Player Matchup

Cernunnos
Cernunnos
MatogeSK
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,504 Elo+
Solo
Sobek
Sobek
Mimicryrcimim
Sobek
Level 101
God Stats
2W - 3L
1,546 SR
Queue Stats
149W - 152L
1,443 Elo+
Solo
The Morrigan
The Morrigan
Zott17
The Morrigan
Level 50
God Stats
0W - 4L
1,090 SR
Queue Stats
72W - 92L
1,438 Elo+
Party 2
King Arthur
King Arthur
ezerlast
King Arthur
Level 67
God Stats
0W - 2L
1,279 SR
Queue Stats
148W - 168L
1,489 Elo+
Party 2
Odin
Odin
stuffersz2
Odin
Level 156
God Stats
1W - 3L
1,451 SR
Queue Stats
108W - 121L
1,462 Elo+
Solo
Team Averages
Level 80
1,373 SR
1,467 Elo+

VS

Team Averages
Level 116
1,501 SR
1,555 Elo+
Apollo
Apollo
 
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Admiin
Loki
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 20L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
Ocеan
Ne Zha
Level 158
God Stats
2W - 0L
1,711 SR
Queue Stats
102W - 73L
1,570 Elo+
Party 1
Artio
Artio
SeinosukeSan
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 111L
1,569 Elo+
Party 1
Sol
Sol
Tidе
Sol
Level 122
God Stats
1W - 1L
1,296 SR
Queue Stats
60W - 42L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MatogeSK
Cernunnos
13
2 / 6 / 0
7,600
760
4,942
12,685
4,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 5 / 6
8,640
864
8,524
20,270
24,321
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

The Morrigan
Zott17
The Morrigan
12
1 / 9 / 2
7,014
701
5,667
10,706
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ezerlast
King Arthur
12
0 / 6 / 5
7,521
752
7,706
10,833
10,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 6 / 3
7,997
800
8,040
22,631
14,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 4 / 17
9,051
905
12,148
10,168
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Admiin
Loki
15
5 / 3 / 15
9,285
929
11,078
10,584
4,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Ocеan
Ne Zha
17
13 / 1 / 16
10,314
1,031
24,951
16,312
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 1 / 23
8,888
889
7,428
12,902
15,090
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Tidе
Sol
16
7 / 2 / 17
9,738
974
15,108
8,557
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
120
7
Kills
32
32
Deaths
11
16
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
4
17
3.13
W
Loki
Admiin
Loki
5
3
15
4.17
L
Cernunnos
MatogeSK
Cernunnos
2
6
0
0.33
L
2
5
6
1
W
Ne Zha
Ocеan
Ne Zha
13
1
16
21
W
3
1
23
14.5
W
Sol
Tidе
Sol
7
2
17
7.75
L
The Morrigan
Zott17
The Morrigan
1
9
2
0.22
L
King Arthur
ezerlast
King Arthur
0
6
5
0.42
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,879
Damage
70,713
77,125
Taken
58,523
58,791
Mitigated
40,963
19,198
Healing
21,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,148
8,689
0
1,130
10,168
4,667
2,651
3,351
6,776
0
22,803
W
Loki
Admiin
Loki
11,078
2,776
1,520
1,102
10,584
4,308
865
2,499
7,148
0
22,575
L
Cernunnos
MatogeSK
Cernunnos
4,942
1,591
347
2,453
12,685
4,859
0
3,695
8,858
0
16,413
L
8,524
721
1,727
5,347
20,270
24,321
0
4,994
14,674
13,191
0
W
Ne Zha
Ocеan
Ne Zha
24,951
6,990
903
6,218
16,312
12,097
680
3,514
12,300
0
40,227
W
7,428
1,205
4,246
3,271
12,902
15,090
314
2,708
9,984
14,346
0
W
Sol
Tidе
Sol
15,108
7,101
1,207
2,172
8,557
4,801
1,462
2,094
6,423
22,640
2,307
L
The Morrigan
Zott17
The Morrigan
5,667
903
314
198
10,706
4,312
0
692
9,782
11,739
41
L
King Arthur
ezerlast
King Arthur
7,706
1,149
635
1,211
10,833
10,528
0
3,620
6,997
0
12,350
L
8,040
1,769
771
6,195
22,631
14,771
0
7,948
14,410
0
13,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,772
Gold Earned
47,276
78
Minions Killed
103
0
Camps Cleared
0
800,008
Distance Traveled
1,039,460
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,051
905
17
2
0
179,729
0
W
Loki
9,285
929
33
3
0
207,341
0
L
Cernunnos
7,600
760
31
3
0
132,753
0
L
Sobek
8,640
864
9
1
0
168,326
1
W
Ne Zha
10,314
1,031
20
2
0
232,485
1
W
Artio
8,888
889
10
1
0
218,614
0
W
Sol
9,738
974
23
2
0
201,291
0
L
The Morrigan
7,014
701
20
2
0
142,837
0
L
King Arthur
7,521
752
12
1
0
164,446
0
L
Odin
7,997
800
6
1
0
191,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role