Player Matchup

Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Arachne
Arachne
Diamond III
Alaxendor
Arachne
Diamond III
Level 155
God Stats
31W - 16L
1,739 SR
Queue Stats
434W - 416L
2,279 MMR
Party 4
Mulan
Mulan
Diamond IV
MystQQ
Mulan
Diamond IV
Level 159
God Stats
7W - 5L
1,676 SR
Queue Stats
262W - 267L
2,128 MMR
Party 1
Chang'e
Chang'e
Diamond IV
Potato
Chang'e
Diamond IV
Level 160
God Stats
26W - 13L
1,764 SR
Queue Stats
229W - 217L
2,200 MMR
Solo
Sylvanus
Sylvanus
Diamond II
staЯji
Sylvanus
Diamond II
Level 160
God Stats
3W - 4L
1,530 SR
Queue Stats
113W - 98L
2,345 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,642 SR
2,090 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,730 SR
2,205 MMR
Ymir
Ymir
Diamond V
Krangled
Ymir
Diamond V
Level 118
God Stats
2W - 1L
1,817 SR
Queue Stats
55W - 43L
2,139 MMR
Party 3
Chaac
Chaac
Diamond IV
Rowd3y
Chaac
Diamond IV
Level 145
God Stats
1W - 1L
1,857 SR
Queue Stats
62W - 50L
2,207 MMR
Solo
Thor
Thor
Platinum I
filipeitens
Thor
Platinum I
Level 150
God Stats
1W - 4L
1,324 SR
Queue Stats
193W - 179L
2,197 MMR
Party 2
Charybdis
Charybdis
Diamond II
plsf6
Charybdis
Diamond II
Level 105
God Stats
7W - 3L
1,952 SR
Queue Stats
131W - 116L
2,358 MMR
Party 3
Vulcan
Vulcan
Platinum II
вσкαιѕєя
Vulcan
Platinum II
Level 146
God Stats
20W - 16L
1,701 SR
Queue Stats
419W - 397L
2,126 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
2 / 2 / 6
15,129
658
15,178
15,837
8,143
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Alaxendor
Arachne
20
12 / 5 / 5
15,066
655
26,666
28,264
13,770
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
MystQQ
Mulan
20
2 / 2 / 5
13,900
604
19,813
21,629
27,156
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Potato
Chang'e
19
3 / 3 / 9
13,197
574
14,797
15,377
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
staЯji
Sylvanus
17
2 / 0 / 7
12,620
549
5,010
19,562
30,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CliodhnaArtioSol

VS

Bans
GebUllrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 2 / 5
9,875
429
5,224
20,194
17,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Rowd3y
Chaac
17
0 / 5 / 3
10,692
465
14,519
27,667
28,578
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 5 / 2
12,246
532
13,187
23,563
10,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
plsf6
Charybdis
18
2 / 4 / 3
11,195
487
8,654
17,519
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 5 / 2
11,283
491
17,692
12,906
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
21
Kills
12
12
Deaths
21
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
6
2.5
W
Arachne
Alaxendor
Arachne
12
5
5
2.9
L
Ymir
0
2
5
1.25
W
Mulan
MystQQ
Mulan
2
2
5
2.25
W
Chang'e
Potato
Chang'e
3
3
9
2.5
L
Chaac
Rowd3y
Chaac
0
5
3
0.3
L
7
5
2
1.6
L
Charybdis
plsf6
Charybdis
2
4
3
0.88
W
Sylvanus
staЯji
Sylvanus
2
0
7
5.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,464
Damage
59,276
100,669
Taken
101,849
85,610
Mitigated
67,614
54,777
Healing
28,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,178
11,723
0
4,833
15,837
8,143
11,466
2,448
13,333
0
157,882
W
Arachne
Alaxendor
Arachne
26,666
16,255
0
15,397
28,264
13,770
745
7,531
20,529
0
112,845
L
Ymir
5,224
1,008
3,049
4,929
20,194
17,374
0
7,465
12,426
20,769
0
W
Mulan
MystQQ
Mulan
19,813
2,856
0
9,349
21,629
27,156
38
4,860
16,687
19,149
88,978
W
Chang'e
Potato
Chang'e
14,797
971
5,274
6,873
15,377
6,427
1,482
7,878
7,201
111,623
0
L
Chaac
Rowd3y
Chaac
14,519
1,500
0
11,208
27,667
28,578
0
2,961
23,594
13,452
65,242
L
13,187
2,941
0
4,170
23,563
10,558
0
5,168
18,095
0
77,734
L
Charybdis
plsf6
Charybdis
8,654
4,301
0
4,697
17,519
5,976
0
2,666
14,799
0
98,061
W
Sylvanus
staЯji
Sylvanus
5,010
905
4,995
8,056
19,562
30,114
661
3,744
15,630
24,315
0
L
17,692
5,025
0
383
12,906
5,128
0
5,557
7,077
78,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,912
Gold Earned
55,291
783
Minions Killed
664
0
Camps Cleared
0
2,265,527
Distance Traveled
2,212,896
38
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,129
658
254
11
0
470,972
11
W
Arachne
15,066
655
147
6
0
479,963
5
L
Ymir
9,875
429
48
2
0
473,681
9
W
Mulan
13,900
604
160
7
0
426,238
7
W
Chang'e
13,197
574
193
8
0
459,386
4
L
Chaac
10,692
465
159
7
0
460,574
3
L
Thor
12,246
532
133
6
0
446,829
4
L
Charybdis
11,195
487
180
8
0
382,304
5
W
Sylvanus
12,620
549
29
1
0
428,968
11
L
Vulcan
11,283
491
144
6
0
449,508
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role