Player Matchup

Chaac
Chaac
Alpachaz
Chaac
Level 24
God Stats
6W - 7L
1,414 SR
Queue Stats
110W - 81L
1,551 Elo+
Solo
Bastet
Bastet
BadBunny69420
Bastet
Level 23
God Stats
6W - 3L
1,617 SR
Queue Stats
57W - 42L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OprahsJuicyJugs
Morgan Le Fay
Level 86
God Stats
8W - 4L
1,561 SR
Queue Stats
170W - 156L
1,541 Elo+
Party 1
Artemis
Artemis
hwinbird
Artemis
Level 15
God Stats
4W - 3L
1,559 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
mn2011
Jormungandr
Level 12
God Stats
1W - 0L
1,629 SR
Queue Stats
5W - 2L
1,619 Elo+
Party 1
Team Averages
Level 32
1,556 SR
1,547 Elo+

VS

Team Averages
Level 18
1,556 SR
1,468 Elo+
Olorun
Olorun
ClockWorker123
Olorun
Level 17
God Stats
1W - 4L
1,384 SR
Queue Stats
27W - 24L
1,494 Elo+
Solo
Ares
Ares
DKsinaDH
Ares
Level 24
God Stats
1W - 3L
1,782 SR
Queue Stats
5W - 8L
1,453 Elo+
Solo
Jing Wei
Jing Wei
Wookiecreeper
Jing Wei
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 168L
1,568 Elo+
Solo
Bellona
Bellona
mando77
Bellona
Level 14
God Stats
3W - 2L
1,613 SR
Queue Stats
29W - 38L
1,493 Elo+
Solo
Thor
Thor
specialeducation
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alpachaz
Chaac
12
9 / 0 / 1
7,195
720
7,999
6,293
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 0 / 2
6,267
627
2,511
4,375
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
OprahsJuicyJugs
Morgan Le Fay
10
5 / 1 / 2
6,108
611
4,720
3,362
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
hwinbird
Artemis
8
0 / 1 / 0
4,734
473
753
2,708
714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
mn2011
Jormungandr
9
1 / 0 / 1
5,417
542
1,837
3,777
2,277
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,683
468
1,371
4,790
1,522
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
7
0 / 1 / 0
4,436
444
1,439
3,703
1,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Wookiecreeper
Jing Wei
9
1 / 1 / 1
5,542
554
2,390
3,818
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
mando77
Bellona
7
0 / 5 / 0
4,453
445
1,776
5,386
2,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
1 / 7 / 0
4,571
457
1,803
8,316
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
18
Kills
2
2
Deaths
18
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alpachaz
Chaac
9
0
1
9.5
W
3
0
2
4
L
0
4
0
0
L
Ares
0
1
0
0
W
Morgan Le Fay
OprahsJuicyJugs
Morgan Le Fay
5
1
2
6
L
Jing Wei
Wookiecreeper
Jing Wei
1
1
1
1.5
W
Artemis
hwinbird
Artemis
0
1
0
0
L
Bellona
mando77
Bellona
0
5
0
0
W
Jormungandr
mn2011
Jormungandr
1
0
1
1.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
8,779
20,515
Taken
26,013
8,853
Mitigated
8,505
10,120
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alpachaz
Chaac
7,999
1,631
0
4,327
6,293
3,495
0
466
5,827
0
36,967
W
2,511
1,037
0
3,518
4,375
1,205
0
0
4,375
0
35,045
L
1,371
598
33
920
4,790
1,522
0
3,117
1,673
19,495
1,621
L
Ares
1,439
183
0
1,074
3,703
1,344
0
1,274
2,204
3,668
0
W
Morgan Le Fay
OprahsJuicyJugs
Morgan Le Fay
4,720
766
0
419
3,362
1,162
706
937
2,425
32,119
0
L
Jing Wei
Wookiecreeper
Jing Wei
2,390
1,867
0
1,893
3,818
992
0
1,007
2,811
0
31,397
W
Artemis
hwinbird
Artemis
753
239
0
1,084
2,708
714
0
148
2,560
0
17,913
L
Bellona
mando77
Bellona
1,776
514
0
638
5,386
2,792
652
0
4,936
0
15,745
W
Jormungandr
mn2011
Jormungandr
1,837
416
0
772
3,777
2,277
0
1,068
2,709
16,259
0
L
1,803
876
0
230
8,316
1,855
0
1,159
6,989
0
19,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,721
Gold Earned
23,685
288
Minions Killed
209
0
Camps Cleared
0
939,774
Distance Traveled
870,085
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,195
720
77
8
0
199,485
2
W
Bastet
6,267
627
82
8
0
207,038
0
L
Olorun
4,683
468
48
5
0
161,965
1
L
Ares
4,436
444
3
0
0
201,314
0
W
Morgan Le Fay
6,108
611
48
5
0
185,299
1
L
Jing Wei
5,542
554
77
8
0
161,436
0
W
Artemis
4,734
473
46
5
0
183,231
1
L
Bellona
4,453
445
39
4
0
191,149
1
W
Jormungandr
5,417
542
35
4
0
164,721
1
L
Thor
4,571
457
42
4
0
154,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role