Player Matchup

The Morrigan
The Morrigan
CatWarrior0909
The Morrigan
Level 16
God Stats
8W - 10L
1,452 SR
Queue Stats
14W - 25L
1,271 Elo+
Party 1
Ymir
Ymir
GunJackel005
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,221 Elo+
Party 3
Fenrir
Fenrir
JBhaunting626
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,154 Elo+
Party 3
Osiris
Osiris
RYZ SHRUGGY
Osiris
Level 26
God Stats
3W - 0L
1,886 SR
Queue Stats
31W - 37L
1,425 Elo+
Solo
Thanatos
Thanatos
valkyrat
Thanatos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,367 Elo+
Party 1
Team Averages
Level 19
1,568 SR
1,288 Elo+

VS

Team Averages
Level 19
1,477 SR
1,439 Elo+
Ganesha
Ganesha
Monhunjo
Ganesha
Level 17
God Stats
10W - 17L
1,468 SR
Queue Stats
20W - 33L
1,412 Elo+
Solo
Agni
Agni
Wayoftheblad
Agni
Level 17
God Stats
2W - 4L
1,382 SR
Queue Stats
14W - 15L
1,299 Elo+
Party 2
Merlin
Merlin
elfactor73
Merlin
Level 29
God Stats
15W - 14L
1,533 SR
Queue Stats
129W - 121L
1,393 Elo+
Solo
Artemis
Artemis
gamerchecks76
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,631 Elo+
Party 2
Medusa
Medusa
zqrrq
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CatWarrior0909
The Morrigan
17
5 / 2 / 9
12,203
488
9,364
14,962
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 10 / 7
9,786
391
4,455
23,996
18,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 13 / 3
10,342
414
6,449
20,321
8,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
18
6 / 0 / 1
13,094
524
7,228
19,025
19,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
valkyrat
Thanatos
20
20 / 4 / 5
16,309
652
22,020
26,949
11,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Monhunjo
Ganesha
16
4 / 8 / 13
10,526
421
12,026
23,469
23,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 13 / 2
13,392
536
22,210
20,942
14,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
elfactor73
Merlin
7
0 / 2 / 6
7,286
291
233
1,679
366
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
12
4 / 12 / 5
8,746
350
4,418
12,825
3,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
zqrrq
Medusa
6
1 / 2 / 5
7,458
298
0
1,906
147

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
53
36
Kills
22
29
Deaths
37
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CatWarrior0909
The Morrigan
5
2
9
4.75
W
0
10
7
0.35
W
5
13
3
0.5
L
Ganesha
Monhunjo
Ganesha
4
8
13
1.31
W
Osiris
6
0
1
6.5
L
13
13
2
1.08
L
Merlin
elfactor73
Merlin
0
2
6
1.5
L
Artemis
4
12
5
0.54
W
Thanatos
valkyrat
Thanatos
20
4
5
5.63
L
Medusa
zqrrq
Medusa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,516
Damage
38,887
105,253
Taken
60,821
64,184
Mitigated
41,684
31,478
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CatWarrior0909
The Morrigan
9,364
2,756
70
1,923
14,962
6,525
4,019
6,044
8,450
54,121
3,579
W
4,455
912
0
0
23,996
18,420
577
6,909
16,313
30,242
0
W
6,449
2,049
0
1,076
20,321
8,026
681
8,240
12,081
0
35,513
L
Ganesha
Monhunjo
Ganesha
12,026
1,492
0
2,210
23,469
23,394
208
5,453
18,016
38,536
0
W
Osiris
7,228
2,247
0
4,284
19,025
19,396
6,719
4,769
14,256
0
60,103
L
22,210
2,645
0
1,148
20,942
14,333
200
4,066
16,876
82,823
0
L
Merlin
elfactor73
Merlin
233
0
0
250
1,679
366
0
874
805
2,430
0
L
Artemis
4,418
3,172
0
589
12,825
3,444
12
1,686
11,139
0
20,391
W
Thanatos
valkyrat
Thanatos
22,020
7,345
0
24,125
26,949
11,817
3,416
8,748
18,201
0
139,407
L
Medusa
zqrrq
Medusa
0
0
0
0
1,906
147
0
491
1,415
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,734
Gold Earned
47,408
507
Minions Killed
185
0
Camps Cleared
0
2,265,759
Distance Traveled
1,091,421
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,203
488
104
4
0
456,724
0
W
Ymir
9,786
391
41
2
0
423,256
0
W
Fenrir
10,342
414
58
2
0
419,196
0
L
Ganesha
10,526
421
30
1
0
385,516
3
W
Osiris
13,094
524
102
4
0
467,932
4
L
Agni
13,392
536
112
4
0
404,080
6
L
Merlin
7,286
291
5
0
0
24,890
0
L
Artemis
8,746
350
38
2
0
276,935
2
W
Thanatos
16,309
652
202
8
0
498,651
0
L
Medusa
7,458
298
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role