Player Matchup

Anhur
Anhur
BigBootyBotham
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,475 Elo+
Party 1
Chaac
Chaac
Greeennn
Chaac
Level 118
God Stats
1W - 1L
1,263 SR
Queue Stats
76W - 67L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
NeweII
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,456 Elo+
Party 1
Team Averages
Level 57
1,421 SR
1,474 Elo+

VS

Team Averages
Level 61
1,687 SR
1,629 Elo+
Baron Samedi
Baron Samedi
Annallee
Baron Samedi
Level 127
God Stats
14W - 13L
1,493 SR
Queue Stats
224W - 196L
1,648 Elo+
Solo
Danzaburou
Danzaburou
DarkGaiaa
Danzaburou
Level 29
God Stats
13W - 6L
1,591 SR
Queue Stats
164W - 112L
1,618 Elo+
Party 2
Hera
Hera
MADTIMBO
Hera
Level 27
God Stats
22W - 8L
1,977 SR
Queue Stats
141W - 93L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 3
8,533
711
4,903
12,177
3,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Greeennn
Chaac
11
2 / 4 / 5
8,020
668
11,497
23,369
13,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
NeweII
Cthulhu
12
2 / 5 / 3
8,477
706
8,412
13,398
12,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Annallee
Baron Samedi
13
5 / 2 / 12
9,381
782
13,876
14,047
12,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DarkGaiaa
Danzaburou
14
8 / 2 / 7
10,241
853
13,959
11,202
4,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
13
5 / 3 / 10
9,199
767
11,472
8,126
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
18
18
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Annallee
Baron Samedi
5
2
12
5.5
L
3
9
3
0.5
W
Danzaburou
DarkGaiaa
Danzaburou
8
2
7
5.75
L
Chaac
Greeennn
Chaac
2
4
5
1.13
W
Hera
5
3
10
3.33
L
Cthulhu
NeweII
Cthulhu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,812
Damage
39,307
48,944
Taken
33,375
29,261
Mitigated
20,130
10,856
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Annallee
Baron Samedi
13,876
3,539
2,569
7,493
14,047
12,443
677
2,291
11,261
31,139
0
L
4,903
2,854
351
879
12,177
3,890
680
6,819
5,358
0
15,218
W
Danzaburou
DarkGaiaa
Danzaburou
13,959
9,253
0
5,046
11,202
4,630
1,719
3,605
7,302
0
40,189
L
Chaac
Greeennn
Chaac
11,497
2,719
706
8,920
23,369
13,140
109
10,822
12,547
0
34,539
W
Hera
11,472
3,811
0
2,277
8,126
3,057
620
2,808
4,967
29,280
0
L
Cthulhu
NeweII
Cthulhu
8,412
433
0
0
13,398
12,231
130
7,930
5,468
19,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,030
Gold Earned
28,821
117
Minions Killed
130
4
Camps Cleared
5
625,369
Distance Traveled
609,594
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,381
782
29
2
3
204,761
4
L
Anhur
8,533
711
26
2
2
189,066
2
W
Danzaburou
10,241
853
57
5
1
203,608
1
L
Chaac
8,020
668
50
4
1
222,841
4
W
Hera
9,199
767
44
4
1
201,225
2
L
Cthulhu
8,477
706
41
3
1
213,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role