Player Matchup

Izanami
Izanami
 
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Pewaos
Osiris
Level 20
God Stats
6W - 6L
1,668 SR
Queue Stats
45W - 33L
1,500 Elo+
Party 2
Anhur
Anhur
Saanke
Anhur
Level 17
God Stats
1W - 2L
1,846 SR
Queue Stats
15W - 15L
1,657 Elo+
Solo
Odin
Odin
TARTAR0S
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 57L
1,469 Elo+
Solo
Neith
Neith
rusitolopez
Neith
Level 5
God Stats
0W - 2L
1,061 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,449 Elo+

VS

Team Averages
Level 15
1,513 SR
1,483 Elo+
Ah Puch
Ah Puch
ApogeyCSM
Ah Puch
Level 11
God Stats
2W - 0L
1,592 SR
Queue Stats
6W - 7L
1,453 Elo+
Solo
Cernunnos
Cernunnos
CgrB
Cernunnos
Level 28
God Stats
16W - 8L
1,625 SR
Queue Stats
21W - 27L
1,313 Elo+
Solo
Neith
Neith
HellGearRage
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
Layji
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nike
Nike
MageSlap000
Nike
Level 28
God Stats
2W - 4L
1,347 SR
Queue Stats
178W - 117L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 3 / 6
9,906
550
10,473
10,646
3,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Pewaos
Osiris
14
7 / 2 / 10
10,064
559
6,736
16,088
13,362
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Saanke
Anhur
16
9 / 3 / 1
10,256
570
14,432
12,911
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
8
0 / 5 / 0
6,337
352
1,997
7,466
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 5 / 2
8,149
453
3,195
9,521
3,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ApogeyCSM
Ah Puch
14
1 / 8 / 2
9,172
510
3,204
10,012
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
CgrB
Cernunnos
16
7 / 5 / 2
10,659
592
9,044
15,830
3,411
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 3
7,804
434
4,494
9,206
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
11
0 / 7 / 1
7,288
405
2,156
8,450
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 0 / 4
12,671
704
20,475
13,837
11,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
26
Kills
18
18
Deaths
26
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
9
3
6
4
W
Ah Puch
ApogeyCSM
Ah Puch
1
8
2
0.25
W
Cernunnos
CgrB
Cernunnos
7
5
2
1.6
W
0
6
3
0.25
W
Ra
0
7
1
0.07
W
10
0
4
12
L
Osiris
Pewaos
Osiris
7
2
10
6
L
Anhur
Saanke
Anhur
9
3
1
3.17
L
Odin
0
5
0
0
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,833
Damage
39,373
56,632
Taken
57,335
28,530
Mitigated
19,420
11,412
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,473
6,526
0
1,911
10,646
3,609
0
1,087
9,214
0
80,084
W
Ah Puch
ApogeyCSM
Ah Puch
3,204
198
0
562
10,012
1,302
878
0
10,012
39,041
0
W
Cernunnos
CgrB
Cernunnos
9,044
4,184
0
3,392
15,830
3,411
1,873
0
15,830
0
62,301
W
4,494
1,619
0
750
9,206
2,037
308
0
9,206
0
30,231
W
Ra
2,156
560
605
1,488
8,450
1,569
0
0
8,450
28,776
0
W
20,475
5,428
8
2,394
13,837
11,101
348
0
13,442
10,240
91,370
L
Osiris
Pewaos
Osiris
6,736
1,730
858
3,758
16,088
13,362
384
3,184
12,398
0
38,375
L
Anhur
Saanke
Anhur
14,432
6,141
0
1,981
12,911
5,710
0
1,060
11,503
0
73,468
L
Odin
1,997
1,289
0
2,121
7,466
2,846
0
0
7,123
0
14,778
L
3,195
998
0
783
9,521
3,003
0
1,356
7,919
0
37,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,712
Gold Earned
47,594
433
Minions Killed
465
0
Camps Cleared
0
1,475,834
Distance Traveled
1,729,067
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,906
550
137
8
0
328,330
6
W
Ah Puch
9,172
510
101
6
0
318,010
0
W
Cernunnos
10,659
592
90
5
0
366,759
1
W
Neith
7,804
434
43
2
0
316,178
0
W
Ra
7,288
405
48
3
0
333,290
3
W
Nike
12,671
704
183
10
0
394,830
6
L
Osiris
10,064
559
54
3
0
344,156
5
L
Anhur
10,256
570
112
6
0
324,757
2
L
Odin
6,337
352
40
2
0
181,356
1
L
Neith
8,149
453
90
5
0
297,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role