Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Arthur_Artorias
Hades
Level 27
God Stats
2W - 0L
1,846 SR
Queue Stats
9W - 12L
1,437 Elo+
Party 1
Achilles
Achilles
cHarley sMuRrfy
Achilles
Level 125
God Stats
3W - 2L
1,584 SR
Queue Stats
71W - 79L
1,507 Elo+
Solo
Artemis
Artemis
clarkgarcia632
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,736 Elo+
Party 1
Nox
Nox
crisazu
Nox
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,402 Elo+
Party 1
Team Averages
Level 81
1,586 SR
1,516 Elo+

VS

Team Averages
Level 46
1,566 SR
1,578 Elo+
Bacchus
Bacchus
Bcspn150
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,664 Elo+
Party 2
Artio
Artio
Calciphied
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,361 Elo+
Solo
Cabrakan
Cabrakan
IdioticCellar90
Cabrakan
Level 22
God Stats
0W - 1L
1,827 SR
Queue Stats
7W - 15L
1,535 Elo+
Solo
Thor
Thor
MrUrixD
Thor
Level 145
God Stats
0W - 1L
1,504 SR
Queue Stats
53W - 34L
1,675 Elo+
Party 2
Erlang Shen
Erlang Shen
Vanzhel
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
8 / 3 / 13
11,305
808
15,367
13,746
7,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 4 / 19
11,481
820
23,150
16,556
10,734
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
16
1 / 5 / 19
9,995
714
16,794
22,371
24,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
9 / 5 / 14
11,716
837
28,166
11,803
5,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
17
4 / 4 / 17
10,620
759
12,083
11,724
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bcspn150
Bacchus
15
3 / 7 / 13
9,455
675
13,908
24,426
35,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
18
4 / 5 / 13
10,776
770
13,888
22,763
19,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
17
5 / 5 / 12
10,582
756
13,000
18,600
26,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
MrUrixD
Thor
17
8 / 5 / 5
10,484
749
17,053
18,630
17,675
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
Vanzhel
Erlang Shen
18
1 / 5 / 16
9,771
698
6,043
21,490
26,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
80
27
Kills
21
21
Deaths
27
82
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
3
13
4.83
W
5
4
19
3.63
L
Bacchus
Bcspn150
Bacchus
3
7
13
1.36
L
Artio
4
5
13
2.1
L
Cabrakan
5
5
12
2.2
L
Thor
MrUrixD
Thor
8
5
5
2.1
L
Erlang Shen
Vanzhel
Erlang Shen
1
5
16
1.8
W
Achilles
1
5
19
2.1
W
9
5
14
3.2
W
Nox
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,560
Damage
63,892
76,200
Taken
105,909
53,440
Mitigated
125,010
25,320
Healing
29,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
15,367
1,633
2,208
1,609
13,746
7,605
673
4,940
8,187
0
26,815
W
23,150
1,176
3,133
5,167
16,556
10,734
1,341
9,002
7,366
39,605
0
L
Bacchus
Bcspn150
Bacchus
13,908
2,469
1,362
2,013
24,426
35,057
121
8,846
15,154
19,037
0
L
Artio
13,888
664
5,356
8,502
22,763
19,093
0
7,402
15,005
34,332
0
L
Cabrakan
13,000
882
1,838
3,122
18,600
26,676
198
5,852
12,403
32,052
0
L
Thor
MrUrixD
Thor
17,053
3,358
1,958
2,871
18,630
17,675
194
4,898
13,463
3,443
20,579
L
Erlang Shen
Vanzhel
Erlang Shen
6,043
1,418
136
2,233
21,490
26,509
153
8,235
12,980
0
14,063
W
Achilles
16,794
4,229
1,240
5,084
22,371
24,461
268
12,764
9,203
0
24,975
W
28,166
14,063
1,400
1,887
11,803
5,318
3,498
8,462
3,206
0
50,869
W
Nox
12,083
1,244
1,228
2,364
11,724
5,322
400
7,072
4,528
25,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,117
Gold Earned
51,068
157
Minions Killed
124
0
Camps Cleared
0
1,225,913
Distance Traveled
1,226,545
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,305
808
31
2
0
278,858
1
W
Hades
11,481
820
40
3
0
242,776
0
L
Bacchus
9,455
675
11
1
0
237,719
2
L
Artio
10,776
770
37
3
0
263,673
1
L
Cabrakan
10,582
756
52
4
0
221,773
1
L
Thor
10,484
749
15
1
0
243,749
0
L
Erlang Shen
9,771
698
9
1
0
259,631
0
W
Achilles
9,995
714
14
1
0
262,891
0
W
Artemis
11,716
837
40
3
0
221,161
2
W
Nox
10,620
759
32
2
0
220,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role