Player Matchup

Olorun
Olorun
Hi Im White716
Olorun
Level 109
God Stats
19W - 22L
1,478 SR
Queue Stats
189W - 293L
1,225 Elo+
Party 1
Da Ji
Da Ji
ItsNotButt3r
Da Ji
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 19L
1,358 Elo+
Party 1
Cerberus
Cerberus
UltraNAJsmith
Cerberus
Level 23
God Stats
16W - 20L
1,475 SR
Queue Stats
45W - 76L
1,181 Elo+
Party 1
Team Averages
Level 56
1,484 SR
1,255 Elo+

VS

Team Averages
Level 22
1,469 SR
1,339 Elo+
Baron Samedi
Baron Samedi
God_of_Shades-AX
Baron Samedi
Level 29
God Stats
2W - 0L
1,281 SR
Queue Stats
3W - 3L
1,109 Elo+
Solo
Bastet
Bastet
Tikyu
Bastet
Level 18
God Stats
10W - 4L
1,516 SR
Queue Stats
51W - 41L
1,443 Elo+
Solo
Chaac
Chaac
adins223
Chaac
Level 18
God Stats
17W - 14L
1,609 SR
Queue Stats
114W - 133L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 3
11,376
669
13,349
17,488
12,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 8 / 3
11,645
685
16,263
15,203
8,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
UltraNAJsmith
Cerberus
13
1 / 7 / 4
10,011
589
5,011
18,589
17,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
God_of_Shades-AX
Baron Samedi
16
8 / 5 / 11
12,240
720
11,349
14,215
5,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Tikyu
Bastet
16
11 / 5 / 10
12,586
740
17,468
15,564
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
adins223
Chaac
15
6 / 2 / 15
11,708
689
15,451
21,972
25,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
11
Kills
25
25
Deaths
12
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
God_of_Shades-AX
Baron Samedi
8
5
11
2.7
L
4
10
3
0.55
L
6
8
3
0.94
W
Bastet
Tikyu
Bastet
11
5
10
3.2
L
Cerberus
UltraNAJsmith
Cerberus
1
7
4
0.43
W
Chaac
adins223
Chaac
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,623
Damage
44,268
51,280
Taken
51,751
37,783
Mitigated
37,211
10,823
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
God_of_Shades-AX
Baron Samedi
11,349
1,544
1,493
5,181
14,215
5,006
1,277
5,324
8,891
51,443
0
L
13,349
7,399
502
3,750
17,488
12,369
0
4,499
12,503
33,336
3,998
L
16,263
4,327
537
1,488
15,203
8,376
0
2,543
12,060
0
24,833
W
Bastet
Tikyu
Bastet
17,468
5,780
0
4,594
15,564
6,338
731
5,286
10,278
0
38,872
L
Cerberus
UltraNAJsmith
Cerberus
5,011
184
0
4,546
18,589
17,038
166
4,873
13,299
22,606
0
W
Chaac
adins223
Chaac
15,451
4,658
107
8,264
21,972
25,867
1,013
7,019
14,953
0
32,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
36,534
145
Minions Killed
137
5
Camps Cleared
9
708,545
Distance Traveled
874,801
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,240
720
63
4
5
236,104
1
L
Olorun
11,376
669
69
4
3
213,252
3
L
Da Ji
11,645
685
21
1
2
256,402
2
W
Bastet
12,586
740
32
2
4
314,606
4
L
Cerberus
10,011
589
55
3
0
238,891
6
W
Chaac
11,708
689
42
2
0
324,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role