Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Daikamne
Izanami
Level 43
God Stats
14W - 13L
1,496 SR
Queue Stats
98W - 127L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kertarion
Morgan Le Fay
Level 157
God Stats
7W - 3L
1,611 SR
Queue Stats
95W - 83L
1,568 Elo+
Party 1
Chang'e
Chang'e
Kucar
Chang'e
Level 154
God Stats
1W - 0L
1,895 SR
Queue Stats
78W - 61L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
kirinai77
Guan Yu
Level 156
God Stats
1W - 0L
1,236 SR
Queue Stats
17W - 9L
1,731 Elo+
Party 1
Team Averages
Level 127
1,548 SR
1,550 Elo+

VS

Team Averages
Level 111
1,543 SR
1,439 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BaBiLoNn
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
JokMusmule
Kumbhakarna
Level 109
God Stats
6W - 3L
1,434 SR
Queue Stats
57W - 56L
1,471 Elo+
Solo
Cliodhna
Cliodhna
Kaiser76
Cliodhna
Level 124
God Stats
2W - 1L
1,781 SR
Queue Stats
155W - 168L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
jovengador
Tsukuyomi
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
5 / 0 / 16
14,892
1,064
6,378
7,821
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Daikamne
Izanami
20
6 / 2 / 13
13,982
999
19,633
16,025
7,604
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Kertarion
Morgan Le Fay
20
9 / 3 / 16
15,099
1,079
31,016
16,904
6,633
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Kucar
Chang'e
20
6 / 1 / 14
14,152
1,011
20,777
17,136
12,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
kirinai77
Guan Yu
20
5 / 2 / 13
12,794
914
12,494
16,572
9,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
3 / 3 / 4
13,725
980
24,645
10,584
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BaBiLoNn
Danzaburou
19
0 / 7 / 3
12,268
876
11,430
19,503
6,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
JokMusmule
Kumbhakarna
19
2 / 6 / 5
14,001
1,000
13,082
33,771
50,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Kaiser76
Cliodhna
19
3 / 15 / 4
12,916
923
17,994
29,944
9,946
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
jovengador
Tsukuyomi
17
0 / 0 / 1
10,513
751
0
0
0

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
31
Kills
8
8
Deaths
31
72
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
0
16
13
L
Nu Wa
 
Nu Wa
3
3
4
1.67
L
Danzaburou
BaBiLoNn
Danzaburou
0
7
3
0.21
W
Izanami
Daikamne
Izanami
6
2
13
6.25
L
Kumbhakarna
JokMusmule
Kumbhakarna
2
6
5
0.75
L
Cliodhna
Kaiser76
Cliodhna
3
15
4
0.33
W
Morgan Le Fay
Kertarion
Morgan Le Fay
9
3
16
5.67
W
Chang'e
Kucar
Chang'e
6
1
14
13
L
Tsukuyomi
jovengador
Tsukuyomi
0
0
1
0.5
W
Guan Yu
kirinai77
Guan Yu
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,298
Damage
67,151
74,458
Taken
93,802
44,205
Mitigated
70,861
31,777
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,378
1,083
3,109
1,630
7,821
8,098
0
4,916
2,485
29,895
0
L
Nu Wa
 
Nu Wa
24,645
6,902
138
410
10,584
3,777
0
8,430
2,154
53,172
0
L
Danzaburou
BaBiLoNn
Danzaburou
11,430
6,359
0
3,032
19,503
6,999
0
13,141
6,362
0
53,201
W
Izanami
Daikamne
Izanami
19,633
14,702
0
3,251
16,025
7,604
0
7,706
8,019
0
66,615
L
Kumbhakarna
JokMusmule
Kumbhakarna
13,082
1,205
0
1,248
33,771
50,139
0
16,033
17,738
35,542
0
L
Cliodhna
Kaiser76
Cliodhna
17,994
1,972
291
472
29,944
9,946
0
20,567
9,377
0
31,473
W
Morgan Le Fay
Kertarion
Morgan Le Fay
31,016
864
0
2,454
16,904
6,633
0
9,378
7,238
73,678
0
W
Chang'e
Kucar
Chang'e
20,777
1,060
5,304
8,906
17,136
12,127
0
8,614
8,164
73,002
0
L
Tsukuyomi
jovengador
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
kirinai77
Guan Yu
12,494
4,904
3,035
4,088
16,572
9,743
0
5,485
9,124
0
26,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,919
Gold Earned
63,423
407
Minions Killed
241
16
Camps Cleared
4
1,443,299
Distance Traveled
978,445
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,892
1,064
57
4
1
296,461
1
L
Nu Wa
13,725
980
79
6
3
261,841
3
L
Danzaburou
12,268
876
89
6
0
198,772
0
W
Izanami
13,982
999
124
9
4
233,436
0
L
Kumbhakarna
14,001
1,000
43
3
1
276,626
0
L
Cliodhna
12,916
923
30
2
0
241,206
1
W
Morgan Le Fay
15,099
1,079
90
6
1
287,965
3
W
Chang'e
14,152
1,011
110
8
6
317,241
2
L
Tsukuyomi
10,513
751
0
0
0
0
0
W
Guan Yu
12,794
914
26
2
4
308,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role