Player Matchup

Janus
Janus
Diamond V
ALLUPTOME
Janus
Diamond V
Level 128
God Stats
17W - 11L
1,605 SR
Queue Stats
114W - 103L
1,977 MMR
Party 1
Nemesis
Nemesis
Platinum III
BearyBrandon
Nemesis
Platinum III
Level 108
God Stats
26W - 17L
1,698 SR
Queue Stats
301W - 297L
1,911 MMR
Solo
Athena
Athena
Platinum III
The8BitDragao
Athena
Platinum III
Level 145
God Stats
3W - 1L
1,541 SR
Queue Stats
90W - 80L
1,755 MMR
Party 3
Cernunnos
Cernunnos
Diamond IV
Thumb Boi
Cernunnos
Diamond IV
Level 130
God Stats
7W - 1L
1,838 SR
Queue Stats
80W - 69L
1,960 MMR
Party 3
Achilles
Achilles
Platinum III
supermandan_
Achilles
Platinum III
Level 159
God Stats
18W - 37L
1,388 SR
Queue Stats
689W - 703L
1,849 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,614 SR
1,890 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,583 SR
1,895 MMR
Pele
Pele
Gold II
Nik-the-great-1
Pele
Gold II
Level 123
God Stats
3W - 4L
1,517 SR
Queue Stats
36W - 41L
1,754 MMR
Party 2
Hercules
Hercules
Diamond IV
Visable MM
Hercules
Diamond IV
Level 152
God Stats
14W - 24L
1,500 SR
Queue Stats
305W - 311L
1,962 MMR
Solo
Izanami
Izanami
Platinum III
pKz I lIfTz
Izanami
Platinum III
Level 140
God Stats
5W - 3L
1,611 SR
Queue Stats
105W - 100L
1,833 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
scc123123
Morgan Le Fay
Platinum I
Level 124
God Stats
0W - 2L
1,647 SR
Queue Stats
132W - 123L
1,992 MMR
Solo
Cerberus
Cerberus
Platinum IV
tornado299180
Cerberus
Platinum IV
Level 127
God Stats
3W - 3L
1,638 SR
Queue Stats
70W - 60L
1,934 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ALLUPTOME
Janus
20
12 / 2 / 4
15,448
618
18,843
16,833
6,275
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
BearyBrandon
Nemesis
20
4 / 3 / 11
14,116
565
14,353
17,896
10,291
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
0 / 2 / 18
12,898
516
9,029
22,161
23,618
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Thumb Boi
Cernunnos
20
6 / 0 / 8
14,923
597
19,835
19,298
8,140
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
supermandan_
Achilles
18
2 / 9 / 9
13,125
525
15,568
23,498
19,321
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MulanGebLokiArtio

VS

Bans
OdinTiamatZeusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 4
11,929
477
12,797
17,890
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
Visable MM
Hercules
15
1 / 5 / 5
10,522
421
7,066
29,723
18,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
pKz I lIfTz
Izanami
18
2 / 5 / 1
11,811
472
8,864
19,772
5,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
scc123123
Morgan Le Fay
18
1 / 5 / 4
11,199
448
14,516
13,531
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
tornado299180
Cerberus
20
8 / 4 / 2
14,009
560
18,534
26,253
29,088
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
24
Kills
16
16
Deaths
25
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
ALLUPTOME
Janus
12
2
4
7
W
Nemesis
BearyBrandon
Nemesis
4
3
11
3.17
L
4
6
4
1
W
0
2
18
4.5
W
Cernunnos
Thumb Boi
Cernunnos
6
0
8
10
L
Hercules
Visable MM
Hercules
1
5
5
0.7
L
Izanami
pKz I lIfTz
Izanami
2
5
1
0.5
L
Morgan Le Fay
scc123123
Morgan Le Fay
1
5
4
0.6
W
Achilles
supermandan_
Achilles
2
9
9
0.72
L
Cerberus
tornado299180
Cerberus
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,628
Damage
61,777
99,686
Taken
107,169
67,645
Mitigated
63,767
41,808
Healing
31,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ALLUPTOME
Janus
18,843
888
100
6,815
16,833
6,275
708
6,165
10,035
115,685
0
W
Nemesis
BearyBrandon
Nemesis
14,353
4,072
0
7,502
17,896
10,291
716
6,573
10,881
0
111,887
L
12,797
3,940
0
5,894
17,890
6,106
0
5,169
12,549
0
107,556
W
9,029
2,403
2,891
5,279
22,161
23,618
309
5,179
15,395
33,124
0
W
Cernunnos
Thumb Boi
Cernunnos
19,835
10,995
0
13,677
19,298
8,140
9,617
3,982
15,182
0
147,622
L
Hercules
Visable MM
Hercules
7,066
1,556
0
6,121
29,723
18,865
0
8,309
21,129
0
32,459
L
Izanami
pKz I lIfTz
Izanami
8,864
8,065
0
5,891
19,772
5,236
0
3,634
16,062
0
108,715
L
Morgan Le Fay
scc123123
Morgan Le Fay
14,516
356
0
3,698
13,531
4,472
0
5,964
7,405
89,940
0
W
Achilles
supermandan_
Achilles
15,568
3,804
0
5,544
23,498
19,321
0
10,582
11,639
784
63,362
L
Cerberus
tornado299180
Cerberus
18,534
1,292
0
9,811
26,253
29,088
0
4,216
21,796
106,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,510
Gold Earned
59,470
697
Minions Killed
794
0
Camps Cleared
0
2,597,175
Distance Traveled
2,427,254
49
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,448
618
202
8
0
544,418
8
W
Nemesis
14,116
565
150
6
0
574,312
9
L
Pele
11,929
477
156
6
0
498,557
4
W
Athena
12,898
516
40
2
0
522,495
12
W
Cernunnos
14,923
597
188
8
0
505,266
12
L
Hercules
10,522
421
47
2
0
513,547
13
L
Izanami
11,811
472
170
7
0
442,579
3
L
Morgan Le Fay
11,199
448
170
7
0
491,186
8
W
Achilles
13,125
525
117
5
0
450,684
8
L
Cerberus
14,009
560
251
10
0
481,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role