Player Matchup

Danzaburou
Danzaburou
DASHIZ4LIFE
Danzaburou
Level 54
God Stats
2W - 4L
1,436 SR
Queue Stats
13W - 17L
1,336 Elo+
Solo
Ah Puch
Ah Puch
UncleDoof
Ah Puch
Level 107
God Stats
17W - 26L
1,210 SR
Queue Stats
51W - 80L
1,272 Elo+
Solo
Geb
Geb
XXblackroad
Geb
Level 26
God Stats
1W - 2L
1,371 SR
Queue Stats
18W - 46L
1,171 Elo+
Solo
Team Averages
Level 62
1,339 SR
1,260 Elo+

VS

Team Averages
Level 55
1,353 SR
1,253 Elo+
Rama
Rama
Alex Watter
Rama
Level 28
God Stats
16W - 16L
1,407 SR
Queue Stats
101W - 133L
1,286 Elo+
Solo
Gilgamesh
Gilgamesh
Noizy boy557
Gilgamesh
Level 119
God Stats
10W - 14L
1,392 SR
Queue Stats
174W - 235L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
ZAWORLDO OH
Cthulhu
Level 17
God Stats
1W - 1L
1,258 SR
Queue Stats
20W - 33L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DASHIZ4LIFE
Danzaburou
13
3 / 11 / 6
11,735
618
12,392
19,007
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
UncleDoof
Ah Puch
17
10 / 2 / 3
13,550
713
22,577
8,305
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 7 / 9
11,573
609
10,243
22,692
20,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 8
13,033
686
19,060
19,394
6,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Noizy boy557
Gilgamesh
16
3 / 4 / 8
11,906
627
9,666
19,419
18,814
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
ZAWORLDO OH
Cthulhu
16
9 / 6 / 5
13,834
728
12,045
24,363
27,199
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
15
Kills
19
20
Deaths
16
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
6
8
1.83
L
Danzaburou
DASHIZ4LIFE
Danzaburou
3
11
6
0.55
W
Gilgamesh
Noizy boy557
Gilgamesh
3
4
8
1.75
L
Ah Puch
UncleDoof
Ah Puch
10
2
3
5.75
L
2
7
9
0.93
W
Cthulhu
ZAWORLDO OH
Cthulhu
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,212
Damage
40,771
50,004
Taken
63,176
31,295
Mitigated
52,876
5,060
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,060
12,831
0
4,239
19,394
6,863
1,131
11,233
7,970
0
68,913
L
Danzaburou
DASHIZ4LIFE
Danzaburou
12,392
5,992
0
1,717
19,007
8,212
545
3,762
15,245
0
34,327
W
Gilgamesh
Noizy boy557
Gilgamesh
9,666
2,524
1,224
1,304
19,419
18,814
959
8,715
10,492
0
30,656
L
Ah Puch
UncleDoof
Ah Puch
22,577
934
604
1,825
8,305
3,020
886
4,146
4,159
66,039
0
L
10,243
1,271
0
914
22,692
20,063
111
5,237
17,455
23,918
0
W
Cthulhu
ZAWORLDO OH
Cthulhu
12,045
961
106
620
24,363
27,199
1,094
12,734
11,560
35,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
38,773
183
Minions Killed
191
7
Camps Cleared
6
843,747
Distance Traveled
961,029
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,033
686
97
5
4
293,362
2
L
Danzaburou
11,735
618
46
2
1
255,497
2
W
Gilgamesh
11,906
627
45
2
2
352,987
6
L
Ah Puch
13,550
713
115
6
5
275,916
2
L
Geb
11,573
609
22
1
1
312,334
2
W
Cthulhu
13,834
728
49
3
0
314,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role