Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Auch
King Arthur
Level 104
God Stats
5W - 9L
1,438 SR
Queue Stats
117W - 105L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
Gahtia
Hun Batz
Level 27
God Stats
0W - 1L
1,768 SR
Queue Stats
67W - 60L
1,467 Elo+
Party 1
Team Averages
Level 76
1,569 SR
1,484 Elo+

VS

Team Averages
Level 42
1,588 SR
1,627 Elo+
Tyr
Tyr
FlyNoTalents
Tyr
Level 82
God Stats
23W - 35L
1,393 SR
Queue Stats
269W - 190L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
Krynique
Nu Wa
Level 26
God Stats
6W - 2L
1,871 SR
Queue Stats
109W - 53L
1,632 Elo+
Party 2
Vulcan
Vulcan
iReflex
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 6L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 7 / 3
7,441
620
8,170
9,763
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Auch
King Arthur
10
4 / 10 / 3
8,018
668
10,736
19,661
21,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Gahtia
Hun Batz
10
3 / 12 / 3
8,119
677
6,402
14,058
5,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 14
10,235
853
12,962
15,332
14,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Krynique
Nu Wa
13
4 / 5 / 20
9,210
768
8,907
6,853
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
iReflex
Vulcan
16
15 / 2 / 9
10,883
907
15,778
10,240
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
8
Kills
29
29
Deaths
8
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
7
3
0.36
L
King Arthur
Auch
King Arthur
4
10
3
0.55
W
10
1
14
17
L
Hun Batz
Gahtia
Hun Batz
3
12
3
0.38
W
Nu Wa
Krynique
Nu Wa
4
5
20
2.8
W
Vulcan
iReflex
Vulcan
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,308
Damage
37,647
43,482
Taken
32,425
30,624
Mitigated
21,534
3,363
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,170
580
0
818
9,763
3,647
0
3,860
5,647
31,364
0
L
King Arthur
Auch
King Arthur
10,736
1,674
107
1,842
19,661
21,649
0
11,412
7,756
0
24,467
W
12,962
2,506
0
5,982
15,332
14,893
109
6,067
8,761
0
28,429
L
Hun Batz
Gahtia
Hun Batz
6,402
1,759
77
519
14,058
5,328
0
8,336
5,327
0
17,834
W
Nu Wa
Krynique
Nu Wa
8,907
2,468
0
294
6,853
1,923
1,055
1,296
5,184
20,301
0
W
Vulcan
iReflex
Vulcan
15,778
5,133
82
5,227
10,240
4,718
707
2,012
7,808
42,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,578
Gold Earned
30,328
126
Minions Killed
143
4
Camps Cleared
7
574,472
Distance Traveled
704,830
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,441
620
71
6
3
181,563
0
L
King Arthur
8,018
668
27
2
0
202,916
1
W
Tyr
10,235
853
35
3
3
247,075
4
L
Hun Batz
8,119
677
28
2
1
189,993
3
W
Nu Wa
9,210
768
25
2
1
205,310
2
W
Vulcan
10,883
907
83
7
3
252,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role