Player Matchup

Cernunnos
Cernunnos
AlanST0312
Cernunnos
Level 27
God Stats
6W - 10L
1,441 SR
Queue Stats
40W - 63L
1,302 Elo+
Solo
Geb
Geb
GoofAndAGaff
Geb
Level 27
God Stats
1W - 1L
1,738 SR
Queue Stats
34W - 28L
1,414 Elo+
Solo
Thanatos
Thanatos
Havie373
Thanatos
Level 20
God Stats
3W - 5L
1,726 SR
Queue Stats
62W - 87L
1,339 Elo+
Solo
Sol
Sol
LEGlON13
Sol
Level 27
God Stats
6W - 3L
1,860 SR
Queue Stats
48W - 42L
1,436 Elo+
Solo
Guan Yu
Guan Yu
Rayasf
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,653 SR
1,398 Elo+

VS

Team Averages
Level 26
1,500 SR
1,398 Elo+
Camazotz
Camazotz
 
Camazotz
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FAO_Quez
Morgan Le Fay
Level 21
God Stats
6W - 3L
1,500 SR
Queue Stats
25W - 24L
1,401 Elo+
Party 1
Bellona
Bellona
ShinkouRaijin
Bellona
Level 22
God Stats
2W - 1L
1,534 SR
Queue Stats
8W - 16L
1,236 Elo+
Solo
Charybdis
Charybdis
SirPluto
Charybdis
Level 66
God Stats
15W - 20L
1,466 SR
Queue Stats
78W - 65L
1,486 Elo+
Party 2
Terra
Terra
sqWADADA
Terra
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 51L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlanST0312
Cernunnos
7
0 / 3 / 0
4,060
451
2,198
4,221
671
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 2 / 0
4,293
477
2,205
6,686
1,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Havie373
Thanatos
8
2 / 2 / 0
4,994
555
3,107
5,714
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 0
4,233
470
1,739
3,307
746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Rayasf
Guan Yu
2
0 / 3 / 0
3,287
365
960
2,205
782
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
3 / 0 / 4
5,752
639
3,504
5,741
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
FAO_Quez
Morgan Le Fay
7
1 / 1 / 0
4,539
504
955
3,125
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
8
1 / 1 / 0
4,938
549
1,005
4,218
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
SirPluto
Charybdis
9
5 / 0 / 3
5,775
642
6,073
4,796
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
sqWADADA
Terra
8
2 / 0 / 6
5,597
622
2,847
5,652
1,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
12
12
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
0
4
5
L
Cernunnos
AlanST0312
Cernunnos
0
3
0
0
W
Morgan Le Fay
FAO_Quez
Morgan Le Fay
1
1
0
1
L
0
2
0
0
L
Thanatos
Havie373
Thanatos
2
2
0
1
L
0
2
0
0
L
Guan Yu
Rayasf
Guan Yu
0
3
0
0
W
Bellona
1
1
0
1
W
Charybdis
SirPluto
Charybdis
5
0
3
6.5
W
Terra
sqWADADA
Terra
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,209
Damage
14,384
22,133
Taken
23,532
5,460
Mitigated
8,175
6,909
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
3,504
770
0
4,786
5,741
1,626
0
296
5,445
0
30,029
L
Cernunnos
AlanST0312
Cernunnos
2,198
1,335
0
37
4,221
671
0
600
3,621
0
16,743
W
Morgan Le Fay
FAO_Quez
Morgan Le Fay
955
190
0
587
3,125
869
208
398
2,727
13,586
0
L
2,205
271
645
1,294
6,686
1,827
0
1,462
5,224
8,614
0
L
Thanatos
Havie373
Thanatos
3,107
743
0
3,979
5,714
1,434
0
348
5,312
0
17,360
L
1,739
631
0
755
3,307
746
0
539
2,702
14,517
1,520
L
Guan Yu
Rayasf
Guan Yu
960
389
0
199
2,205
782
0
677
1,472
0
3,516
W
Bellona
1,005
365
0
1,373
4,218
2,899
602
0
4,218
0
15,566
W
Charybdis
SirPluto
Charybdis
6,073
3,677
0
1,500
4,796
1,116
1,028
1,405
3,391
0
31,098
W
Terra
sqWADADA
Terra
2,847
1,144
2,236
2,646
5,652
1,665
52
1,630
4,022
8,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,867
Gold Earned
26,601
130
Minions Killed
188
0
Camps Cleared
0
692,173
Distance Traveled
778,081
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,752
639
52
6
0
178,277
2
L
Cernunnos
4,060
451
38
4
0
136,957
0
W
Morgan Le Fay
4,539
504
23
3
0
138,497
0
L
Geb
4,293
477
11
1
0
158,972
2
L
Thanatos
4,994
555
46
5
0
168,895
0
L
Sol
4,233
470
31
3
0
159,219
1
L
Guan Yu
3,287
365
4
0
0
68,130
2
W
Bellona
4,938
549
40
4
0
120,172
1
W
Charybdis
5,775
642
57
6
0
165,964
2
W
Terra
5,597
622
16
2
0
175,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role