Player Matchup

Anhur
Anhur
BennerzBoi
Anhur
Level 154
God Stats
39W - 35L
1,594 SR
Queue Stats
239W - 191L
1,517 Elo+
Party 1
Olorun
Olorun
KEITH THE MOLE
Olorun
Level 29
God Stats
23W - 10L
1,736 SR
Queue Stats
79W - 74L
1,213 Elo+
Party 1
Ymir
Ymir
McMou5e
Ymir
Level 28
God Stats
3W - 3L
1,269 SR
Queue Stats
14W - 16L
1,255 Elo+
Solo
Team Averages
Level 70
1,533 SR
1,328 Elo+

VS

Team Averages
Level 68
1,671 SR
1,389 Elo+
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ByeJuan
Sol
Level 26
God Stats
6W - 13L
1,744 SR
Queue Stats
8W - 21L
1,259 Elo+
Solo
Hercules
Hercules
KRAJ042
Hercules
Level 29
God Stats
0W - 1L
1,770 SR
Queue Stats
6W - 6L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
10 / 2 / 5
13,828
691
21,649
17,722
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 1 / 9
13,143
657
21,954
13,127
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
McMou5e
Ymir
17
1 / 3 / 11
12,369
618
13,149
22,875
23,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 8 / 2
12,042
602
21,700
22,858
8,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
15
2 / 3 / 0
11,707
585
11,786
13,822
4,092
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
KRAJ042
Hercules
15
0 / 5 / 6
11,328
566
6,948
29,512
20,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
6
6
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
8
2
0.63
W
Anhur
10
2
5
6.25
L
Sol
2
3
0
0.67
W
5
1
9
9.5
L
Hercules
KRAJ042
Hercules
0
5
6
0.6
W
Ymir
McMou5e
Ymir
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,752
Damage
40,434
53,724
Taken
66,192
37,019
Mitigated
33,436
27,893
Healing
18,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
21,700
3,692
0
3,000
22,858
8,885
0
8,517
14,341
0
42,584
W
Anhur
21,649
12,943
0
7,673
17,722
7,260
1,517
1,846
15,876
0
83,797
L
Sol
11,786
3,187
0
3,010
13,822
4,092
0
8,836
4,986
43,072
0
W
21,954
10,907
2,040
8,047
13,127
6,293
937
3,137
9,990
61,534
4,971
L
Hercules
KRAJ042
Hercules
6,948
1,383
115
12,213
29,512
20,459
0
16,091
13,421
237
28,901
W
Ymir
McMou5e
Ymir
13,149
1,469
0
10,133
22,875
23,466
271
7,615
15,260
39,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,340
Gold Earned
35,077
254
Minions Killed
159
14
Camps Cleared
4
1,048,428
Distance Traveled
1,015,304
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,042
602
34
2
3
310,669
2
W
Anhur
13,828
691
102
5
9
342,083
6
L
Sol
11,707
585
88
4
1
359,689
0
W
Olorun
13,143
657
92
5
4
324,698
1
L
Hercules
11,328
566
37
2
0
344,946
6
W
Ymir
12,369
618
60
3
1
381,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role