Player Matchup

Sobek
Sobek
Dr SiiEvil
Sobek
Level 23
God Stats
2W - 2L
1,585 SR
Queue Stats
11W - 15L
1,334 Elo+
Party 1
Pele
Pele
Hellkron
Pele
Level 28
God Stats
8W - 10L
1,440 SR
Queue Stats
26W - 33L
1,399 Elo+
Party 2
Artemis
Artemis
LordSlothus
Artemis
Level 60
God Stats
2W - 1L
1,574 SR
Queue Stats
16W - 16L
1,400 Elo+
Party 2
Scylla
Scylla
lodaron2x
Scylla
Level 112
God Stats
6W - 6L
1,660 SR
Queue Stats
24W - 24L
1,411 Elo+
Party 1
Artio
Artio
thedankknight14
Artio
Level 119
God Stats
29W - 19L
1,550 SR
Queue Stats
144W - 151L
1,465 Elo+
Party 1
Team Averages
Level 68
1,562 SR
1,402 Elo+

VS

Team Averages
Level 48
1,436 SR
1,442 Elo+
Yemoja
Yemoja
CaironyxHD
Yemoja
Level 47
God Stats
2W - 9L
1,103 SR
Queue Stats
159W - 193L
1,425 Elo+
Solo
Tyr
Tyr
PancakePatter
Tyr
Level 42
God Stats
0W - 1L
1,824 SR
Queue Stats
50W - 38L
1,503 Elo+
Solo
Merlin
Merlin
haem17
Merlin
Level 46
God Stats
49W - 64L
1,347 SR
Queue Stats
198W - 258L
1,432 Elo+
Solo
Chronos
Chronos
koyla23
Chronos
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 90L
1,446 Elo+
Solo
Bakasura
Bakasura
saltdtoest
Bakasura
Level 43
God Stats
19W - 26L
1,407 SR
Queue Stats
150W - 184L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
1 / 2 / 9
10,597
461
5,284
17,073
18,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
17
5 / 4 / 9
11,337
493
9,547
17,987
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
LordSlothus
Artemis
18
7 / 1 / 6
11,217
488
15,350
11,875
4,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
lodaron2x
Scylla
20
8 / 4 / 9
12,803
557
18,290
12,354
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 0 / 10
12,390
539
19,757
18,024
26,077
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CaironyxHD
Yemoja
14
3 / 5 / 4
9,803
426
7,273
14,277
14,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 4 / 4
9,708
422
12,825
25,828
15,939
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
haem17
Merlin
14
1 / 7 / 0
9,145
398
6,715
11,001
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
koyla23
Chronos
15
0 / 4 / 5
9,045
393
9,542
18,990
6,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
saltdtoest
Bakasura
17
6 / 5 / 1
10,863
472
13,696
18,682
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
25
Kills
10
11
Deaths
25
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CaironyxHD
Yemoja
3
5
4
1
W
Sobek
1
2
9
2.75
W
Pele
5
4
9
2.38
W
Artemis
LordSlothus
Artemis
7
1
6
10
L
0
4
4
0.5
L
Merlin
haem17
Merlin
1
7
0
0.14
L
Chronos
koyla23
Chronos
0
4
5
0.63
W
Scylla
lodaron2x
Scylla
8
4
9
3.13
L
Bakasura
saltdtoest
Bakasura
6
5
1
1.3
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,228
Damage
50,051
77,313
Taken
88,778
60,719
Mitigated
47,062
33,181
Healing
28,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CaironyxHD
Yemoja
7,273
1,139
3,836
3,079
14,277
14,349
342
6,264
7,964
25,820
0
W
Sobek
5,284
211
0
5,571
17,073
18,327
786
6,554
10,003
25,409
0
W
Pele
9,547
1,636
0
6,899
17,987
6,863
1,029
3,579
13,914
0
63,536
W
Artemis
LordSlothus
Artemis
15,350
6,496
0
6,647
11,875
4,569
5,190
4,664
6,968
0
77,027
L
12,825
1,834
0
6,254
25,828
15,939
376
14,955
9,094
0
61,594
L
Merlin
haem17
Merlin
6,715
566
313
1,300
11,001
3,268
0
7,378
3,461
52,798
0
L
Chronos
koyla23
Chronos
9,542
1,751
391
6,107
18,990
6,486
926
5,648
12,983
61,460
0
W
Scylla
lodaron2x
Scylla
18,290
1,271
147
4,578
12,354
4,883
1,257
3,678
8,362
96,890
0
L
Bakasura
saltdtoest
Bakasura
13,696
8,311
0
7,598
18,682
7,020
722
6,550
11,945
0
67,684
W
19,757
1,997
1,219
8,120
18,024
26,077
500
3,696
13,931
82,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,344
Gold Earned
48,564
558
Minions Killed
518
0
Camps Cleared
0
2,181,600
Distance Traveled
1,994,110
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,803
426
37
2
0
362,523
0
W
Sobek
10,597
461
25
1
0
437,703
0
W
Pele
11,337
493
92
4
0
500,474
0
W
Artemis
11,217
488
118
5
0
419,131
0
L
Tyr
9,708
422
116
5
0
448,276
5
L
Merlin
9,145
398
110
5
0
328,283
5
L
Chronos
9,045
393
113
5
0
395,691
5
W
Scylla
12,803
557
168
7
0
372,570
0
L
Bakasura
10,863
472
142
6
0
459,337
5
W
Artio
12,390
539
155
7
0
451,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role