Player Matchup

Charybdis
Charybdis
PlumpRat
Charybdis
Level 63
God Stats
4W - 4L
1,416 SR
Queue Stats
32W - 48L
1,348 Elo+
Party 2
Tiamat
Tiamat
daddyflapjak
Tiamat
Level 81
God Stats
1W - 0L
1,834 SR
Queue Stats
49W - 46L
1,434 Elo+
Party 2
Ymir
Ymir
nunjamin953
Ymir
Level 59
God Stats
3W - 1L
1,497 SR
Queue Stats
49W - 53L
1,424 Elo+
Party 2
Team Averages
Level 68
1,582 SR
1,402 Elo+

VS

Team Averages
Level 30
1,399 SR
1,265 Elo+
Ra
Ra
Frenzy-S-Wolfe
Ra
Level 55
God Stats
0W - 3L
1,257 SR
Queue Stats
9W - 16L
1,329 Elo+
Party 1
Cabrakan
Cabrakan
Lansril97
Cabrakan
Level 28
God Stats
0W - 1L
1,322 SR
Queue Stats
7W - 12L
1,323 Elo+
Party 1
Jing Wei
Jing Wei
skulllover69
Jing Wei
Level 8
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PlumpRat
Charybdis
15
10 / 0 / 13
10,235
787
16,236
8,535
3,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
15
7 / 1 / 17
10,061
774
14,810
9,492
6,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
8 / 0 / 16
10,802
831
7,778
16,558
17,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
8,096
623
11,138
11,555
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Lansril97
Cabrakan
10
0 / 8 / 1
7,945
611
6,038
19,470
23,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
skulllover69
Jing Wei
9
0 / 11 / 1
7,195
553
4,484
13,028
4,834
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
25
Kills
1
1
Deaths
25
46
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Cabrakan
Lansril97
Cabrakan
0
8
1
0.06
W
Charybdis
PlumpRat
Charybdis
10
0
13
16.5
W
Tiamat
7
1
17
15.5
W
8
0
16
16
L
Jing Wei
skulllover69
Jing Wei
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,824
Damage
21,660
34,585
Taken
44,053
28,001
Mitigated
34,477
8,780
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,138
1,469
980
3,359
11,555
6,487
93
6,632
4,923
42,440
0
L
Cabrakan
Lansril97
Cabrakan
6,038
961
254
3,232
19,470
23,156
0
9,354
10,116
16,812
0
W
Charybdis
PlumpRat
Charybdis
16,236
9,651
0
818
8,535
3,382
1,784
3,532
4,825
0
42,645
W
Tiamat
14,810
1,706
551
4,668
9,492
6,653
571
4,563
4,650
41,313
0
W
7,778
1,562
677
2,066
16,558
17,966
222
8,260
7,531
18,376
0
L
Jing Wei
skulllover69
Jing Wei
4,484
4,198
0
0
13,028
4,834
225
6,813
6,215
0
15,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
23,236
138
Minions Killed
132
4
Camps Cleared
4
662,879
Distance Traveled
556,472
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,096
623
84
6
4
190,056
1
L
Cabrakan
7,945
611
16
1
0
177,048
2
W
Charybdis
10,235
787
53
4
1
211,764
1
W
Tiamat
10,061
774
63
5
2
238,511
1
W
Ymir
10,802
831
22
2
1
212,604
4
L
Jing Wei
7,195
553
32
2
0
189,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role