Player Matchup

Ares
Ares
AgentMR0047
Ares
Level 10
God Stats
1W - 0L
1,339 SR
Queue Stats
12W - 9L
1,300 Elo+
Party 2
Fenrir
Fenrir
KING_OF_DEMONS-5
Fenrir
Level 82
God Stats
15W - 13L
1,399 SR
Queue Stats
575W - 608L
1,381 Elo+
Party 2
Hou Yi
Hou Yi
Weelsson
Hou Yi
Level 26
God Stats
28W - 20L
1,615 SR
Queue Stats
54W - 61L
1,462 Elo+
Solo
Zeus
Zeus
X-X_MRM
Zeus
Level 12
God Stats
7W - 6L
1,375 SR
Queue Stats
9W - 6L
1,356 Elo+
Party 2
Erlang Shen
Erlang Shen
yousef63391
Erlang Shen
Level 10
God Stats
13W - 17L
1,394 SR
Queue Stats
26W - 42L
1,402 Elo+
Solo
Team Averages
Level 28
1,424 SR
1,380 Elo+

VS

Team Averages
Level 17
1,493 SR
1,399 Elo+
Thoth
Thoth
CHQTS
Thoth
Level 12
God Stats
7W - 9L
1,558 SR
Queue Stats
9W - 15L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jamrag93
Cu Chulainn
Level 15
God Stats
6W - 5L
1,579 SR
Queue Stats
107W - 147L
1,322 Elo+
Party 1
Hou Yi
Hou Yi
Judeharrz99
Hou Yi
Level 12
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ManuCases97
Neith
Level 21
God Stats
0W - 1L
1,113 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
X-DylanP2016-X
Fenrir
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
100W - 129L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 22
13,519
541
9,594
19,919
28,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
18 / 2 / 11
15,182
607
21,153
21,074
10,238
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Weelsson
Hou Yi
20
13 / 1 / 12
13,891
556
19,607
15,169
6,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
X-X_MRM
Zeus
20
17 / 3 / 6
15,767
631
22,564
12,618
5,078
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
yousef63391
Erlang Shen
18
5 / 1 / 9
12,931
517
11,562
16,109
17,314
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CHQTS
Thoth
14
0 / 13 / 2
9,206
368
8,064
19,327
5,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Jamrag93
Cu Chulainn
16
0 / 8 / 0
9,534
381
6,120
19,380
15,023
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
14
2 / 17 / 2
9,572
383
7,024
27,251
9,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 12 / 2
10,254
410
12,507
18,833
8,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 2
10,392
416
9,948
21,043
12,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
13
58
Kills
5
7
Deaths
58
60
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
22
16
L
Thoth
CHQTS
Thoth
0
13
2
0.08
L
Cu Chulainn
Jamrag93
Cu Chulainn
0
8
0
0
L
Hou Yi
2
17
2
0.18
W
18
2
11
11.75
L
1
12
2
0.17
W
Hou Yi
Weelsson
Hou Yi
13
1
12
19
L
2
8
2
0.38
W
Zeus
X-X_MRM
Zeus
17
3
6
6.67
W
Erlang Shen
yousef63391
Erlang Shen
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,480
Damage
43,663
84,889
Taken
105,834
66,921
Mitigated
50,527
27,732
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,594
474
0
3,976
19,919
28,284
1,470
2,500
16,619
33,775
0
L
Thoth
CHQTS
Thoth
8,064
440
0
687
19,327
5,691
52
8,490
10,779
51,981
0
L
Cu Chulainn
Jamrag93
Cu Chulainn
6,120
1,353
0
0
19,380
15,023
743
6,748
12,568
0
59,470
L
Hou Yi
7,024
3,055
0
0
27,251
9,099
1,873
10,119
16,792
0
41,073
W
21,153
6,011
0
10,012
21,074
10,238
2,360
607
18,989
0
105,937
L
12,507
4,514
0
1,361
18,833
8,025
0
6,148
12,639
0
52,066
W
Hou Yi
Weelsson
Hou Yi
19,607
11,938
0
7,562
15,169
6,007
8,738
1,753
12,006
0
88,566
L
9,948
2,434
0
3,149
21,043
12,689
179
3,650
17,375
419
50,570
W
Zeus
X-X_MRM
Zeus
22,564
2,923
0
3,204
12,618
5,078
1,371
1,309
11,268
130,406
0
W
Erlang Shen
yousef63391
Erlang Shen
11,562
3,141
0
2,978
16,109
17,314
2,796
1,313
14,700
21,138
46,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,290
Gold Earned
48,958
637
Minions Killed
430
0
Camps Cleared
0
2,340,380
Distance Traveled
1,970,136
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,519
541
33
1
0
462,980
0
L
Thoth
9,206
368
104
4
0
383,519
8
L
Cu Chulainn
9,534
381
96
4
0
425,416
4
L
Hou Yi
9,572
383
65
3
0
349,247
2
W
Fenrir
15,182
607
155
6
0
553,300
1
L
Neith
10,254
410
83
3
0
384,479
1
W
Hou Yi
13,891
556
150
6
0
384,853
3
L
Fenrir
10,392
416
82
3
0
427,475
1
W
Zeus
15,767
631
194
8
0
444,329
0
W
Erlang Shen
12,931
517
105
4
0
494,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role