Player Matchup

Fafnir
Fafnir
Fladingus
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,163 Elo+
Party 1
Loki
Loki
MiaWallace1201
Loki
Level 21
God Stats
5W - 15L
1,272 SR
Queue Stats
80W - 117L
1,263 Elo+
Solo
Guan Yu
Guan Yu
NightmareZeoX
Guan Yu
Level 22
God Stats
1W - 4L
1,237 SR
Queue Stats
56W - 88L
1,294 Elo+
Solo
Hachiman
Hachiman
WX_Kniazz228
Hachiman
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
945 Elo+
Solo
Chronos
Chronos
savagec4ssngabe
Chronos
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 75L
1,274 Elo+
Party 1
Team Averages
Level 19
1,402 SR
1,188 Elo+

VS

Team Averages
Level 19
1,452 SR
1,311 Elo+
Ah Puch
Ah Puch
Petoo123941
Ah Puch
Level 11
God Stats
2W - 1L
1,538 SR
Queue Stats
2W - 3L
1,137 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tessi12
Tsukuyomi
Level 46
God Stats
1W - 1L
1,203 SR
Queue Stats
3W - 2L
1,356 Elo+
Party 2
Neith
Neith
avar951
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ares
Ares
dexter_dialogue3
Ares
Level 16
God Stats
4W - 1L
1,514 SR
Queue Stats
7W - 4L
1,363 Elo+
Party 2
Geb
Geb
energyfighter_xd
Geb
Level 13
God Stats
12W - 8L
1,505 SR
Queue Stats
15W - 16L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fladingus
Fafnir
13
0 / 9 / 4
9,021
410
8,425
24,716
29,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 6 / 4
11,047
502
7,017
13,912
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
15
0 / 8 / 2
9,471
431
1,519
13,927
5,731
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
WX_Kniazz228
Hachiman
15
8 / 6 / 1
9,984
454
11,723
14,864
4,806
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 11 / 1
10,466
476
17,712
23,554
8,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Petoo123941
Ah Puch
17
4 / 4 / 13
11,690
531
14,521
10,295
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Tessi12
Tsukuyomi
20
23 / 1 / 2
14,378
654
23,869
15,863
7,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
avar951
Neith
13
1 / 6 / 6
9,032
411
7,227
11,127
4,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
10 / 2 / 10
12,216
555
12,907
23,828
26,638
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 8 / 4
9,265
421
5,110
15,233
9,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
20
Kills
39
40
Deaths
21
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Fladingus
Fafnir
0
9
4
0.22
L
7
6
4
1.5
L
Guan Yu
0
8
2
0.13
W
Ah Puch
Petoo123941
Ah Puch
4
4
13
2.63
W
Tsukuyomi
Tessi12
Tsukuyomi
23
1
2
24
L
Hachiman
WX_Kniazz228
Hachiman
8
6
1
1.42
W
Neith
avar951
Neith
1
6
6
0.67
W
10
2
10
7.5
W
1
8
4
0.38
L
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,396
Damage
63,634
90,973
Taken
76,346
53,217
Mitigated
51,905
11,282
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Fladingus
Fafnir
8,425
2,882
0
2,011
24,716
29,421
70
9,053
15,137
19,429
0
L
7,017
1,213
0
2,077
13,912
5,031
542
5,572
8,166
0
61,287
L
Guan Yu
1,519
496
189
2,362
13,927
5,731
1,994
1,476
12,367
0
55,067
W
Ah Puch
Petoo123941
Ah Puch
14,521
1,377
376
2,457
10,295
4,038
4,032
4,474
5,821
59,312
0
W
Tsukuyomi
Tessi12
Tsukuyomi
23,869
5,897
160
4,938
15,863
7,241
4,793
4,472
11,391
0
112,138
L
Hachiman
WX_Kniazz228
Hachiman
11,723
8,403
0
726
14,864
4,806
832
6,272
8,534
0
45,363
W
Neith
avar951
Neith
7,227
3,960
0
203
11,127
4,357
1,392
3,692
7,435
0
20,978
W
12,907
1,216
618
6,274
23,828
26,638
1,335
10,358
13,470
40,269
0
W
5,110
572
0
566
15,233
9,631
413
3,141
12,092
20,788
0
L
17,712
11,095
0
3,917
23,554
8,228
1,080
9,298
13,950
70,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,989
Gold Earned
56,581
443
Minions Killed
391
0
Camps Cleared
0
1,765,935
Distance Traveled
1,994,894
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,021
410
18
1
0
366,339
0
L
Loki
11,047
502
127
6
0
406,130
0
L
Guan Yu
9,471
431
118
5
0
304,240
0
W
Ah Puch
11,690
531
107
5
0
344,463
3
W
Tsukuyomi
14,378
654
161
7
0
460,404
0
L
Hachiman
9,984
454
74
3
0
374,794
5
W
Neith
9,032
411
42
2
0
366,426
0
W
Ares
12,216
555
48
2
0
423,979
2
W
Geb
9,265
421
33
2
0
399,622
0
L
Chronos
10,466
476
106
5
0
314,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role