Player Matchup

Hachiman
Hachiman
DarthPlagueis69
Hachiman
Level 15
God Stats
4W - 5L
1,163 SR
Queue Stats
50W - 55L
1,257 Elo+
Solo
Erlang Shen
Erlang Shen
DoYaLuvMe
Erlang Shen
Level 11
God Stats
10W - 11L
1,500 SR
Queue Stats
134W - 145L
1,358 Elo+
Solo
Pele
Pele
Irishavatar727
Pele
Level 16
God Stats
7W - 6L
1,451 SR
Queue Stats
115W - 110L
1,475 Elo+
Solo
Anubis
Anubis
Sukiru_no_kami
Anubis
Level 5
God Stats
2W - 3L
1,540 SR
Queue Stats
5W - 8L
1,466 Elo+
Solo
Ymir
Ymir
rubyredrocketeer
Ymir
Level 7
God Stats
1W - 6L
1,245 SR
Queue Stats
2W - 9L
1,253 Elo+
Solo
Team Averages
Level 11
1,380 SR
1,362 Elo+

VS

Team Averages
Level 23
1,593 SR
1,492 Elo+
Jing Wei
Jing Wei
ATA_Vinnie
Jing Wei
Level 29
God Stats
14W - 8L
1,553 SR
Queue Stats
22W - 9L
1,553 Elo+
Party 1
Ares
Ares
Alkay_2005_
Ares
Level 15
God Stats
12W - 4L
1,692 SR
Queue Stats
20W - 11L
1,491 Elo+
Party 1
Horus
Horus
MonsterKing-w-
Horus
Level 28
God Stats
5W - 1L
1,718 SR
Queue Stats
34W - 24L
1,486 Elo+
Party 1
Anubis
Anubis
SirColddd
Anubis
Level 29
God Stats
12W - 6L
1,598 SR
Queue Stats
32W - 38L
1,561 Elo+
Solo
Loki
Loki
yuyu_RAGE_Pleyer
Loki
Level 13
God Stats
10W - 6L
1,406 SR
Queue Stats
18W - 9L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
3 / 13 / 4
9,421
1,047
8,340
21,381
6,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
DoYaLuvMe
Erlang Shen
14
1 / 9 / 3
8,387
932
7,867
22,597
16,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 9 / 4
9,107
1,012
13,534
19,007
6,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 10 / 5
9,730
1,081
12,323
17,612
7,077
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 2
7,705
856
2,405
4,768
1,700
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ATA_Vinnie
Jing Wei
18
15 / 2 / 19
11,994
1,333
23,327
9,420
3,344
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 1 / 27
10,495
1,166
9,497
11,441
8,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 0 / 27
9,985
1,109
6,604
8,454
8,414
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
SirColddd
Anubis
19
18 / 1 / 20
13,564
1,507
28,084
10,869
4,919
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 4 / 28
10,288
1,143
13,105
9,438
2,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
164
8
Kills
43
43
Deaths
8
18
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ATA_Vinnie
Jing Wei
15
2
19
12.25
W
3
1
27
16.5
L
Hachiman
3
13
4
0.38
L
Erlang Shen
DoYaLuvMe
Erlang Shen
1
9
3
0.28
L
2
9
4
0.44
W
2
0
27
15.5
W
Anubis
SirColddd
Anubis
18
1
20
28
L
2
10
5
0.45
L
0
2
2
0.5
W
5
4
28
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,469
Damage
80,617
85,365
Taken
49,622
37,933
Mitigated
27,981
4,259
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ATA_Vinnie
Jing Wei
23,327
20,715
0
0
9,420
3,344
0
4,424
4,996
0
31,074
W
9,497
2,120
1,555
777
11,441
8,337
0
3,389
8,052
11,068
0
L
Hachiman
8,340
4,686
0
852
21,381
6,132
0
8,510
12,871
368
14,781
L
Erlang Shen
DoYaLuvMe
Erlang Shen
7,867
3,238
0
903
22,597
16,731
0
7,994
14,603
0
14,785
L
13,534
3,742
0
896
19,007
6,293
0
9,469
9,538
0
18,062
W
6,604
4,601
4,550
3,588
8,454
8,414
0
1,793
6,661
0
9,937
W
Anubis
SirColddd
Anubis
28,084
3,015
738
7,270
10,869
4,919
0
2,640
8,229
59,286
0
L
12,323
1,089
75
1,395
17,612
7,077
0
9,861
7,751
30,068
0
L
2,405
523
0
138
4,768
1,700
0
1,747
3,021
6,922
0
W
13,105
3,711
0
510
9,438
2,967
0
2,836
6,059
0
27,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
56,326
92
Minions Killed
149
3
Camps Cleared
3
631,964
Distance Traveled
863,090
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,994
1,333
25
3
2
175,496
0
W
Ares
10,495
1,166
2
0
0
172,729
0
L
Hachiman
9,421
1,047
16
2
0
142,731
0
L
Erlang Shen
8,387
932
9
1
1
161,912
0
L
Pele
9,107
1,012
13
1
2
155,310
0
W
Horus
9,985
1,109
6
1
0
202,232
0
W
Anubis
13,564
1,507
97
11
1
148,872
0
L
Anubis
9,730
1,081
45
5
0
108,218
1
L
Ymir
7,705
856
9
1
0
63,793
0
W
Loki
10,288
1,143
19
2
0
163,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role