Player Matchup

Anubis
Anubis
Asgarz
Anubis
Level 44
God Stats
1W - 4L
1,493 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Fenrir
Fenrir
BambusMK1
Fenrir
Level 22
God Stats
14W - 24L
1,320 SR
Queue Stats
82W - 102L
1,262 Elo+
Party 1
Guan Yu
Guan Yu
Klaus4nix
Guan Yu
Level 17
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
gugu797
Xing Tian
Level 17
God Stats
0W - 2L
1,223 SR
Queue Stats
6W - 16L
1,200 Elo+
Party 1
Izanami
Izanami
skillerdeva
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 170L
1,312 Elo+
Solo
Team Averages
Level 26
1,365 SR
1,355 Elo+

VS

Team Averages
Level 22
1,435 SR
1,301 Elo+
Olorun
Olorun
Ari1996232
Olorun
Level 28
God Stats
11W - 24L
1,319 SR
Queue Stats
46W - 75L
1,333 Elo+
Solo
Horus
Horus
JedesezZz
Horus
Level 25
God Stats
11W - 6L
1,464 SR
Queue Stats
72W - 83L
1,267 Elo+
Party 2
Izanami
Izanami
JoinBlazer420
Izanami
Level 17
God Stats
7W - 7L
1,390 SR
Queue Stats
19W - 19L
1,327 Elo+
Party 4
Hun Batz
Hun Batz
JointSmoker420
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,297 Elo+
Party 4
Hercules
Hercules
TupakkiKala
Hercules
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
101W - 121L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Asgarz
Anubis
19
13 / 4 / 6
12,995
541
27,779
11,093
5,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
BambusMK1
Fenrir
17
10 / 8 / 10
12,086
504
19,237
24,441
10,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Klaus4nix
Guan Yu
11
0 / 14 / 5
8,229
343
3,563
17,661
12,582
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
gugu797
Xing Tian
15
2 / 3 / 4
9,852
411
4,210
18,460
14,628
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
skillerdeva
Izanami
17
3 / 6 / 4
10,806
450
10,246
16,441
6,058
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ari1996232
Olorun
16
1 / 10 / 4
10,927
455
4,693
15,781
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
JedesezZz
Horus
16
5 / 2 / 17
12,980
541
5,825
22,499
29,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
19
17 / 6 / 5
14,588
608
27,034
21,929
5,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
20
8 / 6 / 11
13,714
571
15,777
21,664
8,452
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
TupakkiKala
Hercules
18
2 / 4 / 4
12,316
513
8,960
18,452
22,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
74
28
Kills
33
35
Deaths
28
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Olorun
Ari1996232
Olorun
1
10
4
0.3
L
Anubis
Asgarz
Anubis
13
4
6
4
L
Fenrir
BambusMK1
Fenrir
10
8
10
1.88
W
Horus
JedesezZz
Horus
5
2
17
6.75
W
Izanami
17
6
5
3.25
W
Hun Batz
8
6
11
2.25
L
Guan Yu
Klaus4nix
Guan Yu
0
14
5
0.18
W
Hercules
TupakkiKala
Hercules
2
4
4
1
L
Xing Tian
gugu797
Xing Tian
2
3
4
1.33
L
Izanami
skillerdeva
Izanami
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,035
Damage
62,289
88,096
Taken
100,325
49,797
Mitigated
71,419
20,122
Healing
41,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Ari1996232
Olorun
4,693
1,826
412
3,176
15,781
5,201
2,115
7,421
8,360
53,519
4,827
L
Anubis
Asgarz
Anubis
27,779
684
0
3,312
11,093
5,715
560
142
10,951
75,420
0
L
Fenrir
BambusMK1
Fenrir
19,237
9,160
77
8,557
24,441
10,814
0
2,302
22,139
0
64,265
W
Horus
JedesezZz
Horus
5,825
2,687
4,231
11,034
22,499
29,594
1,194
8,600
13,899
0
24,008
W
Izanami
27,034
22,217
0
6,988
21,929
5,947
3,689
7,211
14,718
0
110,036
W
Hun Batz
15,777
8,980
0
8,616
21,664
8,452
1,051
8,081
13,583
0
100,536
L
Guan Yu
Klaus4nix
Guan Yu
3,563
125
335
783
17,661
12,582
0
787
16,874
0
11,267
W
Hercules
TupakkiKala
Hercules
8,960
2,410
0
7,260
18,452
22,225
935
6,331
12,121
0
66,992
L
Xing Tian
gugu797
Xing Tian
4,210
742
275
1,950
18,460
14,628
576
308
18,152
35,401
0
L
Izanami
skillerdeva
Izanami
10,246
6,582
0
4,833
16,441
6,058
0
943
15,498
0
89,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,968
Gold Earned
64,525
421
Minions Killed
546
0
Camps Cleared
0
2,044,904
Distance Traveled
2,159,207
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,927
455
113
5
0
351,951
3
L
Anubis
12,995
541
133
6
0
438,590
0
L
Fenrir
12,086
504
94
4
0
436,403
0
W
Horus
12,980
541
25
1
0
473,250
2
W
Izanami
14,588
608
143
6
0
411,088
0
W
Hun Batz
13,714
571
129
5
0
461,151
0
L
Guan Yu
8,229
343
14
1
0
339,759
2
W
Hercules
12,316
513
136
6
0
461,767
3
L
Xing Tian
9,852
411
56
2
0
425,457
1
L
Izanami
10,806
450
124
5
0
404,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role