Player Matchup

Gilgamesh
Gilgamesh
EliteKillers793
Gilgamesh
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
30W - 23L
1,615 Elo+
Solo
Cabrakan
Cabrakan
Greasygravy7825
Cabrakan
Level 18
God Stats
31W - 12L
2,059 SR
Queue Stats
73W - 36L
1,657 Elo+
Solo
Cthulhu
Cthulhu
Remy3284
Cthulhu
Level 7
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 2L
1,160 Elo+
Solo
Sun Wukong
Sun Wukong
Silentslayer568
Sun Wukong
Level 8
God Stats
1W - 0L
1,698 SR
Queue Stats
5W - 9L
1,105 Elo+
Solo
Zeus
Zeus
blue19993980
Zeus
Level 13
God Stats
3W - 1L
1,229 SR
Queue Stats
20W - 11L
1,546 Elo+
Solo
Team Averages
Level 13
1,553 SR
1,416 Elo+

VS

Team Averages
Level 11
1,434 SR
1,392 Elo+
Mulan
Mulan
FiercestTax2989
Mulan
Level 24
God Stats
0W - 1L
1,814 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Manuel9006
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,307 Elo+
Solo
Merlin
Merlin
Pro skull3312
Merlin
Level 4
God Stats
2W - 6L
1,203 SR
Queue Stats
3W - 7L
1,273 Elo+
Solo
Ares
Ares
Vertex juelz
Ares
Level 4
God Stats
0W - 1L
1,236 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Heimdallr
Heimdallr
XCACHORROX6834
Heimdallr
Level 16
God Stats
2W - 4L
1,415 SR
Queue Stats
27W - 41L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EliteKillers793
Gilgamesh
18
5 / 1 / 20
12,156
1,105
14,158
12,441
6,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
20
23 / 0 / 16
14,884
1,353
42,081
17,617
13,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Remy3284
Cthulhu
18
3 / 2 / 15
10,459
951
5,385
10,975
9,300
Sun Wukong
Silentslayer568
Sun Wukong
18
0 / 5 / 25
11,018
1,002
6,794
13,578
9,828
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 4 / 18
13,749
1,250
36,168
7,799
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 4
12,105
1,100
18,961
22,808
22,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
1 / 13 / 3
9,769
888
3,971
16,071
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 11 / 5
9,873
898
7,620
17,595
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 11 / 8
10,360
942
10,327
31,554
27,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
XCACHORROX6834
Heimdallr
17
2 / 11 / 7
11,173
1,016
16,266
23,102
7,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
39
47
Kills
12
12
Deaths
47
94
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EliteKillers793
Gilgamesh
5
1
20
15
L
7
1
4
9
W
Cabrakan
23
0
16
31
L
1
13
3
0.19
L
2
11
5
0.41
W
Cthulhu
Remy3284
Cthulhu
3
2
15
5.25
W
Sun Wukong
Silentslayer568
Sun Wukong
0
5
25
2.5
L
0
11
8
0.36
L
Heimdallr
XCACHORROX6834
Heimdallr
2
11
7
0.5
W
16
4
18
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,586
Damage
57,145
62,410
Taken
111,130
41,696
Mitigated
67,721
10,415
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EliteKillers793
Gilgamesh
14,158
4,649
0
871
12,441
6,261
0
2,972
9,293
0
37,401
L
18,961
2,802
0
8,193
22,808
22,197
0
17,028
5,780
0
39,270
W
Cabrakan
42,081
3,792
0
5,712
17,617
13,056
0
6,548
10,613
60,008
0
L
3,971
1,738
0
123
16,071
4,774
0
13,795
2,063
27,033
0
L
7,620
939
66
475
17,595
5,419
0
14,542
3,053
21,940
0
W
Cthulhu
Remy3284
Cthulhu
5,385
1,039
0
19
10,975
9,300
0
4,290
6,439
13,348
0
W
Sun Wukong
Silentslayer568
Sun Wukong
6,794
2,177
0
2,497
13,578
9,828
0
4,915
8,202
0
16,586
L
10,327
1,537
1,003
1,794
31,554
27,660
0
21,198
10,005
24,201
0
L
Heimdallr
XCACHORROX6834
Heimdallr
16,266
6,653
0
637
23,102
7,671
0
17,071
6,031
0
38,849
W
36,168
4,985
653
663
7,799
3,251
0
3,193
4,369
69,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,266
Gold Earned
53,280
207
Minions Killed
181
11
Camps Cleared
4
1,144,262
Distance Traveled
895,674
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,156
1,105
45
4
4
246,321
0
L
Mulan
12,105
1,100
49
4
1
209,401
1
W
Cabrakan
14,884
1,353
41
4
4
263,331
0
L
Zeus
9,769
888
41
4
0
160,301
1
L
Merlin
9,873
898
30
3
2
158,396
0
W
Cthulhu
10,459
951
11
1
1
224,365
0
W
Sun Wukong
11,018
1,002
27
2
0
212,369
2
L
Ares
10,360
942
13
1
0
186,097
2
L
Heimdallr
11,173
1,016
48
4
1
181,479
0
W
Zeus
13,749
1,250
83
8
2
197,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role