866
1,192
176
651
4,968
1,174
575
326
4,642
0
18,717
L
3,284
1,105
0
914
7,602
1,587
0
1,122
6,480
0
14,970
W
Izanami
Sk8-Xety
Izanami
6,124
4,869
62
946
4,659
1,325
721
467
4,192
0
35,511
W
4,889
1,533
0
2,052
6,903
1,776
235
268
6,635
0
20,042
W
Cthulhu
chevere93
Cthulhu
3,005
848
102
271
4,585
3,729
177
201
4,384
15,269
0
L
1,570
127
0
783
6,480
2,372
0
113
6,367
7,022
0
W
Hachiman
3,983
2,705
175
843
4,802
1,341
392
369
4,433
0
26,593
L
Erlang Shen
iPJK-_-
Erlang Shen
2,702
1,069
0
2,638
7,691
3,070
0
1,484
6,207
0
14,780
L
Ne Zha
4,652
1,384
0
2,293
7,115
1,546
0
286
6,829
0
22,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,627
Gold Earned
29,100
118
Minions Killed
239
0
Camps Cleared
0
786,707
Distance Traveled
976,669
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,471
347
0
0
0
0
0
W
Anhur
5,403
540
37
4
0
187,303
0
L
Fenrir
4,971
497
24
2
0
169,547
4
W
Izanami
6,053
605
66
7
0
186,148
0
W
Bastet
5,935
594
51
5
0
221,547
0
W
Cthulhu
5,535
554
30
3
0
179,567
0
L
Sobek
4,616
462
13
1
0
206,726
0
W
Hachiman
6,174
617
55
6
0
202,104
0
L
Erlang Shen
4,956
496
31
3
0
214,004
2
L
Ne Zha
5,613
561
50
5
0
196,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role