Player Matchup

Set
Set
DonkeyHachizo
Set
Level 8
God Stats
0W - 6L
1,246 SR
Queue Stats
1W - 8L
1,104 Elo+
Party 2
Kukulkan
Kukulkan
IPlayThisF0rFun
Kukulkan
Level 22
God Stats
1W - 3L
1,422 SR
Queue Stats
58W - 63L
1,548 Elo+
Solo
Terra
Terra
Miloincome
Terra
Level 15
God Stats
4W - 2L
1,850 SR
Queue Stats
7W - 9L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
TRIIIS
Erlang Shen
Level 8
God Stats
0W - 3L
1,207 SR
Queue Stats
1W - 7L
1,136 Elo+
Party 2
Hachiman
Hachiman
Vermudaaaaa
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,136 Elo+
Party 2
Team Averages
Level 13
1,445 SR
1,277 Elo+

VS

Team Averages
Level 35
1,530 SR
1,390 Elo+
Danzaburou
Danzaburou
BigCake34
Danzaburou
Level 99
God Stats
12W - 13L
1,498 SR
Queue Stats
115W - 115L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
Hec588
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,366 Elo+
Solo
Guan Yu
Guan Yu
Jrob08
Guan Yu
Level 8
God Stats
1W - 2L
1,577 SR
Queue Stats
57W - 55L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
ohGranzby
Cthulhu
Level 16
God Stats
17W - 31L
1,437 SR
Queue Stats
339W - 378L
1,493 Elo+
Solo
The Morrigan
The Morrigan
xosabaox
The Morrigan
Level 24
God Stats
3W - 6L
1,639 SR
Queue Stats
40W - 66L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,228
380
1,494
11,647
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
13
2 / 2 / 0
7,927
417
10,391
9,538
3,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Terra
11
1 / 5 / 0
7,595
400
3,117
16,036
16,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
TRIIIS
Erlang Shen
14
0 / 2 / 0
7,551
397
3,886
8,158
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Vermudaaaaa
Hachiman
12
0 / 8 / 1
7,026
370
5,093
11,534
4,240
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigCake34
Danzaburou
15
9 / 0 / 6
10,683
562
10,922
8,668
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Hec588
Hun Batz
18
4 / 1 / 3
10,489
552
7,440
11,750
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Jrob08
Guan Yu
15
1 / 0 / 4
9,792
515
5,900
12,993
16,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
ohGranzby
Cthulhu
14
3 / 0 / 9
8,908
469
8,973
8,302
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
xosabaox
The Morrigan
15
2 / 2 / 0
9,245
487
3,380
8,613
3,056
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
19
19
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigCake34
Danzaburou
9
0
6
12
L
0
2
0
0
W
Hun Batz
Hec588
Hun Batz
4
1
3
5.5
L
Kukulkan
2
2
0
1
W
Guan Yu
Jrob08
Guan Yu
1
0
4
3
L
Terra
1
5
0
0.2
L
Erlang Shen
TRIIIS
Erlang Shen
0
2
0
0
L
Hachiman
Vermudaaaaa
Hachiman
0
8
1
0.06
W
Cthulhu
ohGranzby
Cthulhu
3
0
9
7.5
W
The Morrigan
xosabaox
The Morrigan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
36,615
56,913
Taken
50,326
33,998
Mitigated
33,740
14,055
Healing
26,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigCake34
Danzaburou
10,922
4,256
368
5,718
8,668
2,963
3,563
3,157
5,511
0
61,117
L
1,494
301
0
0
11,647
4,521
0
1,257
10,251
0
44,254
W
Hun Batz
Hec588
Hun Batz
7,440
3,247
54
6,672
11,750
4,381
2,562
1,803
9,947
0
78,138
L
Kukulkan
10,391
2,002
0
5,714
9,538
3,403
194
2,585
6,683
47,249
0
W
Guan Yu
Jrob08
Guan Yu
5,900
895
529
6,736
12,993
16,346
458
2,574
10,419
0
54,457
L
Terra
3,117
779
1,205
3,576
16,036
16,349
0
5,080
10,209
17,380
0
L
Erlang Shen
TRIIIS
Erlang Shen
3,886
1,509
0
2,348
8,158
5,485
246
875
7,234
1,165
31,568
L
Hachiman
Vermudaaaaa
Hachiman
5,093
2,448
0
1,212
11,534
4,240
0
1,149
10,183
0
36,429
W
Cthulhu
ohGranzby
Cthulhu
8,973
774
376
2,696
8,302
6,994
455
2,238
6,064
24,508
0
W
The Morrigan
xosabaox
The Morrigan
3,380
1,598
0
3,290
8,613
3,056
903
4,067
4,546
43,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
49,117
331
Minions Killed
475
0
Camps Cleared
0
1,669,708
Distance Traveled
1,629,568
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,683
562
110
6
0
325,824
1
L
Set
7,228
380
82
4
0
346,005
2
W
Hun Batz
10,489
552
142
7
0
378,574
1
L
Kukulkan
7,927
417
82
4
0
310,085
2
W
Guan Yu
9,792
515
97
5
0
355,654
0
L
Terra
7,595
400
22
1
0
334,356
2
L
Erlang Shen
7,551
397
75
4
0
377,198
4
L
Hachiman
7,026
370
70
4
0
302,064
0
W
Cthulhu
8,908
469
41
2
0
283,318
2
W
The Morrigan
9,245
487
85
4
0
286,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role