Player Matchup

Thor
Thor
Cxlev
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 3
Artemis
Artemis
JDWoop
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
TurtleBruh
Cthulhu
Level 14
God Stats
0W - 2L
1,159 SR
Queue Stats
1W - 3L
1,297 Elo+
Party 3
Agni
Agni
hainesworth
Agni
Level 18
God Stats
2W - 4L
1,174 SR
Queue Stats
97W - 121L
1,302 Elo+
Solo
Loki
Loki
Καγη
Loki
Level 27
God Stats
10W - 13L
1,507 SR
Queue Stats
28W - 28L
1,474 Elo+
Solo
Team Averages
Level 14
1,368 SR
1,398 Elo+

VS

Team Averages
Level 18
1,411 SR
1,307 Elo+
Yemoja
Yemoja
BabyPowderUp
Yemoja
Level 20
God Stats
7W - 14L
1,297 SR
Queue Stats
99W - 103L
1,360 Elo+
Party 1
Olorun
Olorun
PokeyJam5569909
Olorun
Level 14
God Stats
2W - 1L
1,430 SR
Queue Stats
13W - 17L
1,352 Elo+
Party 2
Erlang Shen
Erlang Shen
Stealth801
Erlang Shen
Level 25
God Stats
19W - 20L
1,437 SR
Queue Stats
51W - 61L
1,345 Elo+
Party 2
Izanami
Izanami
StingyJack
Izanami
Level 13
God Stats
11W - 18L
1,381 SR
Queue Stats
30W - 46L
1,089 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheM1key
Tsukuyomi
Level 17
God Stats
19W - 16L
1,507 SR
Queue Stats
39W - 30L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cxlev
Thor
4
0 / 4 / 1
3,292
549
587
3,835
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
JDWoop
Artemis
1
0 / 1 / 0
2,724
454
0
528
105
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
TurtleBruh
Cthulhu
5
0 / 5 / 0
3,345
558
1,852
5,900
2,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 3 / 0
3,141
524
887
2,867
798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
7
3 / 2 / 0
4,314
719
2,005
3,755
826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
1 / 0 / 2
4,055
676
878
562
350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
4 / 0 / 2
4,516
753
2,727
2,091
655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Stealth801
Erlang Shen
8
3 / 1 / 4
5,022
837
1,885
2,787
1,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
StingyJack
Izanami
6
1 / 1 / 1
4,032
672
1,482
2,733
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
TheM1key
Tsukuyomi
7
4 / 1 / 2
4,729
788
2,186
3,657
910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
13
15
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
2
2
L
Thor
Cxlev
Thor
0
4
1
0.13
L
Artemis
JDWoop
Artemis
0
1
0
0
W
4
0
2
5
W
Erlang Shen
Stealth801
Erlang Shen
3
1
4
5
W
Izanami
StingyJack
Izanami
1
1
1
1.5
W
Tsukuyomi
TheM1key
Tsukuyomi
4
1
2
5
L
Cthulhu
TurtleBruh
Cthulhu
0
5
0
0
L
0
3
0
0
L
Loki
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,331
Damage
9,158
16,885
Taken
11,830
4,864
Mitigated
3,572
2,212
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
878
302
468
205
562
350
189
31
531
6,435
0
L
Thor
Cxlev
Thor
587
121
0
120
3,835
838
140
691
3,144
0
7,508
L
Artemis
JDWoop
Artemis
0
0
0
0
528
105
0
0
528
0
523
W
2,727
1,458
122
213
2,091
655
414
1,032
762
11,182
1,535
W
Erlang Shen
Stealth801
Erlang Shen
1,885
939
0
551
2,787
1,126
48
449
2,226
0
19,681
W
Izanami
StingyJack
Izanami
1,482
1,197
0
691
2,733
531
717
619
1,957
0
16,045
W
Tsukuyomi
TheM1key
Tsukuyomi
2,186
627
0
1,299
3,657
910
10
42
3,615
0
16,872
L
Cthulhu
TurtleBruh
Cthulhu
1,852
348
0
781
5,900
2,297
115
1,913
3,987
9,423
0
L
887
156
0
189
2,867
798
174
412
2,455
9,188
0
L
Loki
2,005
572
0
1,122
3,755
826
0
94
3,661
0
13,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,816
Gold Earned
22,354
84
Minions Killed
167
0
Camps Cleared
0
546,503
Distance Traveled
597,982
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,055
676
8
1
0
115,665
3
L
Thor
3,292
549
15
3
0
136,054
0
L
Artemis
2,724
454
1
0
0
43,834
0
W
Olorun
4,516
753
21
4
0
106,308
0
W
Erlang Shen
5,022
837
52
9
0
125,937
1
W
Izanami
4,032
672
40
7
0
109,587
0
W
Tsukuyomi
4,729
788
46
8
0
140,485
0
L
Cthulhu
3,345
558
16
3
0
131,950
1
L
Agni
3,141
524
16
3
0
102,169
0
L
Loki
4,314
719
36
6
0
132,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role