Player Matchup

Hercules
Hercules
HELLmet
Hercules
Level 158
God Stats
23W - 29L
1,554 SR
Queue Stats
256W - 230L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
HeadHunterXY
Baron Samedi
Level 149
God Stats
18W - 11L
1,752 SR
Queue Stats
269W - 301L
1,567 Elo+
Solo
Cliodhna
Cliodhna
TimberFrame
Cliodhna
Level 123
God Stats
3W - 0L
1,669 SR
Queue Stats
8W - 4L
1,692 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vengefulspartan
Kumbhakarna
Level 157
God Stats
15W - 12L
1,603 SR
Queue Stats
230W - 214L
1,634 Elo+
Party 1
Team Averages
Level 147
1,645 SR
1,628 Elo+

VS

Team Averages
Level 137
1,621 SR
1,621 Elo+
Ra
Ra
DaMetzger
Ra
Level 137
God Stats
0W - 1L
1,443 SR
Queue Stats
44W - 27L
1,633 Elo+
Party 2
Geb
Geb
Leintuch
Geb
Level 132
God Stats
0W - 1L
1,857 SR
Queue Stats
10W - 8L
1,606 Elo+
Party 2
Mulan
Mulan
Yastrebitel
Mulan
Level 138
God Stats
1W - 1L
1,562 SR
Queue Stats
11W - 7L
1,597 Elo+
Party 2
Jing Wei
Jing Wei
bigfudge133
Jing Wei
Level 142
God Stats
3W - 3L
1,621 SR
Queue Stats
103W - 66L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HELLmet
Hercules
16
4 / 1 / 8
10,179
848
8,775
16,627
11,563
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
HeadHunterXY
Baron Samedi
16
5 / 2 / 6
10,442
870
12,097
9,526
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
TimberFrame
Cliodhna
18
5 / 1 / 9
11,536
961
17,194
14,102
5,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Vengefulspartan
Kumbhakarna
14
2 / 3 / 4
9,376
781
5,454
11,249
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,816
735
6,099
8,510
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 2 / 3
8,537
711
5,752
10,836
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 3
8,767
731
13,317
20,222
13,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
bigfudge133
Jing Wei
14
1 / 5 / 3
8,374
698
7,498
11,320
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
7
7
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Hercules
HELLmet
Hercules
4
1
8
8
W
Baron Samedi
HeadHunterXY
Baron Samedi
5
2
6
4
L
1
2
3
1.25
W
Cliodhna
TimberFrame
Cliodhna
5
1
9
9.5
W
Kumbhakarna
Vengefulspartan
Kumbhakarna
2
3
4
1.33
L
3
6
3
0.75
L
Jing Wei
bigfudge133
Jing Wei
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,520
Damage
32,666
51,504
Taken
50,888
26,561
Mitigated
29,568
25,669
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,099
437
2,770
1,675
8,510
4,706
86
3,924
4,586
32,516
0
W
Hercules
HELLmet
Hercules
8,775
3,413
0
8,450
16,627
11,563
911
3,989
12,422
302
18,244
W
Baron Samedi
HeadHunterXY
Baron Samedi
12,097
1,047
2,098
3,602
9,526
4,509
1,078
2,546
6,736
40,402
0
L
5,752
760
0
1,297
10,836
7,118
0
3,098
7,738
13,466
0
W
Cliodhna
TimberFrame
Cliodhna
17,194
2,575
0
8,906
14,102
5,851
3,166
3,563
10,185
0
63,990
W
Kumbhakarna
Vengefulspartan
Kumbhakarna
5,454
271
0
2,613
11,249
4,638
140
2,502
7,359
24,679
0
L
13,317
2,095
0
4,166
20,222
13,794
0
7,435
12,787
0
25,320
L
Jing Wei
bigfudge133
Jing Wei
7,498
5,492
0
2,290
11,320
3,950
1,496
3,465
7,855
0
27,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
34,494
229
Minions Killed
163
16
Camps Cleared
5
1,080,785
Distance Traveled
844,611
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,816
735
72
6
1
223,833
2
W
Hercules
10,179
848
27
2
0
273,655
4
W
Baron Samedi
10,442
870
57
5
1
239,949
2
L
Geb
8,537
711
10
1
1
199,161
1
W
Cliodhna
11,536
961
108
9
12
338,924
1
W
Kumbhakarna
9,376
781
37
3
3
228,257
4
L
Mulan
8,767
731
30
3
1
216,074
2
L
Jing Wei
8,374
698
51
4
2
205,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role